Jump to content

Recommended Posts

Posted

the only l2j proffessional teams are l2scripts and l2jserver dude 

 

idk on what world you newbies are living but thats the only true

i ask if team from l2jreunion is unskilled cuz he say "thats mostly a tool for the most unskilled server owners"

Posted

i ask if team from l2jreunion is unskilled cuz he say "thats mostly a tool for the most unskilled server owners"

 

it is

Posted (edited)

it is

i don't think....anyway this is your opinion about this code and for l2jreunion team. i like and 2...if you dont like this code dont use...i use this code and i share it here...if you dont like dont use :)

Edited by nikosdevil20
Posted (edited)

Gods, nikos.. you talk as if we were dumb. We know what this code is for and what it does. We are just telling it's so called "shit-code" for "the most unskilled server owners".

 

Looks like you don't rly understand english or what we are trying to say. Server owner != pack 'developer' / owner.. - You miss the point. And so, even reunion has that code for those server owners.

 

If you want to balance classes, do it via skills.

Edited by SweeTs
Posted

The point is codes like that make little to no difference because these affect the server in a bad way. Heres an example, you recude the incoming damage from blunts to light armor, the result will be lower auto attack damage but exact same skill damage so the end result is if you have lets say an arcana mace which is a blunt this patch does nothing in order to reduce the damage of mages so its pointless. If you reduce lets say bow damage against robes than because of the archers rely on kiting and auto attack damage the archers will get destroyed with any mage while its considered a skill matchup in reality.

As for the forks, anyone who knows anything about the teams who work still or worked in the past on l2 emulators know that the only ones that should be considered good are l2j for its stability, support and constant updates, l2jfree even tho its private because its code quality and management and ofc some of the russian teams who dont rely on l2j based code but rather doing their own stuff from scratch.

Posted

Gods, nikos.. you talk as if we were dumb. We know what this code is for and what it does. We are just telling it's so called "shit-code" for "the most unskilled server owners".

 

Looks like you don't rly understand english or what we are trying to say. Server owner != pack 'developer' / owner.. - You miss the point. And so, even reunion has that code for those server owners.

 

If you want to balance classes, do it via skills.

example trickster vs doombringer. you can change the crazy damages from this config.example trickster vs mages classes. you can change too from this. anyway for me is very usefull. and i say again. the balance from 1server cant fixed only with this. you sure must change and fix the skills. but with this configs if you want some damages more help you for do it faster. this is only...

Posted

example trickster vs doombringer. you can change the crazy damages from this config.example trickster vs mages classes. you can change too from this. anyway for me is very usefull. and i say again. the balance from 1server cant fixed only with this. you sure must change and fix the skills. but with this configs if you want some damages more help you for do it faster. this is only...

 

You do realize that trickster is 1 class and your config screws around with every single class that uses a bow(because of how l2j implement the weapon types especially frozen which is the worst pack in history) right? You proove with this comment that any server you make or involved with is crap if thats usefull for you instead of properly balancing the damage via class templates and skills.

 

Shares like these should be junked even deleted instantly for the sake of less crap l2j servers.

Posted (edited)

Coded with feet, that's for sure. You can reduce code from Formulas.java to few lines (less than 10 overall). And your code is checking each type of weapon, each type of armor, and check 10+ times L2PcInstance, skill null, etc...

 

Ask to L2JReunion to learn "if / else if" at least, it exists since a while. And eventually parameterized Enum, see L2J CrystalType to get an overview of what I'm talking about.

 

And use 

code tag
Edited by Tryskell
Posted

Coded with feet, that's for sure. You can reduce code from Formulas.java to few lines (less than 10 overall). And your code is checking each type of weapon, each type of armor, and check 10+ times L2PcInstance, skill null, etc...

 

Ask to L2JReunion to learn "if / else if" at least, it exists since a while. And eventually parameterized Enum, see L2J CrystalType to get an overview of what I'm talking about.

 

In L2Frozen u can wear light/heavy/Robe simultaneously, so your argument is invalid sir.

Posted (edited)

In L2Frozen u can wear light/heavy/Robe simultaneously, so your argument is invalid sir.

Except if you're considered to have more than one chest, sir, your argument is invalid. As you can see it retrieves the chest armor type.

 

Good day, sir.

Edited by Tryskell
Posted

Except if you're considered to have more than one chest, sir, your argument is invalid. As you can see it retrieves the chest armor type.

 

Good day, sir.

 

 

Seems like you missed my ironic tone

Posted (edited)

For one time L2JFrozen can't be broken on one point, don't throw a stone ^^. No, I understand and abuse of irony and sarcasm.

 

They got enough troubles with their data system migration...

Edited by Tryskell
Posted

For one time L2JFrozen can't be broken on one point, don't throw a stone ^^. No, I understand and abuse of irony and sarcasm.

 

They got enough troubles with their data system migration...

 

 

their memory management is excellent tho

 

for (L2PcInstance player : L2World.getInstance().getAllPlayers)

{

     player.blablabla

     player = null;

}

Posted

They inherit from Scoria, and Scoria is the Devil :D. Like many russians projects.

 

People can say L2J is shitty and unstable, but that's less and less the case. Consider to read quests on a L2P to get some facepalmes.

Posted (edited)

They inherit from Scoria, and Scoria is the Devil :D. Like many russians projects.

 

People can say L2J is shitty and unstable, but that's less and less the case. Consider to read quests on a L2P to get some facepalmes.

 

Actually its more and more the case, guess why they had to increase the minimum memory required to 1g when the pack couldnt even load properly with less and not because of so much stuff beeing in it, just bad coding in general, but thats the case with it since ages so nobody cares especially when l2j is dead.  :)

Edited by Intrepid

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • --- Interlude Faction/GvE PvP grand opening 2025-11-15 19:00 GMT+2 ---   Gameplay: Chronicle: Interlude Type: Faction/GvE (Angels vs Nature vs Demons) GM Shop: B-S grade Buff slots: 20+4 Starting level: 74 + rebirth system   New Features: Client: Modern interface based on Essence Balance: New class skills for better balance Achievement Rewards: Daily, Weekly, One-time TOP rankings: PvP, Event PvP, Map PvP, Clan PvP, Event MvP, Map MvP Zones: 70 different PvP zones,  18 different events (8 map events | 10 main events) 12 Grand/raid bosses. Castle siege Olympiad Clan Hall challenge Custom Enchant System: Dynamic success chance (greater enchant level or item grade less enchanting success chance) Enchant rate: Blessed scrolls dynamic from 100% to 25%. Crystal Scrolls: 100%; Max enchant weapon +12 Max enchant armor +8 Safe point enchant system Extra Features: PvP items with level upgrade Weapon/Armor upgrade (from B grade to S) system Attributes system   Website: https://l2cygnus.com Community: Discord Facebook: https://www.facebook.com/l2cygnus Youtube:   
    • More fluid combat, not 100% yet, but I think it's acceptable. I put the following logic in movetopawn, moveto, maybemovetopawn, validatelocation, movetolocation: If Config.GeoData is active, it applies the coordinates using geodata; if disabled, use setdistanceplansq to measure the distance of things! Fix for reflected damage (if the attacker is null, it will not be calculated). Minor improvements to the Day/Night item generation manager. Fix to not punish players who destroy items with a count = 0... Fix for when a player tried to use a resurrection scroll while seated, it disappeared without effect. Fix for when it was possible to equip armor while paralyzed. Cleanup of System message. Rework of PathNodes. Fixed the ia for mobs attack range when chasing the player (test) Fixed Pathnodes loading Added # ------------------------ #Show Red Name for Aggressive Mobs # ------------------------ ShowRedName = True Which was missing in the configs
    • ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ⚔️ L2JOmen High Five - SERVIDOR 100% RETAIL ⚔️ 📢 SOLICITAMOS APOYO PARA TESTING 📢 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ¡Saludos, comunidad de Lineage II! Estamos desarrollando un proyecto ambicioso y de calidad: L2JOmen High Five, un servidor  100% RETAIL que busca ofrecer la experiencia más auténtica de High Five.  Nos encontramos en la fase de desarrollo y testing, y necesitamos tu ayuda para hacerlo  grande. Si eres un amante del retail, disfrutas probar nuevas funciones y quieres formar  parte de un proyecto serio desde sus inicios, ¡tu apoyo es invaluable! ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🎮 CARACTERÍSTICAS PRINCIPALES 🎮 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ✅ SERVIDOR 100% RETAIL    • Experiencia auténtica de High Five    • Geodata PTS Official    • Plataforma Premium 2025 ✅ SISTEMA DE RATES DINÁMICO (Progresión Retail x1 con ayuda x5 -> x1)    • XP: 1-20 (5.0x) | 21-40 (3.0x) | 41-60 (2.0x) | 61-75 (1.5x) | 76-85 (1.0x)    • SP: 1-20 (5.0x) | 21-40 (3.0x) | 41-60 (2.0x) | 61-75 (1.5x) | 76-85 (1.0x)    • Adena: x2.0 (Retail con pequeño ajuste)    • Drop y Spoil: x1.0 (Mobs, Raids y Epics) ✅ SISTEMA DE ENCANTAMIENTO PROFESIONAL    • Enchant Safe: +6 (100% seguro hasta +6)    • Enchant Máximo: +30    • Tasas de encantamiento balanceadas:      * 0-3: 100% | 4: 80% | 5: 75% | 6: 70% | 7: 65% | 8: 60%      * 9: 55% | 10: 50% | 11: 45% | 12: 40%      * 13: 10% | 14-25: 5-9% | 26-30: 1-4%    • Sistema Blessed Enchant habilitado ✅ INICIO DE PERSONAJE    • Dynasty Masterwork Set completo +12    • 1 Ticket para Weapon S +12    • Duración: 7 días ✅ CONFIGURACIÓN RETAIL    • Element Limit: Nivel 4    • Buffs: Duración de 1 hora    • Nobless: Obtenible mediante quest    • Subclass Máxima: 10 (Certificación para cada Subclass) ✅ SISTEMA DE FARM Y ECONOMÍA    • Múltiples monedas de farm (Adena, Ancient Adena, Coin of Luck, PC Bang Points, Farm Coins)    • Varias zonas de farm disponibles    • Zona de Party Farm (se habilita cada 3 horas por 1 hora)    • 4 Raids diarias programadas ✅ SISTEMA PC BANG POINTS    • Aproximadamente 10,000 puntos por 24 horas conectado    • Entrega cada 10 minutos    • Jugadores Normales: 60-72 puntos/intervalo    • Jugadores Premium: 96-116 puntos/intervalo    • 5% probabilidad de doble puntos ✅ SHOPS COMPLETOS    • Shop Normal (Adena y Farm Coins)    • Shop Donate (con opciones premium)    • Armaduras y Armas hasta Grado Dynasty, Moirai, S84    • Joyas completas, no incluye Epics    • Scrolls (Normales, Blessed, Divine, Ancient)    • Elementos hasta nivel 4-7    • Accesorios y consumibles ✅ SISTEMA VIP    • 5 niveles de VIP disponibles    • Bonificaciones progresivas de XP/SP/Drop    • Recompensas diarias exclusivas ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🤝 ¿QUÉ NECESITAMOS DE TI? 🤝 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🔍 TESTERS ACTIVOS    • Jugadores que prueben todas las funciones del servidor    • Feedback constructivo sobre bugs, balance y mejoras    • Reporte de problemas encontrados 🎮 JUGADORES DEDICADOS    • Amantes del retail que valoren la experiencia auténtica    • Personas dispuestas a ayudar a mejorar el proyecto    • Comunidad comprometida con el crecimiento del servidor 📊 REPORTES DETALLADOS    • Bugs y errores encontrados    • Sugerencias de balance    • Opiniones sobre el gameplay    • Feedback sobre sistemas implementados ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 💎 ¿POR QUÉ UNIRTE A L2JOmen? 💎 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🌟 PROYECTO SERIO Y COMPROMETIDO    • Desarrollo constante y mejoras continuas    • Atención a la comunidad activa    • Transparencia en todas las decisiones 🎯 EXPERIENCIA 100% RETAIL    • Sin modificaciones que rompan el juego original    • Balance auténtico de High Five    • Gameplay puro y tradicional ⚡ TECNOLOGÍA DE VANGUARDIA    • Servidor optimizado y estable    • Geodata oficial de PTS    • Sistema robusto y sin lag    • Sistema Anticheat Premium 🎁 RECOMPENSAS PARA TESTERS    • Participación activa en el desarrollo    • Reconocimiento especial en el lanzamiento    • Beneficios exclusivos para early testers ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 📞 CONTACTO E INFORMACIÓN 📞 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Si estás interesado en formar parte de este proyecto y ayudarnos a crear el mejor  servidor retail de High Five, contáctanos. Tu apoyo es fundamental para hacer realidad  este grandioso proyecto. 💬 Únete a nuestro grupo de testing 🌐 WhatsApp: https://chat.whatsapp.com/Km6uRtFsoUq2tNZZalo5HB?mode=wwt ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 🏆 ¡Juntos construimos el mejor servidor retail! 🏆 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━  
    • any server used these files? if yes let me know in pm.
    • L2Net is an in-game (IG) bot. I already have Adrenaline for that. I'm looking for an out-of-game (OOG) bot - one that doesn’t require the Lineage 2 client to run.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock