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Npcpos - Increasing Coords Range


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Posted (edited)

Hi,

 

I'm trying to find posts related to npcpos, but can't find much.

 

About this line:

 

territory_begin	[schuttgart03_npc2312_cm01]	{{115565;-178367;-920;32767};{115765;-178367;-920;32767};{115765;-178167;-920;32767};{115565;-178167;-920;32767}}	territory_end
cm01 is some specific square of the map inside of schutt, correct? Any ideas how to find out which cm I'm at? ATM I'm adding npcs by putting them close to other npcs.

 

About the coords, it's X, Y, Z and the direction NPC the is facing.

 

I m trying to spawn some npcs in an area, but only half of them are being spawned - due to the Y cood. It seems the coords are the intervals that npcs are allowed.

 

However, these 4 coords are confusing me (with 2 it'd be simple to understand the interval) and the fact that some coords are repeating themselves doesn't help - plus, testing the npcs to spawn takes more than 30mins at a time (loading and etc).

 

Could someone explain to me how to modify these coords to increase the area in which npcs can spawn or link me to some information?

 

Picture of what happened - I gotta increase the Y coord:

KmhxnWO.jpg

 

There should be 3 more npcs on santa's right side.

 

 

I tried editing the Y coords but no luck:

 

territory_begin	[schuttgart03_npc2312_cm01]	{{115565;-176367;-920;32767};{115765;-176367;-920;32767};{115765;-179167;-920;32767};{115565;-179167;-920;32767}}	territory_end
full area code:

territory_begin	[schuttgart03_npc2312_cm01]	{{115565;-178367;-920;32767};{115765;-178367;-920;32767};{115765;-178167;-920;32767};{115565;-178167;-920;32767}}	territory_end		npcmaker_ex_begin	[schuttgart03_npc2312_cm01]	name=[schuttgart03_cm01m1]	ai=[event_maker]	ai_parameters={[EventName]=[br_xmas_event]}	maximum_npc=7npc_ex_begin	[x_mas_tree_b]	pos={115825;-178134;-920;32767}	total=1	respawn=1min	npc_ex_endnpc_ex_begin	[x_mas_tree_a]	pos={115867;-178097;-920;32767}	total=1	respawn=1min	npc_ex_endnpc_ex_begin	[event_wannabe_santa1]	pos={115884;-178047;-920;32767}	total=1	respawn=1min	npc_ex_endnpc_ex_begin	[xmas_santa]	pos={115894;-178008;-920;32767}	total=1	respawn=1min	npc_ex_endnpc_ex_begin	[br_xmas_wannabe_santa2]	pos={115894;-178971;-920;32767}	total=1	respawn=1min	npc_ex_endnpc_ex_begin	[x_mas_tree_a]	pos={115867;-178944;-920;32767}	total=1	respawn=1min	npc_ex_endnpc_ex_begin	[x_mas_tree_b]	pos={115825;-178921;-920;32767}	total=1	respawn=1min	npc_ex_endnpcmaker_ex_end
Edited by ericvini

8 answers to this question

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Posted (edited)

Well this :

territory_begin	[schuttgart03_npc2312_cm01]	{{115565;-178367;-920;32767};{115765;-178367;-920;32767};{115765;-178167;-920;32767};{115565;-178167;-920;32767}}	territory_end

works like this. As you can see are 4 pints with 4 value (x,y,z1 to z2). Z1 to z2 is the height of the territory Exmaple: {115565;-178367;-920;32767} where -920 is z1 and goes with same coordoantes to z2 = 32767. Practic is a cube that starts from down(z1) to up (z2) :). You tell him how high is it;). Some one corect me if i'm wrong please.

Edited by xeL
  • 0
Posted (edited)

Did you ever notice if you pronounce your name really fast - it sounds like "Eric Weenie".

 

That's really funny.

bigmac.jpg

Edited by ericvini

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