u3games Posted October 14, 2014 Posted October 14, 2014 (edited) INFO: Change Number Of Party Members for L2J-Server H5 Index: java/com/l2jserver/Config.java =================================================================== --- java/com/l2jserver/Config.java (revision 6513) +++ java/com/l2jserver/Config.java (working copy) @@ -1119,6 +1119,12 @@ public static int CHS_FAME_AMOUNT; public static int CHS_FAME_FREQUENCY; + // -------------------------------------------------- + // Other Settings + // -------------------------------------------------- + // Setting Party + public static int MAX_PARTY_MEMBERS; + /** * This class initializes all global variables for configuration.<br> * If the key doesn't appear in properties file, a default value is set by this class. {@link #CONFIGURATION_FILE} (properties file) for configuring your server. @@ -2611,6 +2617,7 @@ } } L2JMOD_ALLOW_CHANGE_PASSWORD = L2JModSettings.getBoolean("AllowChangePassword", false); + MAX_PARTY_MEMBERS = L2JModSettings.getInt("MaxPartyMembers", 10); // Load PvP L2Properties file (if exists) final PropertiesParser PVPSettings = new PropertiesParser(PVP_CONFIG_FILE); Index: java/com/l2jserver/gameserver/network/clientpackets/RequestAnswerJoinParty.java =================================================================== --- java/com/l2jserver/gameserver/network/clientpackets/RequestAnswerJoinParty.java (revision 6513) +++ java/com/l2jserver/gameserver/network/clientpackets/RequestAnswerJoinParty.java (working copy) @@ -60,7 +60,7 @@ { if (requestor.isInParty()) { - if (requestor.getParty().getMemberCount() >= 9) + if (requestor.getParty().getMemberCount() >= Config.MAX_PARTY_MEMBERS) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.PARTY_FULL); player.sendPacket(sm); Index: java/com/l2jserver/gameserver/network/clientpackets/RequestJoinParty.java =================================================================== --- java/com/l2jserver/gameserver/network/clientpackets/RequestJoinParty.java (revision 6513) +++ java/com/l2jserver/gameserver/network/clientpackets/RequestJoinParty.java (working copy) @@ -168,7 +168,7 @@ requestor.sendPacket(SystemMessageId.ONLY_LEADER_CAN_INVITE); return; } - if (party.getMemberCount() >= 9) + if (party.getMemberCount() >= Config.MAX_PARTY_MEMBERS) { requestor.sendPacket(SystemMessageId.PARTY_FULL); return; Index: L2JMods.properties =================================================================== --- L2JMods.properties (revision 6513) +++ L2JMods.properties (working copy) @@ -481,4 +481,12 @@ # Enables .changepassword voiced command which allows the players to change their account's password ingame. # Default: False -AllowChangePassword = False \ No newline at end of file +AllowChangePassword = False + + +# --------------------------------------------------------------------------- +# Other Setting +# --------------------------------------------------------------------------- +# Number of players in a party: +# Default: 9 +MaxPartyMembers = 9 \ No newline at end of file Edited October 14, 2014 by u3games
u3games Posted October 14, 2014 Author Posted October 14, 2014 I think client must be edited too. Nop, in my private server the partys are 10 players, and no errors report.
`iAndre Posted October 14, 2014 Posted October 14, 2014 Nop, in my private server the partys are 10 players, and no errors report. Glad to hear it & thanks for sharing it with us.
VideoCopilot Posted October 14, 2014 Posted October 14, 2014 Nothing wrong with it but. share?? For 1 config? Really :D ?
SpirakosDafuq™ Posted October 15, 2014 Posted October 15, 2014 Nothing wrong with it but. share?? For 1 config? Really :D ? it's something that maybe someone will looking for and couldn't find since it's not shared anywhere else. /ontopic nice share mate!
Trance Posted October 15, 2014 Posted October 15, 2014 Basically it should work, but you're not gonna see 10 party mini-windows, but 9.
VideoCopilot Posted October 15, 2014 Posted October 15, 2014 Basically it should work, but you're not gonna see 10 party mini-windows, but 9. From server side it works... client side need adjustments.. but again 1 config ... share? I go listen to Justin bieber... tell me RIP guys
nikosdevil20 Posted October 15, 2014 Posted October 15, 2014 (edited) From server side it works... client side need adjustments.. but again 1 config ... share? I go listen to Justin bieber... tell me RIP guys relax. some things looks easy but for 1 new member everything is usefull @on topic thanks for share. is realy usefull Edited October 15, 2014 by nikosdevil20
VideoCopilot Posted October 16, 2014 Posted October 16, 2014 relax. some things looks easy but for 1 new member everything is usefull @on topic thanks for share. is realy usefull Did not refer to easy or hard but i would find more usefull to give some tips like how to use threadpool or something relative.. no this
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