Jump to content

Recommended Posts

Posted

Hello all guys!

New pvp server comming up at 03.06.2013! We are working very hard to be a enjoyable game and not a boring game!

If you want give a chance to join us!

 

 

 

 

 

 

Features:

- Exp: x5000

- SP: x5000

- Party Exp/SP: x1.5

- Drop: x10

- Adena x5000

 

    Enchants:

- Safe: +5

- Maximum: B.Scrolls +16 C.Scrolls +20

- Normal scrolls: 70%

- Blessed Scrolls: 100%

- Crystal Scrolls: 85%

 

 

  Other Features:

- Hall System

- No Clan Penalty

- No Weight Penalty

- No Grade Penalty

- Sub-Class System [Maximum 5]

- All Class Balanced

- Castle Siege System

- Noblesse System

- PvP Color System

- PK Color System

- Hero System

- Duel System

- Augmentation System [1 Active + 1 Passive]

- All Nobless Skills

- All Hero Skills

- All Augmentation Skills

- Retail-Like Enchat Skills System

- Buffs Time 3 Hours

- C4/C5 Interlude Skills

- Interlude Skills 99% Working

- Unstuck Command 15 Seconds

- Protection Spawn 7 Seconds

 

  Custom Events:

 

- TvT Event

- CTF Event

- DM Event

- Events every 2 hours

 

    Custom Commands:

 

- .Repair

- .Online

 

 

    Server Machine:

- OS : Windows 2012 R2 Server Standard 64bits

- CPU > Intel® Core i7-3930K CPU @ 3.20GHz 3.20GHZ

- RAM 16 GB

- HD : 1000 GB + 2x120 GB SSD

- Internet:100 Mbit/s / 1Gbit/s OnBoard

- Traffic : Unlimited

 

 

    Protections:

 

- DDoS Protection: On

 

Check out our preview video

Posted

Just the usual features, nothing special here. Why don't you try to make something new? For example new features/quests/events/skills and stuff?

 

People have got bored of this features.

Posted

Just the usual features, nothing special here. Why don't you try to make something new? For example new features/quests/events/skills and stuff?

 

People have got bored of this features.

We will use dude, but let's spend a little time, as i wrote we are working to be a enjoyable game and not boring.. that  means many things!

Guest
This topic is now closed to further replies.



  • Posts

    • LIVE VERIFICATION? SUMSUB? “IMPOSSIBLE”? ▪ Spoiler: it is possible — if you know who to work with. A client came in with a task to pass **live verification** on **WantToPay**, a Telegram virtual card service. On the platform side — **Sumsub**: liveness check, SMS, manual review. “Fast” and “by eye” simply don’t work here. › What was done: → analyzed the verification scenario and Sumsub requirements → built the correct flow: phone number, email, timing → **completed live verification remotely, without account handover** → handled SMS and confirmation codes → brought the process to final approval ▪ Result: → verification passed → access granted → no flags or repeat requests ▪ Live verification is not luck. It’s scenario-based preparation — not hope. › TG: @mustang_service ( https:// t.me/ mustang_service ) › Channel: Mustang Service ( https:// t.me/ +6RAKokIn5ItmYjEx ) *All data is published with the client’s consent.* #verification #sumsub #livecheck #kyc #case
    • IMPORTANT INFO: In a few days, I will switch to completely new code, written from scratch with a new download system, patch building and management system. The Updater will become true 2026 code with "foolproof systems". I'm going to create a Discord server for customers to request new ideas and features. FIRST CUSTOMERS ARE ALREADY USING THE NEW UPDATER ON LIVE SERVERS! Watch this topic for upcoming info because the new updater is around the corner! Yes, you can still use self-update on the previous updater! No, the new updater won't be compatible with the old patch system! A new build is required, but players who already have game files won't have to download the entire patch again! New templates and updates to existing templates are coming soon! Sneak peek:  
    • i used guytis IL project and source. i found in his project there are 3 Client version source... 1,CliExt_H5   --->this one cant be compiled in VS2005,i did know why..is it for H5 client? 2,CliExtNew  --->this one is IL version ,but when i compiled it and use it.player cant login game,MD5Checksum wrong.i check the source code,but not found any hints. 3,L2Server    --->this one for HB client?im not sure...   so my question is what are the differences between these three versions of cliext.dll?how can i fix the issue of the MD5Checksum not matching problem?   01/29/2026 21:04:11.366, [CCliExt::HandleCheckSum] Invalid Checksum[1130415144] vs [-721420287] packet[dd] len[29] sum[2698] key[30] HWID[] Account[]! 01/29/2026 21:04:11.366, SocketLimiter::UserSocketBadunknownprotocol 11111111111 01/29/2026 21:04:11.366, [usersocket]unknown protocol from ip[113.137.149.115]!      
    • ## [1.4.1] - 2026-01-29   ### ✨ New Features - **Short Description**: Server owners can add a short tagline (up to 240 characters) on the server info page, under the "Online" status. It appears in the server list (By Votes) for VIP, Gold VIP, and Pinned servers so players see a brief summary at a glance.   ### 🔄 Improvements - **Server Info Page**: Description field is limited to 3000 characters with a character counter; the textarea is vertically resizable. A second **Save Changes** button was added at the bottom (after the description) for easier saving. - **Server Name**: In My Servers → Edit, the server name is read-only and can no longer be changed (avoids accidental changes and naming conflicts). - **Server Rows (By Votes)**: Short descriptions wrap correctly and no longer affect row height; long text is clipped to two lines so the list stays tidy and consistent.   ---
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..