Jump to content
  • 0

Where Can We Find The Adena Checks On Augment


Question

Posted (edited)

hello guys i wanna ask if someone know how to remove the adena fee when you try to remove augment from one weapon!!!

already i have fix the price in the requestrifinecancel.java  code below




public final class RequestRefineCancel extends L2GameClientPacket
{
   private static final String   _C__D0_2E_REQUESTREFINECANCEL   = "[C] D0:2E RequestRefineCancel";
   private int               _targetItemObjId;

   @Override
   protected void readImpl()
   {
      _targetItemObjId = readD();
   }

   @Override
   protected void runImpl()
   {
      L2PcInstance activeChar = getClient().getActiveChar();
      if (activeChar == null)
         return;

      L2ItemInstance targetItem = activeChar.getInventory().getItemByObjectId(_targetItemObjId);
      if (targetItem == null)
      {
         activeChar.sendPacket(new ExVariationCancelResult(0));
         return;
      }

      // cannot remove augmentation from a not augmented item
      if (!targetItem.isAugmented())
      {
         activeChar.sendPacket(SystemMessageId.AUGMENTATION_REMOVAL_CAN_ONLY_BE_DONE_ON_AN_AUGMENTED_ITEM);
         activeChar.sendPacket(new ExVariationCancelResult(0));
         return;
      }

      // get the price
      int price = 0;
      switch (targetItem.getItem().getItemGrade())
      {
      case L2Item.CRYSTAL_C:
         if (targetItem.getCrystalCount() < 1720)
            price = 1;
         else if (targetItem.getCrystalCount() < 2452)
            price = 1;
         else
            price = 2;
         break;
      case L2Item.CRYSTAL_B:
         if (targetItem.getCrystalCount() < 1746)
            price = 1;
         else
            price = 1;
         break;
      case L2Item.CRYSTAL_A:
         if (targetItem.getCrystalCount() < 2160)
            price = 1;
         else if (targetItem.getCrystalCount() < 2824)
            price = 1;
         else
            price = 2;
         break;
      case L2Item.CRYSTAL_S:
         price = 2;
         break;
      default:
         activeChar.sendPacket(new ExVariationCancelResult(0));
         return;
      }

      if (!activeChar.reduceAdena("RequestRefineCancel", price, null, true))
         return;
      if (targetItem.isEquipped())
         activeChar.disarmWeapons();

      targetItem.removeAugmentation();
      activeChar.sendPacket(new ExVariationCancelResult(1));
      InventoryUpdate iu = new InventoryUpdate();
      iu.addModifiedItem(targetItem);
      activeChar.sendPacket(iu);
      SystemMessage sm = new SystemMessage(SystemMessageId.AUGMENTATION_HAS_BEEN_SUCCESSFULLY_REMOVED_FROM_YOUR_S1);
      sm.addString(targetItem.getItemName());
      activeChar.sendPacket(sm);
   }

   @Override
   public String getType()
   {
      return _C__D0_2E_REQUESTREFINECANCEL;
   }
}

but in game when i try to remove it i see this

 

augment.png

 

server  get only 2 adena to remove the augment like i have set it in the requestrefine but they check for 480.000

any help to fix this???

Edited by Diabaths

12 answers to this question

Recommended Posts

  • 0
Posted

Oh well, probably you are right, but the price is hardcoded. So, dunno why you insist for the htm, lol.. There is only htm inside common folder for the main windows.

 

@author

To fix your issue go to RequestConfirmCancelItem (network/clientpacket) and change the price ;)

 

 

            case S:
                price = 480000;
                break;
  • 0
Posted

Go to gameserver\data\scripts and search there for the corrent htm file.
Otherwise check in merchant file in data/html . It might be in merchant folder.

  • 0
Posted

you are sure about dude??? if yes just show me in acis for ex where is this window(i think is from core side)

I'm not sure , but a was looking for something similar to that and it was in scripts folder.

Otherwise it should be in merchant html.

  • 0
Posted

Dont listen to him in most such cases he is wrong :troll:

 

And if so.. Blacksmith folder or similar, merchant is for shops. When I will get up of my bed, I give you more info.

  • 0
Posted

Dont listen to him in most such cases he is wrong :troll:

 

And if so.. Blacksmith folder or similar, merchant is for shops. When I will get up of my bed, I give you more info.

Probably , but .. there is no blacksmith folder :troll: and the npc type for blacksmith is merchant if i'm not wrong

  • 0
Posted

Well, next time search EXACTLY for what you are looking for. In your case, you was searching for "480000" so.. dunno why you didn't used search option and put the value :troll:

 

No problem :P

  • 0
Posted

Well, next time search EXACTLY for what you are looking for. In your case, you was searching for "480000" so.. dunno why you didn't used search option and put the value :troll:

 

No problem :P

i changed that 480000 fo to 1 and for me write need 1 adena, but when removing it disapear 480k :D

  • 0
Posted

Any help?

why u dont look in the first post of this topic? answer is there...

 

RequestConfirmCancelItem.java
RequestRefineCancel.java
 
change both
 
case S:
price = 480000;
break;
 
also... 

In your case, you was searching for "480000" so.. dunno why you didn't used search option and put the value 

 

 

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • We provide DDoS protection for Perfect World, Jade Dynasty, and other game servers. Your server connects through a dedicated DDoS-protected IP address. Traffic is filtered and forwarded to your game server over a secure connection. What we offer: Protection against L3/L4 DDoS attacks; Protection for TCP and UDP game servers; Filtering of malicious and abnormal traffic; Protection against game port overload; Hiding your game server’s real IP address; Preserving players’ real IP addresses; Protection configured specifically for your gaming project; A stable connection with minimal impact on latency; Bandwidth tailored to your requirements. Free 3-day DDoS protection trial for everyone. You can connect your existing server and test latency, connection stability, and protection performance under real traffic loads. Pricing is calculated individually for each client, based on the project, required bandwidth, and protection configuration. Setup and support: Telegram: @alex_protection Products: Alex DDoS-Guard | Reliable Protection for Your Services and Game Servers
    • That sounds great, but the download link is dead for me too. Could you re-upload it or send it directly? Thanks for sharing the event
    • October 30th is the grand opening.
    • 🔥 L2FOREVER — FRESH START IS LIVE! 🔥 INTERLUDE x25 JOIN THE ADVENTURE! Tired of the same old Lineage 2 servers? Looking for something that combines the legendary Interlude experience with fresh progression systems, meaningful PvP, and rewarding PvE? Our fresh start launched on September 11, 2026, giving everyone a new beginning. Whether you're a solo adventurer, a competitive PvP player, or a dedicated clan leader, there's a place for you.      SERVER INFORMATION Chronicle : Interlude EXP/SP: x25 Adena: x12 Drop chance: x10 Spoil chance: x15 Quest drop chance: x10 Box limit: 1+1  UNIQUE SERVER FEATURES  TALENT TREE & REBIRTH SYSTEM   Take character progression beyond level 80! Earn talent points while leveling. Unlock powerful Combat, Defense and Utility talents.Rebirth up to 7 times. Customize your character with unique builds. Keep your equipment and enchanted skills through rebirths.    BOUNTY HUNT SYSTEM   Complete hunting objectives, progress through bounty ranks, collect Bounty Coins and earn valuable rewards.    DAILY PvP ARENA   Prove your skills against other players! Daily Arena battles. Event equipment available to participants. Earn Arena points and Medals. Compete on the weekly leaderboard.   RAID BOSSES & PvE CONTENT   Challenge powerful Raid Bosses, collect rewards, participate in Solo Trials and discover additional progression opportunities.    CHAMPION MONSTERS   Encounter stronger monsters with increased rewards! Champion monsters with boosted XP and loot. Rare Super Champions offering even greater challenges. Exciting encounters throughout your leveling journey.    COMPANION SYSTEM   Choose a companion that supports your playstyle: Tank Healer Damage Dealer   ADDITIONAL FEATURES   Auto-Farm system with a daily time allowance. Free first class transfer at level 20. Subclass and Noblesse trials. Custom Potions & Alchemy. Custom UI options. Offline trading. Weekly Castle Sieges. Olympiad competitions. Free convenience features for everyone.    NO DIRECT GEAR SALES L2Forever focuses on meaningful character progression. No gear, enchant scrolls or enchanted equipment sold in the shop. Build your character, earn your equipment and enjoy the adventure.  SOLO PLAYERS & CLANS WELCOME! Explore the world at your own pace, develop your character, challenge Raid Bosses, join PvP battles and fight alongside your clan. Your journey. Your build. Your legacy.  YOUR NEXT LINEAGE II ADVENTURE STARTS HERE!  WEBSITE: https://l2forever.eu  SERVER FEATURES & DOCUMENTATION: https://l2forever.eu/docs  L2FOREVER — INTERLUDE x25 CREATE YOUR CHARACTER. BUILD YOUR LEGEND. FIGHT FOREVER.  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..