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Posted
-=[ADVERTISE EVENT BEFORE GRAND OPENING]=-

-=[Event Rules]=-

 

1. You must advertise our server Start Date however you want in forums, social networks, skype, lineage 2 facebook pages, be creative and win.

2. Advertising must contain:

- server name

- grand opening date and time

- server website link: www.l2elite-pvp.com

- server features(optional)

3. After you will finish advertising, you have to make screenshots to prove that you did your job great. Send screenshots to us in ''CONTACT US'' page, or you can make a topic on your forum and post all screenshots/proves there and we will make a classament and post here.

P.S. Topic must contain your skype or facebook or email adress.

4. The more you advertise server = more chances to win 1st place.

 

Event Prizes:

 

1st place - 150 Glittering Medals

2nd place - 125 Glittering Medals

3rd place - 100 Glittering Medals

4th place - 75 Glittering Medals

5th place - 65 Glittering Medals

6 th place - 55 Glittering Medals

7 th place  - 45 Glittering Medals

 

Be the best and have a great start

Posted

Server is great, this guy did an awesome job developing l2elite along with me, i assure all of you this pack is stable and is allmost close to L2OFF with some custom things added. We are planning to keep server alive for a very long period of time because is a low-mid rate with a lot of hard work, and when i say hard , I mean when you stay connected to the pc/laptop every day and every ngiht, and all you do is work , work and again work...!

Posted
-=[ADVERTISE EVENT BEFORE GRAND OPENING]=-

-=[Event Rules]=-

 

1. You must advertise our server Start Date however you want in forums, social networks, skype, lineage 2 facebook pages, be creative and win.

2. Advertising must contain:

- server name

- grand opening date and time

- server website link: www.l2elite-pvp.com

- server features(optional)

3. After you will finish advertising, you have to make screenshots to prove that you did your job great. Send screenshots to us in ''CONTACT US'' page, or you can make a topic on your forum and post all screenshots/proves there and we will make a classament and post here.

P.S. Topic must contain your skype or facebook or email adress.

4. The more you advertise server = more chances to win 1st place.

 

Event Prizes:

 

1st place - 150 Glittering Medals

2nd place - 125 Glittering Medals

3rd place - 100 Glittering Medals

4th place - 75 Glittering Medals

5th place - 65 Glittering Medals

6 th place - 55 Glittering Medals

7 th place  - 45 Glittering Medals

 

Be the best and have a great start

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  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
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