VizDizel Posted February 16, 2015 Posted February 16, 2015 VIDEO PREVIEW DOWNLOAD Server Files Xml,navicat are messing !!!!Fix It!!!!Ty Quote
DONALD TRUMP 2016 Posted February 16, 2015 Author Posted February 16, 2015 you can do that yourself Quote
maxicroma Posted February 21, 2015 Posted February 21, 2015 hi i tried to use it on Interlude but im getting some criticals when i summon the items to inventory.. History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -1708482472 FArray <- FArray::Realloc <- 323310603*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Texture EXS_ErtheiaTex.armor_t801_u_i00 NULL) <- NCObject::LoadTexture <- NCObject::LoadTexture <- NCItemInfo::LoadIconTex <- NCItemWnd::AddItem <- UItemWindowHandle::execAddItem <- UObject::ProcessEvent <- (InventoryWnd Transient.InventoryWnd0, Function Interface.InventoryWnd.OnEvent) <- XMLUIManager::ExecuteUIEvent <- NConsoleWnd::UpdateInventoryItem <- TEXT("InventoryUpdatePacket") <- UNetworkHandler::Tick <- Function Name=InventoryUpdate <- UGameEngine::Tick <- UpdateWorld <- MainLoop Quote
hu3hu3 Posted February 21, 2015 Posted February 21, 2015 hi i tried to use it on Interlude but im getting some criticals when i summon the items to inventory.. History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -1708482472 FArray <- FArray::Realloc <- 323310603*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Texture EXS_ErtheiaTex.armor_t801_u_i00 NULL) <- NCObject::LoadTexture <- NCObject::LoadTexture <- NCItemInfo::LoadIconTex <- NCItemWnd::AddItem <- UItemWindowHandle::execAddItem <- UObject::ProcessEvent <- (InventoryWnd Transient.InventoryWnd0, Function Interface.InventoryWnd.OnEvent) <- XMLUIManager::ExecuteUIEvent <- NConsoleWnd::UpdateInventoryItem <- TEXT("InventoryUpdatePacket") <- UNetworkHandler::Tick <- Function Name=InventoryUpdate <- UGameEngine::Tick <- UpdateWorld <- MainLoop Make sure you put entry.dll into your system folder Quote
maxicroma Posted February 21, 2015 Posted February 21, 2015 Make sure you put entry.dll into your system folder hi bro i already do this , should i attach this dll to the l2.exe or somethink like this? Quote
hu3hu3 Posted February 21, 2015 Posted February 21, 2015 hi bro i already do this , should i attach this dll to the l2.exe or somethink like this? No,just put all files in their proper folder,as anybody knows,encrypt weapongrp and armorgrp with 413 version etc etc etc Quote
maxicroma Posted February 21, 2015 Posted February 21, 2015 already do all those things,its somethink wrong with some texture i think... Quote
killer666 Posted February 22, 2015 Posted February 22, 2015 If it is possible can anyone share the xml file for acis? Please? I messed up everything 2 days now. And no more time for this so if please anyone already done it. Send me a link for it or post it.. Quote
killer666 Posted February 24, 2015 Posted February 24, 2015 already do all those things,its somethink wrong with some texture i think... agree i get dc everytime i spawn an item to my inventory. i cannot get to game until i delete the item. all file are in the right place. have worked in any of you? anyfix? Quote
maxicroma Posted February 24, 2015 Posted February 24, 2015 nop ,the textures are corrupted so in this case the guy who post it must fix it or delete the topìc Quote
`iAndre Posted February 24, 2015 Posted February 24, 2015 Nice one. This effect is amazing. Dunno if it's original or not , nut still it looks great. Quote
CriticalError Posted March 19, 2015 Posted March 19, 2015 In Files there is no SQL File? you can do yourself, is not hard man, what you expect? common Quote
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