Jump to content
  • 0

Java Code Dont Working


Question

Posted (edited)

Hello ppl,

 

i adapted a code (pvp-pk color system) for acis project,i had no error in eclipse, build succesful,server opened perfectly

the problem is that the code doesn't work.

 

I added pvp-pk kills from database (characters) and it shows the in-game but the name color doesnt change.

 

here is the code : 

--- java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java    (revision 3)
+++ java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java    (working copy)
@@ -22,6 +22,7 @@

// Attacker or spectator logging into a siege zone will be ported at town.
                if (!activeChar.isGM() && (!activeChar.isInSiege() || activeChar.getSiegeState() < 2) && activeChar.isInsideZone(L2Character.ZONE_SIEGE))
                        activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town);


+              
+               if (Config.ALLOW_PVP_NAME_COLOR_SYSTEM || Config.ALLOW_PK_TITLE_COLOR_SYSTEM)
+               {
+                       activeChar.colorsCheck();
+               }

private static void engage(L2PcInstance cha)







Index: config/customs.properties
===================================================================
--- config/customs.properties    (revision 0)
+++ config/customs.properties    (revision 0)
@@ -0,0 +1,210 @@
+# PvP name color system.
+AllowPvpNameColorSystem = False
+# PvP name colors, works like: pvps,color;pvps,color;
+PvpColors = 100,FFFF00;200,FF00FF
+
+# PvP title color system.
+AllowPkTitleColorSystem = False
+# Pk title colors, works like: pks,color;pks,color;
+PkColors = 100,FFFF00;200,FF00FF
+




Index: java/net/sf/l2j/Config.java
===================================================================
--- java/net/sf/l2j/Config.java (revision 20)
+++ java/net/sf/l2j/Config.java (working copy)
@@ -33,6 +33,7 @@

public static int CLIENT_PACKET_QUEUE_MAX_UNKNOWN_PER_MIN = 5; // default 5



        // --------------------------------------------------
+       // Custom settings
+       // --------------------------------------------------
+       public static boolean ALLOW_PVP_NAME_COLOR_SYSTEM;
+       public static Map<Integer, Integer> PVP_COLORS = new HashMap<>();
+       public static boolean ALLOW_PK_TITLE_COLOR_SYSTEM;
+       public static Map<Integer, Integer> PK_COLORS = new HashMap<>();



 LINE 1014
 //SEARCH FOR :
            CH_FRONT_FEE_RATIO = clans.getProperty("ClanHallFrontPlatformFunctionFeeRatio", 86400000);
			CH_FRONT1_FEE = clans.getProperty("ClanHallFrontPlatformFunctionFeeLvl1", 3031);
			CH_FRONT2_FEE = clans.getProperty("ClanHallFrontPlatformFunctionFeeLvl2", 9331);
						

+			// Customs config
+			ExProperties customs = load(CUSTOMS_FILE);   
+           ALLOW_PVP_NAME_COLOR_SYSTEM = Boolean.parseBoolean(customs.getProperty("AllowPvpNameColorSystem", "false"));
+			String pvp_colors = customs.getProperty("PvpColors", "100,FFFF00");
+			String pvp_colors_splitted_1[] = pvp_colors.split(";");
+			for (String s : pvp_colors_splitted_1)
+			 {
+			     String pvp_colors_splitted_2[] = s.split(",");
+			     PVP_COLORS.put(Integer.parseInt(pvp_colors_splitted_2[0]), Integer.decode("0x"+pvp_colors_splitted_2[1]));
+			 }
+			 ALLOW_PK_TITLE_COLOR_SYSTEM = Boolean.parseBoolean(customs.getProperty("AllowPkTitleColorSystem", "false"));
+			String pk_colors = customs.getProperty("PkColors", "100,FFFF00");
+			String pk_colors_splitted_1[] = pk_colors.split(";");
+		    for (String s : pk_colors_splitted_1)
+			  {
+			      String pk_colors_splitted_2[] = s.split(",");
+			      PK_COLORS.put(Integer.parseInt(pk_colors_splitted_2[0]), Integer.decode("0x"+pk_colors_splitted_2[1]));
+			  }


// Events config
			ExProperties events = load(EVENTS_FILE);
								
								
								
								Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java   (revision 20)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java   (working copy)
@@ -37,6 +37,7 @@

FIND THIS :
_summonRequest.setTarget(requester, skill);
		return true;
	}
	
	
+       public void colorsCheck()
+       {
+               if (Config.ALLOW_PVP_NAME_COLOR_SYSTEM)
+               {
+                       for (int i : Config.PVP_COLORS.keySet())
+                       {
+                               if (getPvpKills() >= i)
+                               {
+                                       getAppearance().setNameColor(Config.PVP_COLORS.get(i));
+                                       broadcastUserInfo();
+                               }
+                       }
+               }
+              
+               if (Config.ALLOW_PK_TITLE_COLOR_SYSTEM)
+               {
+                       for (int i : Config.PK_COLORS.keySet())
+                       {
+                               if (getPkKills() >= i)
+                               {
+                                       getAppearance().setTitleColor(Config.PK_COLORS.get(i));
+                                       broadcastUserInfo();
+                               }
+                       }
+               }
+       }
+     

/**
	 * Action teleport
	 * @param answer
	 * @param requesterId
	 **/
	public void teleportAnswer(int answer, int requesterId)
	{




 // Add karma to attacker and increase its PK counter
                setPvpKills(getPvpKills() + 1);
               
+               if (Config.ALLOW_PVP_NAME_COLOR_SYSTEM || Config.ALLOW_PK_TITLE_COLOR_SYSTEM)
+               {
+                       colorsCheck();
+               }

i can't find the problem...

Thank you in advance.

Edited by stayros

6 answers to this question

Recommended Posts

  • 0
Posted

i dont think so.... i registered the config..

You cant open a second window of Lineage to put second char?

Give form navicat 99 pvp, and take one by attack.. try this... maybe something on EnterWorld, cannot read the check... or you have pass wrong the code or code have something wrong who's know...

  • 0
Posted

Hello ppl,

 

i adapted a code (pvp-pk color system) for acis project,i had no error in eclipse, build succesful,server opened perfectly

the problem is that the code doesn't work.

 

I added pvp-pk kills from database (characters) and it shows the in-game but the name color doesnt change.

 

here is the code : 

--- java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java    (revision 3)
+++ java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java    (working copy)
@@ -22,6 +22,7 @@

// Attacker or spectator logging into a siege zone will be ported at town.
                if (!activeChar.isGM() && (!activeChar.isInSiege() || activeChar.getSiegeState() < 2) && activeChar.isInsideZone(L2Character.ZONE_SIEGE))
                        activeChar.teleToLocation(MapRegionTable.TeleportWhereType.Town);


+              
+               if (Config.ALLOW_PVP_NAME_COLOR_SYSTEM || Config.ALLOW_PK_TITLE_COLOR_SYSTEM)
+               {
+                       activeChar.colorsCheck();
+               }

private static void engage(L2PcInstance cha)







Index: config/customs.properties
===================================================================
--- config/customs.properties    (revision 0)
+++ config/customs.properties    (revision 0)
@@ -0,0 +1,210 @@
+# PvP name color system.
+AllowPvpNameColorSystem = False
+# PvP name colors, works like: pvps,color;pvps,color;
+PvpColors = 100,FFFF00;200,FF00FF
+
+# PvP title color system.
+AllowPkTitleColorSystem = False
+# Pk title colors, works like: pks,color;pks,color;
+PkColors = 100,FFFF00;200,FF00FF
+




Index: java/net/sf/l2j/Config.java
===================================================================
--- java/net/sf/l2j/Config.java (revision 20)
+++ java/net/sf/l2j/Config.java (working copy)
@@ -33,6 +33,7 @@

public static int CLIENT_PACKET_QUEUE_MAX_UNKNOWN_PER_MIN = 5; // default 5



        // --------------------------------------------------
+       // Custom settings
+       // --------------------------------------------------
+       public static boolean ALLOW_PVP_NAME_COLOR_SYSTEM;
+       public static Map<Integer, Integer> PVP_COLORS = new HashMap<>();
+       public static boolean ALLOW_PK_TITLE_COLOR_SYSTEM;
+       public static Map<Integer, Integer> PK_COLORS = new HashMap<>();



 LINE 1014
 //SEARCH FOR :
            CH_FRONT_FEE_RATIO = clans.getProperty("ClanHallFrontPlatformFunctionFeeRatio", 86400000);
			CH_FRONT1_FEE = clans.getProperty("ClanHallFrontPlatformFunctionFeeLvl1", 3031);
			CH_FRONT2_FEE = clans.getProperty("ClanHallFrontPlatformFunctionFeeLvl2", 9331);
						

+			// Customs config
+			ExProperties customs = load(CUSTOMS_FILE);   
+           ALLOW_PVP_NAME_COLOR_SYSTEM = Boolean.parseBoolean(customs.getProperty("AllowPvpNameColorSystem", "false"));
+			String pvp_colors = customs.getProperty("PvpColors", "100,FFFF00");
+			String pvp_colors_splitted_1[] = pvp_colors.split(";");
+			for (String s : pvp_colors_splitted_1)
+			 {
+			     String pvp_colors_splitted_2[] = s.split(",");
+			     PVP_COLORS.put(Integer.parseInt(pvp_colors_splitted_2[0]), Integer.decode("0x"+pvp_colors_splitted_2[1]));
+			 }
+			 ALLOW_PK_TITLE_COLOR_SYSTEM = Boolean.parseBoolean(customs.getProperty("AllowPkTitleColorSystem", "false"));
+			String pk_colors = customs.getProperty("PkColors", "100,FFFF00");
+			String pk_colors_splitted_1[] = pk_colors.split(";");
+		    for (String s : pk_colors_splitted_1)
+			  {
+			      String pk_colors_splitted_2[] = s.split(",");
+			      PK_COLORS.put(Integer.parseInt(pk_colors_splitted_2[0]), Integer.decode("0x"+pk_colors_splitted_2[1]));
+			  }


// Events config
			ExProperties events = load(EVENTS_FILE);
								
								
								
								Index: java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java   (revision 20)
+++ java/net/sf/l2j/gameserver/model/actor/instance/L2PcInstance.java   (working copy)
@@ -37,6 +37,7 @@

FIND THIS :
_summonRequest.setTarget(requester, skill);
		return true;
	}
	
	
+       public void colorsCheck()
+       {
+               if (Config.ALLOW_PVP_NAME_COLOR_SYSTEM)
+               {
+                       for (int i : Config.PVP_COLORS.keySet())
+                       {
+                               if (getPvpKills() >= i)
+                               {
+                                       getAppearance().setNameColor(Config.PVP_COLORS.get(i));
+                                       broadcastUserInfo();
+                               }
+                       }
+               }
+              
+               if (Config.ALLOW_PK_TITLE_COLOR_SYSTEM)
+               {
+                       for (int i : Config.PK_COLORS.keySet())
+                       {
+                               if (getPkKills() >= i)
+                               {
+                                       getAppearance().setTitleColor(Config.PK_COLORS.get(i));
+                                       broadcastUserInfo();
+                               }
+                       }
+               }
+       }
+     

/**
	 * Action teleport
	 * @param answer
	 * @param requesterId
	 **/
	public void teleportAnswer(int answer, int requesterId)
	{




 // Add karma to attacker and increase its PK counter
                setPvpKills(getPvpKills() + 1);
               
+               if (Config.ALLOW_PVP_NAME_COLOR_SYSTEM || Config.ALLOW_PK_TITLE_COLOR_SYSTEM)
+               {
+                       colorsCheck();
+               }

i can't find the problem...

Thank you in advance.

Add masterio system with a lit change on Imports its a really unique system without errors try it in many sources and worked correctly.The masterio have all that feautures u are looking for

  • 0
Posted (edited)

The configs looks kinda messy to me, that could be the problem, since I don't see anything wrong on the code - except its kinda poor :P

 

Use this one http://www.maxcheaters.com/topic/104401-advanced-pvppk-nametitle-color-system/

 

 

FastMap -> HashMap

FastList - > ArrayList

Edited by SweeTs

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Can't find you on discord ,can you share your discord profile here?
    • Hello lovely community, When you talk, about trust first of all I want you to stay and think for a second. - If was not a trusted person why I would even share this information? (seriously not a single reason) - I did not share any information about how this happened, and which company had the vulnurability (the issue has been fixed from their side and they was very helpful and took quick action + our dev as expert took that quick action) I also want warmly thank abusix.com for providing detailed information (not going to share the whole email for obivious reasons) Mentioning  - So lets clarify now what to except from the project. We have different different protocols and 2 engines. But first we are going to start with Interlude Mastered which is going to be a modern engine but a familiar one. Secondary project will be with the latest engine UE however this one needs allot of work is not that easy it takes time(so we will have it soon as is ready) I got to agree with Seamless, Good project are developed quietly. Also we have already clarified that the servers that we are working are under development how is possible guys to give you detailed information about something that is not finished yet? The topic opened on General Discussion Instead of  Private Servers for a reason. Some of you already have serves in this topic please and none of you have approach they way i do and be open for your own servers unless you have it ready until now so please.... atleast I'm taking a step and I'm pretty much open to share information with everyone. Once everything is ready Server information and everything will be shared in the topic: Private servers. Thanks in advance.  
    • Boost your connection speed and secure your privacy today!  Official Website: https://novproxy.com?kwd=tt-max
    • Good projects are developed quietly and launched only when they are ready to maintain a consistent online presence and build a community. The formula is simple, yet people keep making the same mistakes.   Start with an alpha phase and keep access limited. Since the author claims to already have an inner circle, use that group for early testing. Then open a closed beta through invitation keys or a similar system. Later, announce an open beta.   During these early stages, do not accept donations, partnerships, or other forms of support. Focus entirely on improving the project. Once it is stable, announce it and continue maintaining it regardless of the maximum number of users on
    • in best case this project will open with 100 ppl
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..