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connecting from outside not working


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Loginserver :

#=============================================================

#                        Loginserver

#=============================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = whateverhere.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = whateverhere.no-ip.org

 

# Bind ip of the LoginServer, use * to bind on all available IPs

LoginserverHostname = 192.168.0.102

LoginserverPort = 2106

 

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 30

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = 192.168.0.102

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the licence (after the login) will not be shown

# It is highly recomended for Account Security to leave this option as default (True)

ShowLicence = True

 

Game Server:

# ================================================================

#                          Gameserver setting

# ================================================================

 

# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname = 192.168.0.102

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname = whateverhere.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname = 192.168.0.102

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = 192.168.0.102

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

 

# If set to true, the login will give an other id to the server (if the requested id is already reserved)

AcceptAlternateID = True

 

 

And also in l2.ini I put the whatever.no-ip.org  but doesn't work to connect, when I try to connect, nothing happens... any suggestions?

1 answer to this question

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Posted

If you do not use a router.

 

#=============================================================

#                        Loginserver

#=============================================================

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = whateverhere.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = whateverhere.no-ip.org

 

# Bind ip of the LoginServer, use * to bind on all available IPs

LoginserverHostname = whateverhere.no-ip.org

LoginserverPort = 2106

 

# How many times you can provide an invalid account/pass before the IP gets banned

LoginTryBeforeBan = 30

 

# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)

LoginBlockAfterBan = 600

 

# The address on which login will listen for GameServers, use * to bind on all available IPs

LoginHostname = 127.0.0.1

 

# The port on which login will listen for GameServers

LoginPort = 9014

 

# If set to true any GameServer can register on your login's free slots

AcceptNewGameServer = False

 

# If false, the licence (after the login) will not be shown

# It is highly recomended for Account Security to leave this option as default (True)

ShowLicence = True

 

# ================================================================

#                          Gameserver setting

# ================================================================

 

# Bind ip of the gameserver, use * to bind on all available IPs

GameserverHostname = whateverhere.no-ip.org

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

# If this ip is resolvable by Login just leave *

ExternalHostname = whateverhere.no-ip.org

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

# If this ip is resolvable by Login just leave *

InternalHostname = whateverhere.no-ip.org

 

# The Loginserver host and port

LoginPort = 9014

LoginHost = 127.0.0.1

 

# This is the server id that the gameserver will request (i.e. 1 is Bartz)

RequestServerID = 1

 

# If set to true, the login will give an other id to the server (if the requested id is already reserved)

AcceptAlternateID = True

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