Jump to content

Recommended Posts

Posted

έλα ρε μαλάκα, σοβαρέψου...τι ovenuc? πως μπορείς και τον αναφέρεις ενώ σε περιμένει χειμωνιάτικα 3 το βράδυ όπου να ναι;

 

 

nai egw imouna kalamata sto tzaki kai araza me ena garo, kai o vlakas etrexe stin a9ina mestin pagonia, meta vgenei kai apo panw o ka9isterimenos anti na to voulwsei

Posted

Τι με phising ρε καραγκιόζη ψεύτη γαμώ τη μάνα σου; Επειδή είχα το ίδιο pass και στον πουτσοserver σου αποτυχημένε από κει το βρήκες γαμώ το σπιτάκι σου και κόψε τις μαλακίες.

ε εσυ φταις λελ βασικα πραγματα

Posted

Ε είναι dead και εγώ αυτό λέω, ο devon δίνει ζωή με το τρόπο του αφήστε τον ελεύθερο!

 

ΛΕΥΤΕΡΙΑ ΣΤΟΝ ΣΥΝΤΡΟΦΟ DEVON!

ΤΟΝ ΚΡΑΖΩ ΚΑΙ ΔΕΝ ΑΠΑΝΤΑΕΙ ΑΝΑΛΟΓΩΣ, ΚΑΤΙ ΣΥΜΒΑΙΝΕΙ.....

Guest Elfocrash
Posted

O xDem den grafei pia se Java. Thn exei termatisei.

Posted

ε εσυ φταις λελ βασικα πραγματα

Ε εντάξει το πα ότι είναι μαλακία μου γιατί αυτό το pass δε το χα πουθενά άλλου πέρα από το mxc.

Posted

ΤΟΝ ΚΡΑΖΩ ΚΑΙ ΔΕΝ ΑΠΑΝΤΑΕΙ ΑΝΑΛΟΓΩΣ, ΚΑΤΙ ΣΥΜΒΑΙΝΕΙ.....

ΘΕΛΕΙ ΝΑ ΔΕΙΞΕΙ ΚΑΛΟ ΧΑΡΑΚΤΗΡΑ ΣΤΟΝ ΜΑΞΤΟΡΑ ΓΙΑ ΝΑ ΜΗ ΤΡΩΕΙ BAN!

Posted (edited)

Re malaka mou, tha sou po kai mia filiki sumvouli parolo pou den se theoro katholou filo mou... Pros to paron, den eisai arxigos (arxo + ago) aplos paratheteis diaforous sustimikous kanones (pou oute kan evgales esu) gia na dikaiologiseis tin exthra sou apenanti mou... Exeis autoprosdioristei? NEIN. Exeis filosofisei, esto kai xoris gnosi? NEIN. Exeis asxolithei me to kata poso auta pou grafo einai sosta, ektos ton uvreon? NEIN. Epomenos me poio dikaioma krineis auta pou grafo? Epeidi se plironoun kati koroida gia na xeis ena forum pou sto kato kato i parousia mou se auto ofelei kai emena kai esas?

Edited by Sigil
Posted

Ε εντάξει το πα ότι είναι μαλακία μου γιατί αυτό το pass δε το χα πουθενά άλλου πέρα από το mxc.

 

kai sou lew re vlaka ta pw me md5 den ginonte decrypt, den iparxei key, ektos an einai kana 123321

 

esy ixes raindrops7, pou einai adinaton na vre9ei tixea

Posted

Ε εντάξει το πα ότι είναι μαλακία μου γιατί αυτό το pass δε το χα πουθενά άλλου πέρα από το mxc.

εγω εχω παντου το ιδιο pass

εκτος απο το mxc

ξερω απο που να φυλασσομαι

Posted

se stoxopoiw giati aftes pou esi les leksiplasies kai dimiourgies, den ksereis mallon ti simenoun. pigene px na miliseis etsi se kapoion eksw na doume pos tha antidrasei... pes tou min pareksigas kanw leksiplasies. 

Από τη στιγμή που εσύ ο ίδιος επέτρεψες στο spam τις βρισιές είναι μέγα λάθος να στοχοποιείς άτομα επειδή βρίζουν. Αυτές οι ηλίθιες πράξεις σε έκαναν να απαγορεύσεις το spam για τα members με <200 post. Αν θυμάμαι καλά, όταν σε ρώτησα γιατί, μου απάντησες "για να μη βλέπει ο νέος κόσμος τα χάλια τους και φεύγει". Επέτρεψες να γίνει μπουρδέλο το μόνο active board που σου είχε απομείνει ανί να το κάνεις εκκλησία, με συγχωρείς αλλά λούσου τα τώρα.

Guest Elfocrash
Posted

kai sou lew re vlaka ta pw me md5 den ginonte decrypt, den iparxei key, ektos an einai kana 123321

 

esy ixes raindrops7, pou einai adinaton na vre9ei tixea

uparxei db me wordlist alla kati diko sou unique oxi den ginete decrypt.

Parola auta pass opws test h 1234 klp uparxoun sthn md5 db.

Posted

kai sou lew re vlaka ta pw me md5 den ginonte decrypt, den iparxei key, ektos an einai kana 123321

 

esy ixes raindrops7, pou einai adinaton na vre9ei tixea

Ναι και την πάτησα με phising... Ό,τι πεις πάντως με phising mail με βρήκε το παιδί παιδιά πείτε του ναι να χαρεί.

Guest
This topic is now closed to further replies.



  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock