Jump to content

Recommended Posts

Posted

It is really not. Glad is all about crit. Just like dagger. If you take that away there won't be a difference between a dagger standing still and a dagger that actually moves and choose the right position to attack, correct? No skill just spam till someone dies? That is braindead and stupid! It's all about crit. when it comes to dps class in L2. Duelist depends on combos combined with critical hits, and some good observation on the damage. Knowing when to use the right skill. That is how you rank Duelist players. IMO your set up doesn't provide what OFF pack does. Skill.

Posted

It is really not. Glad is all about crit. Just like dagger. If you take that away there won't be a difference between a dagger standing still and a dagger that actually moves and choose the right position to attack, correct? No skill just spam till someone dies? That is braindead and stupid! It's all about crit. when it comes to dps class in L2. Duelist depends on combos combined with critical hits, and some good observation on the damage. Knowing when to use the right skill. That is how you rank Duelist players. IMO your set up doesn't provide what OFF pack does. Skill.

 

So you think that player's "skill" potential will be shown when the one glady will randomly crit a tcs for 5k rather than a glady with stable nuke damage. You compare dagger and glady like they are close or something but your plain wrong, glady is a meele heavy armor type aiming for CON/STR while daggers are light classes aiming for DEX and sneaky playstyle. You are just wrong here

Posted

Ouh thanks for the infos buddy I didn't know all that stuff, cheers! 

I took an example with dagger. But you clearly missed the point, as you many times do. Dagger standing still and a dagger positioning while attacking does the same damage if you take away crit. chance and put the source damage as flat. And that is very wrong and braindead, don't you agree? Now tell me, what makes you think things are not likewise when it comes to duelist class? The trick may not be in the positioning but it's where I told you before. Critical hit and skill used at the right time. If you don't see that, im sorry to say but then you never understood this class.

Posted

Why da hell are u arguing about changes in a class in a CUSTOMIZED srv? U are just invalid in everything u say. xdem's srv is full of changes. U want ur "off gladi",go to off or smth.

 

ONTOPIC: Srv is pretty good actually,only problem is GM staff seems out of reach. Never on gmlist so u cant make a petition and report smth. Dunno if they support da theory dat pro GMs never go on list and never talk to players.

Posted

Why da hell are u arguing about changes in a class in a CUSTOMIZED srv? U are just invalid in everything u say. xdem's srv is full of changes. U want ur "off gladi",go to off or smth.

 

ONTOPIC: Srv is pretty good actually,only problem is GM staff seems out of reach. Never on gmlist so u cant make a petition and report smth. Dunno if they support da theory dat pro GMs never go on list and never talk to players.

You can reach us at forum or by pm'ing (we're rarely on silence mode), also if you use Services Manager -> Bug Report we're always looking at this.

We'll be opening petitions as well when we're fully available.

Posted

Why da hell are u arguing about changes in a class in a CUSTOMIZED srv? U are just invalid in everything u say. xdem's srv is full of changes. U want ur "off gladi",go to off or smth.

 

Customized? Fuck yeah customized they you have completely changed the game. Doesn't deserve to call it Lineage no more. I expect classes to be what NCSoft ORIGINAL developers designed and create. Because that is what I played and that is what I return too.

 

Have fun playing custom servers tho, I'm sure that they are fun in some way, just not the old school way..

 

Posted (edited)

Customized? Fuck yeah customized they you have completely changed the game. Doesn't deserve to call it Lineage no more. I expect classes to be what NCSoft ORIGINAL developers designed and create. Because that is what I played and that is what I return too.

 

Have fun playing custom servers tho, I'm sure that they are fun in some way, just not the old school way..

 

even ur lovely NCSoft didnt manage to reach an 100% balance in this game. and even if u dont mean this, why are u searching for what NCSoft has created on a retail x1 server before so many years in a HIGH rate PvP server ? u wanna play on what NCSoft has created? go on official or try to find a retail x1 server w/o any custom shit inside.. every private server can be as the owner wants and u cannot make him change HIS private server.

Edited by JizzDaBillaps

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • 🏰 L2EXALTA LEGACY — Interlude x45 📅 Grand Opening: 31/07/2026 — 21:30 (GMT+3) 🌐 Website: https://l2exalta.org/ 💬 Discord: https://discord.gg/zNTCZD4AcT 📌 Wiki: https://l2exalta.org/en/wiki.html#progression   ⚙️ MAIN INFO Chronicle : Interlude Rates : x45 Adena : x50 Spoil : x1 Drop : x5 Safe Enchant : +3 Files : L2OFF   💰 ECONOMY EX Coin : dynamic market currency, mined from monsters, Raid Bosses and Grand Bosses value fluctuates over time Exalta Vouchers : premium currency used for store, donations and EX Coin exchange Exchange : convert EX Coin into Exalta Vouchers Investment options : choose safer or riskier market strategies with EX Coin   ⚔️ PROGRESSION & GEAR Exalta Armors : signature top-tier gear line Forge System : upgrade weapons, armor and jewels with risk/reward mechanics Raid Boss progression tied to materials and prestige   🤖 AUTOFARM Access : Auto Hunting button, bottom-right UI Duration : controlled via tickets or in-game currency Route Mode : record custom farm routes Support Mode : healer/support builds auto-follow, heal and assist party Smart targeting logic with class-specific behavior (mage/archer/melee/support) Captcha designed not to interrupt legitimate AutoFarm sessions   🧪 BUFFER Exalta Buffer NPC/interface Scheme Buffer : save multiple buff loadouts Class presets for mage, fighter, support, PvP   🛠️ SMART GADGETS / QOL Autoloot filter Drop value tracker Boss timer tools Farm stats tracker Auto-consume system In-game server assistant   🗺️ DUNGEON FINDER / PVE Party matching with roles (Tank / Healer / DPS) Ready-check before teleport Monastery of Silence custom PvE zone Party-based reward structure   🎟️ DAILY PROGRESS / EXALTA PASS Daily and weekly tasks (farm, PvP, boss, check-in) Premium Pass track with extra rewards Monastery Daily Quest Reward boards for claiming progress   🏠 HOUSING & EXPEDITIONS Player residences with service NPCs Exalta Spirit Expeditions to themed territories Rewards vary by territory Owner-only access   🏆 PVP / TOURNAMENT Scheduled Tournament system Ranking points from wins/participation Spectator Mode for watching live matches PvP Statues for top-ranked players Anti-feed protections   🛡️ CLAN CONTENT Clan Civil War battlefield event Clan Dungeon Raid content DPS Meter for contribution tracking Support Credit system Classic siege/clan politics preserved   🏪 AUCTION / SHOPS Auction House with seller fee Black Market Dealer (limited-time special offers) Custom shops and multisells Confirmation prompts on purchases/sales   💳 DONATIONS / VIP Donation rewards linked to Exalta Vouchers VIP tiers with comfort/cosmetic bonuses Premium store Gift/promo codes for events   🎥 STREAMER / COMMUNITY Streamer Panel with visible stream links Viewer rewards system Streamer Points for cosmetics/vouchers In-game voice chat (global/party/clan/alliance/command)   🔒 FAIR PLAY Strong Anti-Bot protection Reward protection tied to valid client state Captcha on suspicious activity Staff investigation tools No bots, packet tools or modified clients allowed   👑 GRANDBOSS SPAWNS Orfen : 1 day + 1h random Core : 1 day + 1h random Queen Ant : 1 day 6h + 1h random Zaken : 2 days 12h + 1h random Baium : 5 days + 1h random Antharas : 8 days + 1h random Valakas : 11 days + 1h random   🏅 OLYMPIAD Runs Thursday, Friday, Saturday Heroes change monthly Balanced and fair matchmaking
    • yup basically another one just in case https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing LineageWarrior.FMagic (CollideActors = True; > False) LineageWarrior.FOrc (CollideActors = True; > False) LineageWarrior.FShaman (CollideActors = True; > False) LineageWarrior.MDarkElf (CollideActors = True; > False) LineageWarrior.MDwarf (CollideActors = True; > False) LineageWarrior.MElf (CollideActors = True; > False) LineageWarrior.MFighter (CollideActors = True; > False) LineageWarrior.MMagic (CollideActors = True; > False) LineageWarrior.MOrc (CollideActors = True; > False) LineageWarrior.MShaman (CollideActors = True; > False) LineageWarrior.FDwarf (CollideActors = True; > False) LineageWarrior.FElf (CollideActors = True; > False) LineageWarrior.FFighter (CollideActors = True; > False)
    • @l2naylondev Requiring a player to log in just for the sake of logging  seems exploitable. Someone could log in only to claim the reward and immediately leave, or repeatedly change their ip. So i guess  are there are additional protections in place ? such as locking the reward by account, character , and ip. It would also be useful to add a playtime requirement. For example, after logging in, the player would need to remain active for at least x playtime  before getting the reward or other parameters configurable by the xml.  I suggest improving the system before selling it. 
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..