Jump to content

Recommended Posts

Posted

‘™ 05/01/2013

04:13 ££

ERROR 1406 (22001) at line 3618: Data too long for column 'item_type' at row 569

 

any ideas?

just increase the length of column item_type in mysql

 

Posted

yes Boorinio i just updated svn and compiled and all ok but look what it says in version... L2jHellasC is old lol

 

L2jHellas Project details:

version = svn: E155036: Working copy 'C:\Packs\L2Jhellas\L2jHellasC' is too old (format 10, created by Subversion 1.6)

builddate = 06/01/2013 18:10

Forum = http://l2jhellas.eu/

Svn = https://subversion.assembla.com/svn/l2hellas/trunk/

Timeline = https://www.assembla.com/code/l2hellas/subversion/changesets

 

Posted

yes Boorinio i just updated svn and compiled and all ok but look what it says in version... L2jHellasC is old lol

 

L2jHellas Project details:

version = svn: E155036: Working copy 'C:\Packs\L2Jhellas\L2jHellasC' is too old (format 10, created by Subversion 1.6)

builddate = 06/01/2013 18:10

Forum = http://l2jhellas.eu/

Svn = https://subversion.assembla.com/svn/l2hellas/trunk/

Timeline = https://www.assembla.com/code/l2hellas/subversion/changesets

 

Don't bother by it it doesn't affect the gameserver it is our issue ;)

Posted

eeeeh one npc has wrong.. i spawned 70009 the npc with raid boss info and say stats for Grandboss 29045 not found

and also a feature with command or with npc register for each castle we want would be cool :D

Posted

eeeeh one npc has wrong.. i spawned 70009 the npc with raid boss info and say stats for Grandboss 29045 not found

and also a feature with command or with npc register for each castle we want would be cool :D

The ids of the npc are in custom_npcs As for the second one it is easy anyway for any problems of the pack better post in forum!

Guest
This topic is now closed to further replies.



  • Posts

    • Very nice attempt and good luck with your sales.   Don't let the voices in this topic discourage you. Most of those people are just flexing. So if Celestine decides to write a bootkit or hook system calls or whatever and false-feed your anti-cheat fake info just because it sits in user mode just to go play in a private server with 100 people, I'll tell you one thing:   Who the fuck cares ... 😛   The average player won't / can't make these things, the big players like adrenaline won't bother (yet) (they don't have signed drivers do they ? They also run in user mode I believe). And even if they somehow manage to do so, there's a minority of players who would trust putting this thing on their pc. I wouldn't let anyone tamper with my kernel mode even if he had a signed certificate from Microsoft.    Also, in a scene where collusion has been brought out between bot makers and cheat guards, having many options is a blessing regardless of their strength. It makes colusion, conflict of interest and cartel more difficult, it drains from cheating software creators more resources to focus on more cheat guards, and it gives server owners plurality.    This arms race is a numbers game, you stop 90% of the cheaters you add value to all of us.    A couple of senior devs flexing their powers in a forum are not a concern.   If i'd ever make a server, I would definitelly buy from you, not because you have the best anti-cheat, but because you are not well known yet to be the focus of counter measures.     
    • TILL OPENING LEFT LESS THAN - 2 DAYS ! GRAND OPENING FROM - 10/07/2026, FRIDAY, 20:00 +3 GMT !
    • Add me on discord, lets talk   Discord: splicho
    • Add more information about your project, client, rates etc, this can help you find a developer more easily on your needs!
    • Hey guys! I am working on a new l2 private server and lookin for any developers who may be interested in helping me get it up n running. It would require a ton of work at the beginning, but once I am able to handle things on my own, I can do a lot of the work too. I just need someone who is tech savy to help me get things setup, make serious edits, and help me get this project going.   So far I have the project running on Java through eclipse. I have the server up locally, and pushing to GitHub. I just need help with managing edits to quests, skills, and other random functions to get me rolling.   Please reach out if you are interested!   Some current content I am working on: - Class skill edits - NPC skills, stats, and placements - Quest icons for turn in, completion, pick up etc - Quest logic (i.e. kill x mobs, turn in y amount, trigger a mini solo or mini group boss fights) I can handle the quest texts and story - Ability to more quickly upload changes to inventory, crafting, NPC stats/drops, etc... and gear setup. I would like to quickly add new recipes to shops or mob drops so players can start crafting it themselves
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..