ProfessionalGeodata Posted April 8, 2013 Posted April 8, 2013 I hate to say this, but. I told you. You wont find anyone who'll code it. It's a big code. You can't write it in 30'-1h Quote
sunt_cinic@yahoo.com Posted April 8, 2013 Posted April 8, 2013 I hate to say this, but. I told you. You wont find anyone who'll code it. It's a big code. You can't write it in 30'-1h Of course you can -.-" Quote
ProfessionalGeodata Posted April 8, 2013 Posted April 8, 2013 Of course you can -.-" I've told you. Don't reply to my posts. Go code it if it's possible. Quote
GsL Posted April 8, 2013 Author Posted April 8, 2013 I've told you. Don't reply to my posts. Go code it if it's possible. i can pay only this.. :/ Quote
ProfessionalGeodata Posted April 8, 2013 Posted April 8, 2013 i can pay only this.. :/ I know, it was just a friendly advice : ) Quote
sunt_cinic@yahoo.com Posted April 8, 2013 Posted April 8, 2013 I know, it was just a friendly advice : ) It's not about the time it's about the price , that's all :) but I am really sure I can finish it in less then 1 hour. With all things and tested. Quote
xdem Posted April 8, 2013 Posted April 8, 2013 It's not about the time it's about the price , that's all :) but I am really sure I can finish it in less then 1 hour. With all things and tested. do it please, I want to to see the instance manager spawning the npcs on enter and despawning them on leave, cause interlude hasnt instance managers, not even instances itself, it took me 6 hours Quote
sunt_cinic@yahoo.com Posted April 8, 2013 Posted April 8, 2013 do it please, I want to to see the instance manager spawning the npcs on enter and despawning them on leave, cause interlude hasnt instance managers, not even instances itself, it took me 6 hours ok 5.9.144.146 log. Quote
xdem Posted April 8, 2013 Posted April 8, 2013 ok 5.9.144.146 log. man can u understand the mess of this code? its interlude... You have to spawn and despawn every time the room changes... For example what if all players go afk? the room will never end? What if they die and press to village? what if a monster spawns into the wall and never dies? what if two parties enter the same room on the same time because they pressed together? AND LOTSS MORE, I understand the quality of your code since you say I will do it in one hour... btw what if the players all quit? if they never finish the room? if they never kill the monsters? the monsters remain cause here its not instance, its the real world Quote
Boorinio Posted April 8, 2013 Posted April 8, 2013 man can u understand the mess of this code? its interlude... You have to spawn and despawn every time the room changes... For example what if all players go afk? the room will never end? What if they die and press to village? what if a monster spawns into the wall and never dies? what if two parties enter the same room on the same time because they pressed together? AND LOTSS MORE, I understand the quality of your code since you say I will do it in one hour... btw what if the players all quit? if they never finish the room? if they never kill the monsters? the monsters remain cause here its not instance, its the real world yep most of those can be solved easilly but for fuck's shake no, it will take much more than an hour it's impsible to etst it and code within an hour... Quote
ProfessionalGeodata Posted April 8, 2013 Posted April 8, 2013 yep most of those can be solved easilly but for -beep-'s shake no, it will take much more than an hour it's impsible to etst it and code within an hour... It's funny. They can't imagine the code inside of their head. That's why they say it's so simple : ) Quote
sunt_cinic@yahoo.com Posted April 8, 2013 Posted April 8, 2013 It's funny. They can't imagine the code inside of their head. That's why they say it's so simple : ) Mate , just log -.-" Quote
sunt_cinic@yahoo.com Posted April 8, 2013 Posted April 8, 2013 man can u understand the mess of this code? its interlude... You have to spawn and despawn every time the room changes... For example what if all players go afk? the room will never end? What if they die and press to village? what if a monster spawns into the wall and never dies? what if two parties enter the same room on the same time because they pressed together? AND LOTSS MORE, I understand the quality of your code since you say I will do it in one hour... btw what if the players all quit? if they never finish the room? if they never kill the monsters? the monsters remain cause here its not instance, its the real world First of all , I don't use l2jfrozen or crappy acis or what ever you use :) 2nd of all it's already done just log and test it why so much talk?! Quote
^Wyatt Posted April 8, 2013 Posted April 8, 2013 But if the request of the thread is to code it for frozen, which is the point of showing it done inside another pack? Just wondering... Quote
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