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Posted

 

I forgot to post the error in login screen..

Here it is..

 

Blah...Blah....Blah............

ns.jdbc4.MySQLSyntaxErrorException: T
able 'l2jgs.npcbuffer_scheme_list' doesn't exist<<<
[25/10 23:14:33] >>>com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: T
able 'l2jgs.npcbuffer_scheme_list' doesn't exist<<<
[25/10 23:14:43] >>>com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: T
able 'l2jgs.npcbuffer_buff_list' doesn't exist<<<
[25/10 23:14:48] >>>com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: T
able 'l2jgs.npcbuffer_scheme_list' doesn't exist<<<
[25/10 23:14:58] >>>com.mysql.jdbc.exceptions.jdbc4.MySQLSyntaxErrorException: T
Blah...Blah....Blah............

 

Check your sql database and see if npcbuffer_scheme have been created, if not create it and try again

Posted

I have just recently started experimenting with L2 as server creator.My knowledge in Java and stuff is really poor.People say you cant engage with creating L2 servers if you cant dev.True so far.

However,I would be very pleazed if someone post here the content of a npcbuffer_scheme_list for Rin4a.

Posted

Check first post, it's there

 

 

Index: dist/sql/game/scheme_npcbuffer.sql
===================================================================
--- dist/sql/game/scheme_npcbuffer.sql    (revision 0)
+++ dist/sql/game/scheme_npcbuffer.sql    (working copy)
@@ -0,0 +1,182 @@
+DROP TABLE IF EXISTS `npcbuffer_buff_list`;
+DROP TABLE IF EXISTS `npcbuffer_scheme_contents`;
+DROP TABLE IF EXISTS `npcbuffer_scheme_list`;
+
+CREATE TABLE `npcbuffer_buff_list` (
+ `id` int(11) NOT NULL AUTO_INCREMENT,
+ `buff_class` int(2) DEFAULT NULL,
+ `buffType` varchar(10) DEFAULT NULL,
+ `buffId` int(5) DEFAULT '0',
+ `buffLevel` int(5) DEFAULT NULL,
+ `forClass` tinyint(1) DEFAULT NULL,
+ `canUse` tinyint(1) DEFAULT NULL,
+ PRIMARY KEY (`id`)
+) AUTO_INCREMENT=136;
+CREATE TABLE `npcbuffer_scheme_contents` (
+ `id` int(11) NOT NULL AUTO_INCREMENT,
+ `scheme_id` int(11) DEFAULT NULL,
+ `skill_id` int(8) DEFAULT NULL,
+ `skill_level` int(4) DEFAULT NULL,
+ `buff_class` int(2) DEFAULT NULL,
+ PRIMARY KEY (`id`)
+) AUTO_INCREMENT=30;
+CREATE TABLE `npcbuffer_scheme_list` (
+ `id` int(11) NOT NULL AUTO_INCREMENT,
+ `player_id` varchar(40) DEFAULT NULL,
+ `scheme_name` varchar(36) DEFAULT NULL,
+ `mod_accepted` tinyint(1) DEFAULT NULL,
+ PRIMARY KEY (`id`)
+) AUTO_INCREMENT=7;
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('1', '0', 'buff', '1036', '2', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('2', '0', 'buff', '1040', '3', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('3', '0', 'buff', '1043', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('4', '0', 'buff', '1044', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('5', '0', 'buff', '1045', '6', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('6', '0', 'buff', '1047', '4', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('7', '0', 'buff', '1048', '6', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('8', '0', 'buff', '1059', '3', '1', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('9', '0', 'buff', '1068', '3', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('10', '0', 'buff', '1077', '3', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('11', '0', 'buff', '1085', '3', '1', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('12', '0', 'buff', '1086', '2', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('13', '0', 'buff', '1087', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('14', '0', 'buff', '1204', '2', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('15', '0', 'buff', '1240', '3', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('16', '0', 'buff', '1242', '3', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('17', '0', 'buff', '1243', '6', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('18', '0', 'buff', '1257', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('19', '0', 'buff', '1268', '4', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('20', '0', 'buff', '1303', '2', '1', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('21', '0', 'buff', '1304', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('22', '0', 'buff', '1307', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('23', '0', 'buff', '1311', '6', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('24', '0', 'buff', '1397', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('25', '0', 'buff', '1460', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('26', '0', 'buff', '1232', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('27', '0', 'buff', '1238', '3', '3', '0');
+INSERT INTO `npcbuffer_buff_list` VALUES ('28', '0', 'special', '1323', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('29', '0', 'special', '1388', '3', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('30', '0', 'special', '1389', '3', '1', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('31', '1', 'song', '264', '1', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('32', '1', 'song', '265', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('33', '1', 'song', '266', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('34', '1', 'song', '267', '1', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('35', '1', 'song', '268', '1', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('36', '1', 'song', '269', '1', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('37', '1', 'song', '270', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('38', '1', 'song', '304', '1', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('39', '1', 'song', '305', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('40', '1', 'song', '306', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('41', '1', 'song', '308', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('42', '1', 'song', '349', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('43', '1', 'song', '363', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('44', '1', 'song', '364', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('45', '1', 'song', '529', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('46', '1', 'song', '764', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('47', '1', 'song', '914', '1', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('48', '2', 'dance', '271', '1', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('49', '2', 'dance', '272', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('50', '2', 'dance', '273', '1', '1', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('51', '2', 'dance', '274', '1', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('52', '2', 'dance', '275', '1', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('53', '2', 'dance', '276', '1', '1', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('54', '2', 'dance', '277', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('55', '2', 'dance', '307', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('56', '2', 'dance', '309', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('57', '2', 'dance', '310', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('58', '2', 'dance', '311', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('59', '2', 'dance', '365', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('60', '2', 'dance', '366', '1', '3', '0');
+INSERT INTO `npcbuffer_buff_list` VALUES ('61', '2', 'dance', '530', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('62', '2', 'dance', '765', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('63', '2', 'dance', '915', '1', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('64', '3', 'resist', '1461', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('65', '3', 'chant', '1002', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('66', '3', 'chant', '1006', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('67', '3', 'chant', '1007', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('68', '3', 'chant', '1009', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('69', '3', 'chant', '1251', '2', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('70', '3', 'chant', '1252', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('71', '3', 'chant', '1253', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('72', '3', 'chant', '1284', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('73', '3', 'chant', '1308', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('74', '3', 'chant', '1309', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('75', '3', 'chant', '1310', '4', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('76', '3', 'chant', '1362', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('77', '3', 'special', '1499', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('78', '3', 'special', '1500', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('79', '3', 'special', '1501', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('80', '3', 'special', '1502', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('81', '3', 'special', '1503', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('82', '3', 'special', '1504', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('83', '3', 'special', '1519', '1', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('84', '4', 'others', '825', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('85', '4', 'others', '826', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('86', '4', 'others', '827', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('87', '4', 'others', '828', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('88', '4', 'others', '829', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('89', '4', 'others', '830', '1', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('90', '5', 'others', '834', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('91', '5', 'others', '1442', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('92', '5', 'others', '1443', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('93', '5', 'others', '1444', '1', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('94', '6', 'cubic', '67', '7', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('95', '6', 'cubic', '10', '8', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('96', '6', 'cubic', '22', '7', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('97', '6', 'cubic', '33', '8', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('98', '6', 'cubic', '278', '6', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('99', '6', 'cubic', '449', '4', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('100', '6', 'cubic', '1279', '9', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('101', '6', 'cubic', '1280', '9', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('102', '6', 'cubic', '1281', '9', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('103', '6', 'cubic', '1328', '8', '3', '0');
+INSERT INTO `npcbuffer_buff_list` VALUES ('104', '6', 'cubic', '1329', '9', '3', '0');
+INSERT INTO `npcbuffer_buff_list` VALUES ('105', '6', 'cubic', '1330', '8', '3', '0');
+INSERT INTO `npcbuffer_buff_list` VALUES ('106', '6', 'cubic', '779', '1', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('107', '7', 'special', '1062', '2', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('108', '7', 'special', '1355', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('109', '7', 'special', '1356', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('110', '7', 'special', '1357', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('111', '7', 'special', '1363', '1', '0', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('112', '7', 'special', '1413', '1', '1', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('114', '7', 'special', '1457', '1', '3', '0');
+INSERT INTO `npcbuffer_buff_list` VALUES ('115', '7', 'special', '4699', '13', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('116', '7', 'special', '4700', '13', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('117', '7', 'special', '4702', '13', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('118', '7', 'special', '4703', '13', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('119', '8', 'resist', '1032', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('120', '8', 'resist', '1033', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('121', '8', 'resist', '1035', '4', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('122', '8', 'resist', '1078', '6', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('123', '8', 'resist', '1182', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('124', '8', 'resist', '1189', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('125', '8', 'resist', '1191', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('126', '8', 'resist', '1259', '4', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('127', '8', 'resist', '1352', '1', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('128', '8', 'resist', '1353', '1', '2', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('129', '8', 'resist', '1354', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('130', '8', 'resist', '1392', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('131', '8', 'resist', '1393', '3', '3', '1');
+
+INSERT INTO `npcbuffer_buff_list` VALUES ('132', '8', 'overlord', '1003', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('133', '8', 'overlord', '1004', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('134', '8', 'overlord', '1005', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('135', '8', 'overlord', '1008', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('136', '8', 'overlord', '1249', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('137', '8', 'overlord', '1250', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('138', '8', 'overlord', '1260', '3', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('139', '8', 'overlord', '1261', '2', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('140', '8', 'overlord', '1282', '2', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('141', '8', 'overlord', '1364', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('142', '8', 'overlord', '1365', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('143', '8', 'overlord', '1415', '1', '3', '1');
+INSERT INTO `npcbuffer_buff_list` VALUES ('144', '8', 'overlord', '1416', '1', '3', '1');
\ No newline at end of file

 

If you added the patch the file should be created at your datapack - sql/game

 

Else, you can add it manually, remove the + and add it by hand @ navicat (F6 and paste it).

Posted

I have done this all,as i have stated in one of my earlier posts,with c/p and no crosses,I use  notepad++ for that and I have checked for errors (I have compile all server stuff with eclipse but I cant patch atm),exept the navicat part.Im gonna work on that navicat right away.Thanks a lot.

Posted

That was it.I executed the sql file in navicat and it works.Now I have to add more buffs and make them last longer.Songs and dances one min or smt.Thanks again.Much obliged to all of you guys.

Posted

That was it.I executed the sql file in navicat and it works.Now I have to add more buffs and make them last longer.Songs and dances one min or smt.Thanks again.Much obliged to all of you guys.

 

Yeahh, nice ^^

  • 5 weeks later...
  • 1 month later...
  • 7 months later...
  • 3 years later...
Posted (edited)

Pls update now revizion. 



[31/10 19:08:17] -------------------------------------------------=[ Scripts ]
[31/10 19:08:17] AirShipManager: Loaded 0 private airships
Exception in thread "main" org.mdkt.compiler.CompilationException: Unable to com
pile the source
[kind=ERROR, line=1971, message=class, interface, or enum expected]
[kind=ERROR, line=2012, message=illegal character: '\u00a1']
[kind=ERROR, line=2032, message=class, interface, or enum expected]
[kind=ERROR, line=2033, message=class, interface, or enum expected]
[kind=ERROR, line=2054, message=illegal '.']
[kind=ERROR, line=2083, message=class, interface, or enum expected]
[kind=ERROR, line=2084, message=class, interface, or enum expected]
[kind=ERROR, line=2104, message=illegal character: '\u00a1']
[kind=ERROR, line=2144, message=class, interface, or enum expected]
[kind=ERROR, line=2146, message=class, interface, or enum expected]
[kind=ERROR, line=2147, message=class, interface, or enum expected]
[kind=ERROR, line=2148, message=class, interface, or enum expected]
[kind=ERROR, line=2149, message=class, interface, or enum expected]
[kind=ERROR, line=2150, message=class, interface, or enum expected]
[kind=ERROR, line=2151, message=class, interface, or enum expected]
[kind=ERROR, line=2152, message=class, interface, or enum expected]
[kind=ERROR, line=2154, message=class, interface, or enum expected]
[kind=ERROR, line=2155, message=class, interface, or enum expected]
[kind=ERROR, line=2156, message=class, interface, or enum expected]
[kind=ERROR, line=2157, message=class, interface, or enum expected]
[kind=ERROR, line=2158, message=class, interface, or enum expected]
[kind=ERROR, line=2159, message=class, interface, or enum expected]
[kind=ERROR, line=2160, message=class, interface, or enum expected]
[kind=ERROR, line=2161, message=class, interface, or enum expected]
[kind=ERROR, line=2162, message=class, interface, or enum expected]
[kind=ERROR, line=2163, message=class, interface, or enum expected]
[kind=ERROR, line=2164, message=class, interface, or enum expected]
[kind=ERROR, line=2165, message=class, interface, or enum expected]
[kind=ERROR, line=2166, message=class, interface, or enum expected]
[kind=ERROR, line=2167, message=class, interface, or enum expected]
[kind=ERROR, line=2168, message=class, interface, or enum expected]
[kind=ERROR, line=2169, message=class, interface, or enum expected]
[kind=ERROR, line=2170, message=class, interface, or enum expected]
[kind=ERROR, line=2171, message=class, interface, or enum expected]
[kind=ERROR, line=2172, message=class, interface, or enum expected]
[kind=ERROR, line=2173, message=class, interface, or enum expected]
[kind=ERROR, line=2174, message=class, interface, or enum expected]
[kind=ERROR, line=2175, message=class, interface, or enum expected]
[kind=ERROR, line=2176, message=class, interface, or enum expected]
[kind=ERROR, line=2177, message=class, interface, or enum expected]
[kind=ERROR, line=2178, message=class, interface, or enum expected]
[kind=ERROR, line=2179, message=class, interface, or enum expected]
        at org.mdkt.compiler.InMemoryJavaCompiler.compileAll(InMemoryJavaCompile
r.java:106)
        at com.l2jserver.gameserver.scripting.ScriptEngineManager.executeScriptL
ist(ScriptEngineManager.java:134)
        at com.l2jserver.gameserver.GameServer.<init>(GameServer.java:294)
        at com.l2jserver.gameserver.GameServer.main(GameServer.java:460)
 

Edited by Jeptiska
  • 3 months later...
  • 8 months later...
Posted

this buffer is so old and always have problems..... if you cant code in java then you SHOULD NOT BE USING this buffer.. I've fixed it 3 times, people have sent me links numerous times with "updates" cause L2j programmers always changing handlers and commands and shits... break down and buy a pack with a working buffer if you cant figure this shits out

Posted (edited)
8 hours ago, SirrSquirtlle said:

this buffer is so old and always have problems..... if you cant code in java then you SHOULD NOT BE USING this buffer.. I've fixed it 3 times, people have sent me links numerous times with "updates" cause L2j programmers always changing handlers and commands and shits... break down and buy a pack with a working buffer if you cant figure this shits out

 

aCis scheme buffer got no problems. The core template comes from a 2010 L2J developer (House) share, I heavily cleaned it up in 2014.

 

v2 is part of aCis rev 364, so it's found even on free revision. All buffs are now set on XML and the layout was cleaned.

 

https://gitlab.com/Tryskell/acis_public/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/instance/SchemeBuffer.java

 

-----

 

This version is basically aCis scheme buffer v1.1 (not sure why that dude shared it and get reward for it, I didn't know you could edit 10% of a code and get reward, whatever), v1 was already not bugged, but layout was reworked since that time.

 

v2 looks like that :

 

Shot00049.jpg

Edited by Tryskell

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    • This post originally appeared on MmoGah. Welcome to Borderlands 4, the latest installment in Gearbox Software's beloved looter-shooter franchise. Set in the sprawling world of Kairos, this game introduces new mechanics, characters, and a vast open-world experience. Whether you're a series veteran or a newcomer, this guide will walk you through everything you need to know to get started and succeed.       Choosing Your Vault Hunter Borderlands 4 offers four unique Vault Hunters, each with distinct abilities and playstyles: Amon: A close-quarters tank who excels with shotguns and melee attacks. Ideal for aggressive players who like to be in the thick of battle. Vex: A stealthy clone master who can duplicate herself to confuse enemies and amplify damage. Great for tactical players. Rafa: A long-range specialist with sniper skills and elemental traps. Perfect for precision shooters. Harlowe: A support-oriented character with healing and crowd-control abilities. Best for team players or solo survivalists. Tip: Read each character's affinity and skill tree before committing. You can respec later, but starting with a character that matches your playstyle makes the early game smoother.   What to Do First After completing the prologue, you'll land in Kairos with your first mission: Recruitment Drive. Here's what you should prioritize: Complete "Down and Outbound" This unlocks the Digi-Runner, your summonable vehicle. It's essential for fast travel and early combat support. Secure a Safehouse Safehouses offer fast travel, contracts, and gear storage. Claim one early to make exploration easier. Upgrade Your Backpack Inventory space is limited at first. Upgrading your backpack lets you carry more loot and ammo. Unlock the Glidepack This mobility tool allows you to traverse vertical terrain and reach hidden areas. Return Lost Capsules These collectibles offer XP and gear. They're scattered across Kairos and are worth hunting down.   Navigating Kairos Borderlands 4 removes the traditional minimap. Instead, you'll rely on: ECHO-4 Drone: Your personal navigator. It highlights paths, climbable walls, and grapple points. Radar Display: Enable this in the settings (Gameplay → Toggle Radar Display) for better orientation. Custom Waypoints: Use these to mark objectives or loot spots on your map.   Combat Tips Combat in Borderlands 4 is fast, chaotic, and rewarding. Here's how to stay alive and dominate: Use Cover and Movement Kairos is filled with vertical terrain. Use walls, ledges, and grapple points to dodge enemy fire. Elemental Matchups Matter Match your weapon's element to enemy weaknesses: Fire: Best against flesh Shock: Effective on shields Cryo: Slows and freezes Corrosive: Destroys armor Test Action Skills Each character has three skill trees with unique capstones. Don't hesitate to respec if a skill doesn't suit you—Borderlands 4 money is easy to earn. Use Vehicle Weapons The Digi-Runner comes equipped with basic weapons. Use it to soften up enemies before engaging on foot.   Leveling Up Efficiently XP is crucial for unlocking skills and gear. Here are the best ways to level up: Main Missions: Progress the story to unlock key tools and areas. Side Missions (Contracts): These are found in Safehouses, which offer quick XP and gear. Farm Bosses: Some bosses drop legendary loot and give decent XP. Replay Vault Missions: These are harder but offer large XP rewards. Prospects Drill Site: A top-tier farming location with high XP and legendary gear chances.   Looting and Gear Loot is the heart of Borderlands. Here's how to maximize your haul: Color Rarity Guide: White: Common Green: Uncommon Blue: Rare Purple: Epic Orange: Legendary Don't Just Chase DPS Look at weapon stats like reload speed, magazine size, and elemental effects. A lower-DPS gun with better utility might outperform a high-DPS one. Legendary Drops Bosses and elite enemies have a chance to drop legendary weapons. Keep farming if you're after something specific. Black Market Vendor Hidden in Kairos, this vendor sells rare gear. Check back often for rotating stock.   Advanced Tips Once you've got the basics down, here are some pro-level strategies: Drive Recklessly Vehicles explode easily, but you can summon a new one instantly. Use them aggressively. Fishing Minigame Yes, Borderlands 4 has fishing! Look for bubbling water spots. Fish can be traded for gear or used in crafting. Accessibility Settings Reduce screen shake and head-bob if you're prone to motion sickness. It makes long sessions more comfortable. Explore After Getting Vehicle The map is massive. Wait until you have the Digi-Runner before venturing far from mission hubs. Collect Vault Symbols These unlock lore, XP, and sometimes gear. They're hidden throughout the world.   Final Thoughts Borderlands 4 is a wild ride full of loot, laughs, and laser fire. As a beginner, focus on: Picking the right character Unlocking your vehicle early Using ECHO-4 for navigation Farming XP through missions and bosses Matching elemental weapons to enemies Respeccing your skills to suit your playstyle With these tips, you'll be well on your way to becoming a legendary Vault Hunter in Kairos.
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    • Upgrade your Telegram Gifts to NFT level with SOCNET! Buy Telegram Stars quickly, conveniently, and at the best prices — maybe you’ll be lucky enough to get a rare black-background model! Active SOCNET Store Links: Digital goods store (Website): Go Store Telegram bot: Go – convenient access to the store through the Telegram messenger. Telegram bot for purchasing Telegram Stars: Go – fast and profitable way to buy Telegram Stars. SMM Panel: Go – promote your social media accounts. We would like to present you with the current list of promotions and special offers for purchasing products and services from our platform: 1. Promo code OCTOBER2025 (8% discount) for purchases in our store (Website or Bot) during September! You can also use the first-time promo code SOCNET (15% discount). 2. Get $1 credited to your store balance or a 10–20% discount — just post your username after registration on our website in the following format: "SEND ME BONUS, MY USERNAME IS..." — post it in our forum thread! 3. Get $1 for your first SMM Panel trial — simply open a support ticket titled “Get Trial Bonus” on our website (Support). 4. Weekly giveaways of Telegram Stars in our Telegram channel and in our Telegram bot for Star purchases! News: ➡ Telegram channel: https://t.me/accsforyou_shop ➡ WhatsApp channel: https://chat.whatsapp.com/K8rBy500nA73z27PxgaJUw?mode=ems_copy_t ➡ Discord server: https://discord.gg/y9AStFFsrh Contacts and Support: ➡ Telegram: https://t.me/socnet_support ➡ WhatsApp: https://wa.me/79051904467 ➡ Discord: socnet_support ➡ ✉ Email: solomonbog@socnet.store
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