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Paypal Donation Script Help!


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Posted

Hello everyone!

 

I need your help with paypal script (php) for donation shop, anyone have this script? I heard about script and searcing in web, but all links is dead :(

 

Can you share script?

14 answers to this question

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Posted

Hello everyone!

 

I need your help with paypal script (php) for donation shop, anyone have this script? I heard about script and searcing in web, but all links is dead :(

 

Can you share script?

For l2off?

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Posted (edited)

yep for l2off

Doubt that is something like that for free in shared :)

Edited by xeL
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Posted

I heard mcbigmac shared this... i mean, but i can't find that :(

 

I think i downloaded that mcbigmac works but was a little mess i didn't manage to install or test it

 

I will search on my computer.

 

contactme skype: madocter

 

 

Also dragoneye is good option.

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Posted (edited)

oh guys you are great!!! all of you! Many thanks!!!!!!!!!!!

Locked then. Pm to unlock if something.

Edited by SweeTs
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This topic is now closed to further replies.


  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
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