SweeTs Posted April 15, 2015 Author Posted April 15, 2015 Ofc, you can make each floor different zone type. If you set the zone on 2nd floor, with default Z with small +- only 2nd floor will be affected. If you use high value like 2k 1st and 3rd floor may be affected as well. /////// + _____ default /////// - Quote
Cook Posted June 1, 2015 Posted June 1, 2015 (edited) Ok I'm having a problem with this.I did everything. My pack has only zone.xml. So I added with nodes an area as well as added it in vertical_zones (or whatever the name is) in database.And it still doesn't work. What I'm trying to do is add a peace zone around coliseum.At First I thought that it might be a conflict problem, but when I switched the coliseum to a peacezone in zone.xml nothing changed either. So can someone tell me what the problem isCause I'm losing sleep over it. Thanks in advance.PS:I'm using L2j Frozen (Interlude) Edited June 1, 2015 by Cook Quote
SweeTs Posted June 1, 2015 Author Posted June 1, 2015 Make sure you set the zone_vertices correct, the order. Quote
Cook Posted June 1, 2015 Posted June 1, 2015 it's the same order in both xml and sql. Is it important if they are clockwise/ C-clockwise?Because that I can't say for sure. Quote
SweeTs Posted June 2, 2015 Author Posted June 2, 2015 Yes, the order is important. You cant 'cross' them. Quote
Cook Posted June 2, 2015 Posted June 2, 2015 Yes, the order is important. You cant 'cross' them. Ok upon further investigation I found it and fixed it! thank you anyway! :D Quote
pirama Posted July 9, 2015 Posted July 9, 2015 good job i didnot know that ty :) xaxaxaxaaxaxaxxaaxxa Quote
Rootware Posted December 7, 2015 Posted December 7, 2015 (edited) All corners of the (NPoly) polygon must be convex!!! This example is wong! And cuboid sides should be parallel to the coordinate axes. Otherwise, you will get either a rectangle or a line. We once had a heated discussion. :happyforever: Ooupps, again necropost. Edited December 7, 2015 by Rootware Quote
SweeTs Posted December 7, 2015 Author Posted December 7, 2015 (edited) Everything I said is true. If someone is stupid to cross lines, its not my problem and that was only an example, to show that you can draw almost anything :p Edited December 7, 2015 by SweeTs Quote
hopakos Posted January 2, 2016 Posted January 2, 2016 Very nice and helpfull post. Thx >:DDo you know how to make arenazones pvp countable; Quote
SweeTs Posted January 2, 2016 Author Posted January 2, 2016 Remove the ArenaZone check @ onKillUpdatePvpKarma. Quote
pirama Posted May 10, 2016 Posted May 10, 2016 Awesome and very detailed explanation! yes he's good !!! Quote
UnAfraid Posted June 25, 2016 Posted June 25, 2016 (edited) I am not sure if ExServerPrimitive packet exists on Interlude, if it does u can create tool for creating zones like i did for unity https://bitbucket.org/UnAfraid/l2junity/src/c076c9e7b0b9ee90e9eb11280eab4cfc7e39904e/l2junity-gameserver/dist/game/data/scripts/handlers/admincommandhandlers/AdminZones.java?at=master&fileviewer=file-view-default Edited June 25, 2016 by UnAfraid Quote
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