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Help Hero Aura When Equip Armor Set
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There were a few minor hiccups along the way, but the problem was eventually resolved. Overall, he is a very experienced, skilled, and trustworthy developer, and I will definitely continue to use his services in the future. thank yuo . this topic can be locked please . thank you
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99.99% of the people you 'sell' this to will not see any meaning on any sort of code, as simple or complicated as it may be, so i suggest the video. would be much better for practical reasons. good luck though
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I've completely decompiled, replicated, and devirtualized the Gamear DLL file. You can see it there; otherwise, wait a day or two and I'll make a video myself. Best regards. static int __fastcall hkAEmitter_Tick_Impl(void* this_, void* /*edx*/, float dt, int levelTick) { // Ares: if (IsA(this, AEmitter)) if (this_ && g_UClass_Emitter && GX_IsA(this_, g_UClass_Emitter)) { // Ares: v7 = sub_1300CAA0() void* v7 = g_localPawn; if (v7) { // Ares: if IsA(v7, APawn) && lvl in (0,8) if (g_UClass_APawn && GX_IsA(v7, g_UClass_APawn)) { const int lvl = (int)InterlockedCompareExchange((volatile LONG*)&g_skipLevel, 0, 0); if (lvl > 0 && lvl < 😎 { // Ares: v6 = sub_13026800(this, v7) const float v6 = GX_Distance3D(this_, v7); // Live-tuning (debug): aplica overrides en runtime GX_LiveApply_Tick(this_, v6); Today I'll see how the classic client works on the Eris server. If it works well, I'll proceed to decompile the dll for classic as well. GG.. 🙂
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Question
Hyo
I want to make a code for when you equip a set, appear the hero aura.
I see a post about that but now im search it and cant be found
The code consist in edit the CharInfo.java and UserInfo.java
I dont remember how to make the code exactly but i remember need add it, but need to put the id of each item set (i dont know how to make the code for that)
+ L2ItemInstance chestItem = inv.getPaperdollItem(Inventory.PAPERDOLL_CHEST);
+ L2ItemInstance legsItem = inv.getPaperdollItem(Inventory.PAPERDOLL_LEGS);
+ L2ItemInstance headItem = inv.getPaperdollItem(Inventory.PAPERDOLL_HEAD);
+ L2ItemInstance glovesItem = inv.getPaperdollItem(Inventory.PAPERDOLL_GLOVES);
+ L2ItemInstance feetItem = inv.getPaperdollItem(Inventory.PAPERDOLL_FEET);
My question is, how i can reform the code to put the CHEST,LEGS,HEAD,GLOVES and FEET ID.
How i can make to put 2 or more sets?
Thx
Edited by Hyo32 answers to this question
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