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An dn perases kanena patch kane post se parakalw edw to L2SiegeZone an kai tha eprepe na eblepa to error apo tin arxi...

Ine clean to l2j mu ke exw perasei milion things ke twra testaro ta sieges kai exei ta sigekrimena problems(den ginete na hitaroun o enas attacker ton allo + otan ekane restart enas participant crashare olos o server ke den ginotan na janalogarei ke evgale afta to GS:/
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/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.zone.type;

import javolution.util.FastList;

import com.l2jserver.Config;
import com.l2jserver.gameserver.datatables.MapRegionTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2Effect;
import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2SiegeSummonInstance;
import com.l2jserver.gameserver.model.entity.Fort;
import com.l2jserver.gameserver.model.entity.FortSiege;
import com.l2jserver.gameserver.model.entity.Siegable;
import com.l2jserver.gameserver.model.zone.L2ZoneType;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;

/**
* A  siege zone
*
* @author  durgus
*/
public class L2SiegeZone extends L2ZoneType
{
private int _siegableId = -1;
private Siegable _siege = null;
private boolean _isActiveSiege = false;
private static final int DIS-beep-T_DELAY = 5;

public L2SiegeZone(int id)
{
	super(id);
}

@Override
public void setParameter(String name, String value)
{
	if (name.equals("castleId"))
	{
		if (_siegableId != -1)
			throw new IllegalArgumentException("Siege object already defined!");
		_siegableId = Integer.parseInt(value);
	}
	else if (name.equals("fortId"))
	{
		if (_siegableId != -1)
			throw new IllegalArgumentException("Siege object already defined!");
		_siegableId = Integer.parseInt(value);
	}
	else if (name.equals("clanHallId"))
	{
		if (_siegableId != -1)
			throw new IllegalArgumentException("Siege object already defined!");
		_siegableId = Integer.parseInt(value);
		//TODO clan hall siege
	}
	else
		super.setParameter(name, value);
}

@Override
protected void onEnter(L2Character character)
{
	if (_isActiveSiege)
	{
		character.setInsideZone(L2Character.ZONE_PVP, true);
		character.setInsideZone(L2Character.ZONE_SIEGE, true);
		character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true);

		if (character instanceof L2PcInstance)
		{

			if (((L2PcInstance) character).isRegisteredOnThisSiegeField(_siegableId))
			{
				((L2PcInstance) character).setIsInSiege(true); // in siege
				if (_siege.giveFame())
					((L2PcInstance) character).startFameTask(_siege.getFameFrequency() * 1000, _siege.getFameA-beep-t());
			}
			((L2PcInstance) character).sendPacket(new SystemMessage(SystemMessageId.ENTERED_COMBAT_ZONE));
			if (!Config.ALLOW_WYVERN_DURING_SIEGE && ((L2PcInstance) character).get-beep-tType() == 2)
			{
				character.sendPacket(new SystemMessage(SystemMessageId.AREA_CANNOT_BE_ENTERED_WHILE_-beep-TED_WYVERN));
				((L2PcInstance) character).enteredNoLanding(DIS-beep-T_DELAY);
			}
		}
	}
}

@Override
protected void onExit(L2Character character)
{
	character.setInsideZone(L2Character.ZONE_PVP, false);
	character.setInsideZone(L2Character.ZONE_SIEGE, false);
	character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false);
	if (_isActiveSiege)
	{
		if (character instanceof L2PcInstance)
		{
			((L2PcInstance) character).sendPacket(new SystemMessage(SystemMessageId.LEFT_COMBAT_ZONE));
			if (((L2PcInstance) character).get-beep-tType() == 2)
			{
				((L2PcInstance) character).exitedNoLanding();
			}
			// Set pvp flag
			if (((L2PcInstance) character).getPvpFlag() == 0)
				((L2PcInstance) character).startPvPFlag();
		}
	}
	if (character instanceof L2PcInstance)
	{
		L2PcInstance activeChar = (L2PcInstance) character;
		activeChar.stopFameTask();
		activeChar.setIsInSiege(false);

		if (_siege instanceof FortSiege && activeChar.getInventory().getItemByItemId(9819) != null)
		{
			// drop combat flag
			Fort fort = FortManager.getInstance().getFortById(_siegableId);
			if (fort != null)
			{
				FortSiegeManager.getInstance().dropCombatFlag(activeChar, fort.getFortId());
			}
			else
			{
				int slot = activeChar.getInventory().getSlotFromItem(activeChar.getInventory().getItemByItemId(9819));
				activeChar.getInventory().unEquipItemInBodySlotAndRecord(slot);
				activeChar.destroyItem("CombatFlag", activeChar.getInventory().getItemByItemId(9819), null, true);
			}
		}
	}

	if (character instanceof L2SiegeSummonInstance)
	{
		((L2SiegeSummonInstance) character).unSummon(((L2SiegeSummonInstance) character).getOwner());
	}
}

@Override
public void onDieInside(L2Character character)
{
	if (_isActiveSiege)
	{
		// debuff participants only if they die inside siege zone
		if (character instanceof L2PcInstance && ((L2PcInstance) character).isRegisteredOnThisSiegeField(_siegableId))
		{
			int lvl = 1;
			final L2Effect e = character.getFirstEffect(5660);
			if (e != null)
				lvl = Math.min(lvl + e.getLevel(), 5);

			final L2Skill skill = SkillTable.getInstance().getInfo(5660, lvl);
			if (skill != null)
				skill.getEffects(character, character);
		}
	}
}

@Override
public void onReviveInside(L2Character character)
{
}

public void updateZoneStatusForCharactersInside()
{
	if (_isActiveSiege)
	{
		for (L2Character character : _characterList.values())
		{
			if (character != null)
				onEnter(character);
		}
	}
	else
	{
		for (L2Character character : _characterList.values())
		{
			if (character == null)
				continue;
			character.setInsideZone(L2Character.ZONE_PVP, false);
			character.setInsideZone(L2Character.ZONE_SIEGE, false);
			character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false);

			if (character instanceof L2PcInstance)
			{
				((L2PcInstance) character).sendPacket(new SystemMessage(SystemMessageId.LEFT_COMBAT_ZONE));
				((L2PcInstance) character).stopFameTask();
				if (((L2PcInstance) character).get-beep-tType() == 2)
				{
					((L2PcInstance) character).exitedNoLanding();
				}
			}
			if (character instanceof L2SiegeSummonInstance)
			{
				((L2SiegeSummonInstance) character).unSummon(((L2SiegeSummonInstance) character).getOwner());
			}

		}
	}
}


/**
 * Sends a message to all players in this zone
 * @param message
 */
public void announceToPlayers(String message)
{
	for (L2Character temp : _characterList.values())
	{
		if (temp instanceof L2PcInstance)
			((L2PcInstance) temp).sendMessage(message);
	}
}

/**
 * Returns all players within this zone
 * @return
 */
public FastList<L2PcInstance> getAllPlayers()
{
	FastList<L2PcInstance> players = new FastList<L2PcInstance>();

	for (L2Character temp : _characterList.values())
	{
		if (temp instanceof L2PcInstance)
			players.add((L2PcInstance) temp);
	}

	return players;
}

public int getSiegeObjectId()
{
	return _siegableId;
}

public boolean isActive()
{
	return _isActiveSiege;
}

public void setIsActive(boolean val)
{
	_isActiveSiege = val;
}

public void setSiegeInstance(Siegable siege)
{
	_siege = siege;
}

/**
 * Removes all foreigners from the zone
 * @param owningClan
 */
public void banishForeigners(L2Clan owningClan)
{
	for (L2Character temp : _characterList.values())
	{
		if (!(temp instanceof L2PcInstance))
			continue;
		if (((L2PcInstance) temp).getClan() == owningClan || ((L2PcInstance) temp).isGM())
			continue;

		((L2PcInstance) temp).teleToLocation(MapRegionTable.TeleportWhereType.Town);
	}
}
}

 

P.S. Boorinio thanks for all the help that days.

 

 

Olokliro to error:

 

2q0vrzo.png

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Posted

+1 karma for boorinio

 

Ine trela active kai asxolite me ola ta java side errors.

(Exei voithisei ke emena se polla errors+pollous allous.)

 

Some1 Lock it.

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Posted

+1 karma for boorinio

 

Ine trela active kai asxolite me ola ta java side errors.

(Exei voithisei ke emena se polla errors+pollous allous.)

 

Some1 Lock it.

 

Locked.

Guest
This topic is now closed to further replies.
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