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Ddos Protection Plans.


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Lets look at iplocation of this server you gave us,

 

Ip 23.39.227.36 (~130ms ping from Europe)

Location United States, Massachusetts, Cambridge,

ISP Akamai Technologies Inc.

He's probably reselling http://www.akamai.com/html/solutions/kona-solutions.html - not a single place where I could see price

 

And you are?

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Lets look at iplocation of this server you gave us,

 

Ip 23.39.227.36 (~130ms ping from Europe)

Location United States, Massachusetts, Cambridge,

ISP Akamai Technologies Inc.

He's probably reselling http://www.akamai.com/html/solutions/kona-solutions.html - not a single place where I could see price

 

1st, akamai do not work with final users, so they will not sell a single piece of service to an end user (like you or me and probably the seller...)

2nd, akamai 'only' work with 'web protection', focused in big sites and portals, like google, facebook, big banks and so on, do you really think, they will offer services

for guys with just a small game server ?

 

Something is wrong there ;)

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Refund Policy

 

You may request a refund in 24 hours after purchase.

You may request a refund if we fail to protect you.

You MAY NOT request a refund if you were unable to configure your server in order to work with our protection.

 

Every player uses the same IP address so you need to disable all flood protection for IP addresses.

Anti-dual box based on IP won't work.

 


For testing purposes there is available a Trial mode with auto-disconnection after 10 minutes(In order to protect it from abuse using on live enviroment)

 

 

*2 Discounts left.

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  • 2 weeks later...

pure freud, don't trust this scammer. you will get a proxy with +100 ms and lag spikes every minute. GL opening a server with this shitt

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You contacted me telling me you get massive lagspikes every 3 minutes or so.

You told me there is an additional delay of 20ms.

 

[6:43:21 PM] drake 2wow: emena

[6:43:26 PM] drake 2wow: otan anige

[6:43:27 PM] drake 2wow: itane gg

[6:43:34 PM] drake 2wow: ala otan mpenane oi protoi 50

[6:43:39 PM] drake 2wow: ka9e 3 lepta lag

[6:43:47 PM] drake 2wow: kai ola ginontousan me 20 ms delay

[6:43:55 PM] drake 2wow: otan piga 70

[6:44:01 PM] drake 2wow: efaga vrisidi

[6:44:10 PM] drake 2wow: kai twra kateli3a se vps

[6:44:14 PM] drake 2wow: xoris ddos protection

[6:44:24 PM] drake 2wow: kai to lag einai 0

 

After all I gave you a patch to log on another server which is also using my protection. There wasn't any lag.


You told me you are using random IP addresses in your gameserver. Anyone who knows even the basics of TCP/IP can verify you just can't invoke IP Addresses.


You requested a refund and I Declined after sending you my policy. I assume you've read it since I didn't ever hide it, It was there on my first post and clearly states:

 

Refund Policy

 

You may request a refund in 24 hours after purchase.

You may request a refund if we fail to protect you.

You MAY NOT request a refund if you were unable to configure your server in order to work with our protection.

 

Every player uses the same IP address so you need to disable all flood protection for IP addresses.

Anti-dual box based on IP won't work.

 


After your partner threated me I was still there offering you to look for the solution together. I asked you your configuration about queue size, max packets per second.

 

/** Client Packets Queue settings */

public static int CLIENT_PACKET_QUEUE_SIZE = 14; // default MMO_MAX_READ_PER_PASS + 2

public static int CLIENT_PACKET_QUEUE_MAX_BURST_SIZE = 13; // default MMO_MAX_READ_PER_PASS + 1

public static int CLIENT_PACKET_QUEUE_MAX_PACKETS_PER_SECOND = 80; // default 80

public static int CLIENT_PACKET_QUEUE_MEASURE_INTERVAL = 5; // default 5

public static int CLIENT_PACKET_QUEUE_MAX_AVERAGE_PACKETS_PER_SECOND = 40; // default 40

public static int CLIENT_PACKET_QUEUE_MAX_FLOODS_PER_MIN = 2; // default 2

public static int CLIENT_PACKET_QUEUE_MAX_OVERFLOWS_PER_MIN = 1; // default 1

public static int CLIENT_PACKET_QUEUE_MAX_UNDERFLOWS_PER_MIN = 1; // default 1

public static int CLIENT_PACKET_QUEUE_MAX_UNKNOWN_PER_MIN = 5; // default 5

 

Your answer was you setted every boolean to true instead of false. I explained you I talked about configuration and you answered me that configuration doesn't matters as long as you use random ips and you've setted everything to true.


I accept there might be some additional delay, depends on the server (21 ms for the current customer, and I've informed him before everything.) I started my service before getting paid, and he got in his server to test if it's working. After he tested he paid me, meaning the 20 additional ms wasn't an issue.


However my Policy is clear.

We didn't fail to protect him.

24hours of use has been exceeded.

He wasn't able to configure his server.

 

I'm sorry for your experience, but there wasn't any issue on our side.

 


 

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xdem failed to configure his server :DDDDDDDDDDDDDDDDDDDDDDD

 

I reworked MMOCore to treat and set the IP of the client to random still same same shit, crappy lag 24/7

 

btw the quotes u gave here are L2GameClient Floods AND HAVE NOTHING TO DO WITH DDOS CONFIGURATION bring me any developer to claim the opposite

 

 

Just don't buy this pure shit guys, u will get dissapointed

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xdem failed to configure his server :DDDDDDDDDDDDDDDDDDDDDDD

 

I reworked MMOCore to treat and set the IP of the client to random still same same shit, crappy lag 24/7

 

btw the quotes u gave here are L2GameClient Floods AND HAVE NOTHING TO DO WITH DDOS CONFIGURATION bring me any developer to claim the opposite

 

 

Just don't buy this pure shit guys, u will get dissapointed

You still don't understand that you can't just invoke ip addresses. Jaharakal made a fast reply and he deleted after understanding he was wrong. Unfortunately you don't seem to understand. I'm on my mobile so I can't answer frequently.

[07/09/2013 21:10] drake wow: vromiari

zwo

3ipolite

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You still don't understand that you can't just invoke ip addresses. Jaharakal made a fast reply and he deleted after understanding he was wrong. Unfortunately you don't seem to understand. I'm on my mobile so I can't answer frequently.

 

And I answered you, anything related to "flood" got wiped from the server, even from L2GameClient, and still the same, I even edited MMOCore to generate RANDOM IP INSTEAD OF THE SAME IP for all L2GameClients and still the same prob, yet you keep saying that I failed to configure it and that this is my prob, how can it be flood prob when there are NO FLOODPROTECTORS on the gameserver (EVEN DICE REMOVED) AND with random generated IPs ? You never answered this.

 

 

Nevermind GL with your scams, I hope you never sell ddos protection again even for 5$

 

Regards

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You still don't understand that you can't just invoke ip addresses. Jaharakal made a fast reply and he deleted after understanding he was wrong. Unfortunately you don't seem to understand. I'm on my mobile so I can't answer frequently.

 

dont post only the flames pl0x

 

[7:24:39 μμ] dEvilKinG: To get ip einai sto library tou java

[7:24:55 μμ] dEvilKinG: Oso milas etsi xaneis to dikio sou

[7:24:58 μμ] drake 2wow: InetAddress re man

[7:25:07 μμ] drake 2wow: socket.getInetAddress

[7:25:08 μμ] dEvilKinG: Kali sinexeia

[7:25:12 μμ] drake 2wow: dld apo pou erxete to paketo

[7:27:02 μμ] drake 2wow: eisai antiepagkelmatikos na dw posa 9a pouliseis tora

[7:27:40 μμ] drake 2wow: gia 25e pou den itane dika sou xalases tin fimi sou 3ipolite

 

GL WITH UR SELLS

 

IP comes from Java library, but MMOCore says no

 

Regards

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