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Posted

Hi guys,

i has a little problem with skills enchant i want to change success rate that's possible to make? i searching about that over one and half hour and nothing

 

thanks forward for reply

10 answers to this question

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  • 0
Posted

i found in xml/enchantSkillGroup.xml

	<group id="6">
		<enchant level="1" adena="481950" exp="0" sp="1370772" chance76="18" chance77="28" chance78="38" chance79="48" chance80="58" chance81="82" chance82="92" chance83="97" chance84="97" chance85="97" />
		<enchant level="2" adena="481950" exp="0" sp="1370772" chance76="16" chance77="26" chance78="36" chance79="46" chance80="56" chance81="80" chance82="90" chance83="95" chance84="95" chance85="95" />
.
.
.
.
		<enchant level="15" adena="775170" exp="0" sp="1698516" chance76="1" chance77="1" chance78="1" chance79="1" chance80="1" chance81="1" chance82="10" chance83="20" chance84="30" chance85="54" />
	</group>

but idk what is group ID it is skill ID or what? THX :)

  • 0
Posted (edited)

I don't know if you mean this, but i'll give a try to help you.

Go on java/net/sf/l2j/gameserver/datatables/AugmentationData.java

 

Search without search button for this lines

        resultColor = Rnd.get(0, 100);
        if ((lifeStoneGrade == 3) || (resultColor <= ((15 * lifeStoneGrade) + 10)))
        {
            resultColor = 3;
        }
        else if ((lifeStoneGrade == 2) || (resultColor <= ((15 * lifeStoneGrade) + 20)))
        {
            resultColor = 2;
        }
        else if ((lifeStoneGrade == 1) || (resultColor <= ((15 * lifeStoneGrade) + 30)))
        {
            resultColor = 1;
        }
        else
        {
            resultColor = 0;
        }

There is the numbers. I search on L2J Server and is like that.

Edited by 'Baggos'
  • 0
Posted (edited)

lol Baggos.. He wants to change the rate of enchant skills, not life stones aka augmentation.. :D

 

And it's about 'color'.

 

 

Btw, what pack are you using?

Edited by SweeTs
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