Jump to content

Recommended Posts

Posted

Just requested by sexomaniakos.

Coded very fast , in 5 minutes, didn't tested.

 

For ex:

I see a player that I think he is farming with bot , i press .report targeting him.

A window appears to him with a random code ( 4 - 9 characters ) and he must add it in a field. He has 20 seconds , or else he gets jail for 15 minutes as a BOT.For sure it needs some limits , but i didn't have time now. If you want to edit it pm me.

 

 

### Eclipse Workspace Patch 1.0
#P L2jFrozen_GameServer
Index: head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/ReportPlayer.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/ReportPlayer.java	(revision 0)
+++ head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/ReportPlayer.java	(revision 0)
@@ -0,0 +1,115 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package com.l2jfrozen.gameserver.handler.voicedcommandhandlers;
+
+import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
+import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
+import com.l2jfrozen.util.random.Rnd;
+
+/**
+ * 
+ * 
+ * @author Rizlaaa
+ */
+public class ReportPlayer implements IVoicedCommandHandler
+{
+
+	private final String[] REPORT_COMMAND = {"report"};
+	
+	class BotCheck implements Runnable
+	{
+		L2PcInstance player;
+		
+		private BotCheck(L2PcInstance character)
+		{
+			player = character;
+		}
+		
+		@Override
+		public void run()
+		{
+			if(player.isBot())
+			{
+				player.setPunishLevel(L2PcInstance.PunishLevel.JAIL, 15);
+				player.sendMessage("You are in jail now.");
+			}
+		}
+		
+	}
+
+	@Override
+	public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
+	{
+		if(command.equalsIgnoreCase("report"))
+		{
+			if(activeChar==null) return false;
+			
+			L2PcInstance playerTarget = (L2PcInstance) activeChar.getTarget();
+			
+			if(playerTarget == null)
+			{
+				activeChar.sendMessage("Your target is incorrect.");
+				return false;
+			}
+			
+			if(playerTarget.isBot())
+			{
+				activeChar.sendMessage("This player has been already requested for botting");
+				return false;
+			}
+			
+			String password = getPass(Rnd.get(4, 9));
+			
+			NpcHtmlMessage html = new NpcHtmlMessage(0);
+			html.setFile("data/html/report.htm");
+			html.replace("%code", password);
+			playerTarget.sendPacket(html);
+			playerTarget.setBot(true);
+			playerTarget.code = password;
+			
+			//schedule the check after 20 seconds
+			ThreadPoolManager.getInstance().scheduleGeneral(new BotCheck(playerTarget), 2000);
+			
+		}
+		
+		return true;
+	}
+	
+	private String getPass(int size)
+	{
+		String abc = "qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM1234567890";
+		
+		StringBuilder stringBuilder = new StringBuilder(size);
+		
+		for(int j=0;j<size;j++)
+		  stringBuilder.append(abc.charAt(Rnd.get(abc.length())));
+		
+		return stringBuilder.toString();
+	}
+
+	
+	@Override
+	public String[] getVoicedCommandList()
+	{
+		return REPORT_COMMAND;
+	}
+
+}

Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java	(revision 18)
+++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java	(working copy)
@@ -143,6 +143,25 @@
				activeChar.teleToLocation(82904, 148620, -3469);
				return;
			}
+			else if(_command.startsWith("report"))
+			{
+				String sub = _command.substring(6);
+				StringTokenizer st = new StringTokenizer(sub);
+				String code = "";
+				if(st.hasMoreTokens())
+					code = st.nextToken();
+				
+				if(code == activeChar.code)
+				{
+					activeChar.sendMessage("You are now safe.");
+					activeChar.setBot(false);
+				}
+				else
+				{
+					activeChar.sendMessage("Incorrect password");
+				}
+				
+			}
			else if (_command.startsWith("teleport_aden"))
			{
				activeChar.teleToLocation(147457, 27152, -225);
Index: head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java	(revision 24)
+++ head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -1037,6 +1037,8 @@
	/** The _noble. */
	private boolean _noble = false;

+	private boolean botCheck = false;
+	
	private boolean _daytop = false;
	private int _daykills = 0;

@@ -1045,6 +1047,8 @@

	/** The _donator. */
	private boolean _donator = false;
+	
+	public String code = "";

	/** The L2FolkInstance corresponding to the last Folk wich one the player talked. */
	private L2FolkInstance _lastFolkNpc = null;
@@ -12895,6 +12899,16 @@
	{
		return _inventoryDisable;
	}
+	
+	public boolean isBot()
+	{
+		return botCheck;
+	}
+	
+	public void setBot(boolean bot)
+	{
+		botCheck = bot;
+	}

	/**
	 * The Class InventoryEnable.

 

### Eclipse Workspace Patch 1.0
#P L2jFrozen_DataPack
Index: data/html/report.htm
===================================================================
--- data/html/report.htm	(revision 0)
+++ data/html/report.htm	(revision 0)
@@ -0,0 +1,15 @@
+<html>
+<body>
+
+Player %p reports you for botting.
+
+<br>
+
+Enter the code:  %code to avoid jail<br>
+
+<edit var="code" height=20 width=20>
+
+<button value="Save me" action="bypass -h report $code height=20 width=15>
+
+</body>
+</html>
\ No newline at end of file

Posted

i am going to Test it now

 

Ty alot i will feedback Tomorow  Becaouse i use Epilogue and i have some errors on adupt so i will do it tomorow

 

Edited: Feedback tomorow

Posted

Just requested by sexomaniakos.

Coded very fast , in 5 minutes, didn't tested.

 

For ex:

I see a player that I think he is farming with bot , i press .report targeting him.

A window appears to him with a random code ( 4 - 9 characters ) and he must add it in a field. He has 20 seconds , or else he gets jail for 15 minutes as a BOT.For sure it needs some limits , but i didn't have time now. If you want to edit it pm me.

 

 

### Eclipse Workspace Patch 1.0
#P L2jFrozen_GameServer
Index: head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/ReportPlayer.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/ReportPlayer.java	(revision 0)
+++ head-src/com/l2jfrozen/gameserver/handler/voicedcommandhandlers/ReportPlayer.java	(revision 0)
@@ -0,0 +1,115 @@
+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ * 02111-1307, USA.
+ *
+ * http://www.gnu.org/copyleft/gpl.html
+ */
+package com.l2jfrozen.gameserver.handler.voicedcommandhandlers;
+
+import com.l2jfrozen.gameserver.handler.IVoicedCommandHandler;
+import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
+import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
+import com.l2jfrozen.util.random.Rnd;
+
+/**
+ * 
+ * 
+ * @author Rizlaaa
+ */
+public class ReportPlayer implements IVoicedCommandHandler
+{
+
+	private final String[] REPORT_COMMAND = {"report"};
+	
+	class BotCheck implements Runnable
+	{
+		L2PcInstance player;
+		
+		private BotCheck(L2PcInstance character)
+		{
+			player = character;
+		}
+		
+		@Override
+		public void run()
+		{
+			if(player.isBot())
+			{
+				player.setPunishLevel(L2PcInstance.PunishLevel.JAIL, 15);
+				player.sendMessage("You are in jail now.");
+			}
+		}
+		
+	}
+
+	@Override
+	public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
+	{
+		if(command.equalsIgnoreCase("report"))
+		{
+			if(activeChar==null) return false;
+			
+			L2PcInstance playerTarget = (L2PcInstance) activeChar.getTarget();
+			
+			if(playerTarget == null)
+			{
+				activeChar.sendMessage("Your target is incorrect.");
+				return false;
+			}
+			
+			if(playerTarget.isBot())
+			{
+				activeChar.sendMessage("This player has been already requested for botting");
+				return false;
+			}
+			
+			String password = getPass(Rnd.get(4, 9));
+			
+			NpcHtmlMessage html = new NpcHtmlMessage(0);
+			html.setFile("data/html/report.htm");
+			html.replace("%code", password);
+			playerTarget.sendPacket(html);
+			playerTarget.setBot(true);
+			playerTarget.code = password;
+			
+			//schedule the check after 20 seconds
+			ThreadPoolManager.getInstance().scheduleGeneral(new BotCheck(playerTarget), 2000);
+			
+		}
+		
+		return true;
+	}
+	
+	private String getPass(int size)
+	{
+		String abc = "qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM1234567890";
+		
+		StringBuilder stringBuilder = new StringBuilder(size);
+		
+		for(int j=0;j<size;j++)
+		  stringBuilder.append(abc.charAt(Rnd.get(abc.length())));
+		
+		return stringBuilder.toString();
+	}
+
+	
+	@Override
+	public String[] getVoicedCommandList()
+	{
+		return REPORT_COMMAND;
+	}
+
+}

Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java	(revision 18)
+++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBypassToServer.java	(working copy)
@@ -143,6 +143,25 @@
				activeChar.teleToLocation(82904, 148620, -3469);
				return;
			}
+			else if(_command.startsWith("report"))
+			{
+				String sub = _command.substring(6);
+				StringTokenizer st = new StringTokenizer(sub);
+				String code = "";
+				if(st.hasMoreTokens())
+					code = st.nextToken();
+				
+				if(code == activeChar.code)
+				{
+					activeChar.sendMessage("You are now safe.");
+					activeChar.setBot(false);
+				}
+				else
+				{
+					activeChar.sendMessage("Incorrect password");
+				}
+				
+			}
			else if (_command.startsWith("teleport_aden"))
			{
				activeChar.teleToLocation(147457, 27152, -225);
Index: head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java
===================================================================
--- head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java	(revision 24)
+++ head-src/com/l2jfrozen/gameserver/model/actor/instance/L2PcInstance.java	(working copy)
@@ -1037,6 +1037,8 @@
	/** The _noble. */
	private boolean _noble = false;

+	private boolean botCheck = false;
+	
	private boolean _daytop = false;
	private int _daykills = 0;

@@ -1045,6 +1047,8 @@

	/** The _donator. */
	private boolean _donator = false;
+	
+	public String code = "";

	/** The L2FolkInstance corresponding to the last Folk wich one the player talked. */
	private L2FolkInstance _lastFolkNpc = null;
@@ -12895,6 +12899,16 @@
	{
		return _inventoryDisable;
	}
+	
+	public boolean isBot()
+	{
+		return botCheck;
+	}
+	
+	public void setBot(boolean bot)
+	{
+		botCheck = bot;
+	}

	/**
	 * The Class InventoryEnable.

 

### Eclipse Workspace Patch 1.0
#P L2jFrozen_DataPack
Index: data/html/report.htm
===================================================================
--- data/html/report.htm	(revision 0)
+++ data/html/report.htm	(revision 0)
@@ -0,0 +1,15 @@
+<html>
+<body>
+
+Player %p reports you for botting.
+
+<br>
+
+Enter the code:  %code to avoid jail<br>
+
+<edit var="code" height=20 width=20>
+
+<button value="Save me" action="bypass -h report $code height=20 width=15>
+
+</body>
+</html>
\ No newline at end of file

add the limits because the code sux hard with out limits...  make a list and if the player asnwer right add him for "x" minutes and then remove him to avoid the spam target. imagine that if any noob will spam ".report" every "x" mins on a player... :)

 

ps:i am not talking about flood protectors...

Posted

add the limits because the code sux hard with out limits...  make a list and if the player asnwer right add him for "x" minutes and then remove him to avoid the spam target. imagine that if any noob will spam ".report" every "x" mins on a player... :)

 

ps:i am not talking about flood protectors...

I said it , who ever wants add limits. I just created it for sexomaniakos as he requested it.

Posted

i have a problem here html.setFile("data/html/report.htm");

html.setFile is diferent ton Epilgoue Client but i dont know how any help?

 

Edit: i tryed this now html.setFile(target,"data/html/report.htm"); i will tell you if works in 3 minutes

sry i am New on Coding and i lern to adapt atm :)

Posted

Sry for Double i can t modify the previews.

 

So i have problem it dont apears me the window for the Code .

When i pres .report i get Jailed 15 minits

i cant adupt this tine for Epilgoue html.setFile("data/html/report.htm");

Posted
i have a problem here html.setFile("data/html/report.htm");

html.setFile is diferent ton Epilgoue Client but i dont know how any help?

 

Edit: i tryed this now html.setFile(target,"data/html/report.htm"); i will tell you if works in 3 minutes

sry i am New on Coding and i lern to adapt atm

 

replace this:

html.setFile("data/html/report.htm");

 

with this:

html.setFile(activeChar.getHtmlPrefix(), "data/html/report.htm");

Posted

So everything went Good Just 1 problem

Every time that i config the password it says its wrong  and i get Jailed.

Every time and u use the right password any help?

Posted

Usefull code , I will test it when i will have some time.

Nice share keep sharing :).

Tell us when you test it. Becaouse i have error. When i report every password i use it says that its incorect

When you test it pls Chek

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Hello everyone, Lineage II clan MightyTeam is reopening recruitment and looking for ambitious, active players who want to compete seriously and grow together. We are building a disciplined and organized environment focused on teamwork, strategy, and long-term success. What we offer: Strong and experienced leadership, Fair and respectful treatment for every member, Organized clan structure and tactical gameplay, Competitive mentality with clear goals, Stable and drama-free environment, What we expect: Activity and willingness to improve, Teamplay and communication, Respect toward clan members, Motivation to compete and dominate, No politics. No toxicity. Only focused players with the right mentality.   If you are interested in joining MightyTeam, contact on Discord: tzelal.  <-- there is a dot  or Telegram tz3gg. 
    • Lol thanks no l better get Acis /Lucera/Mobius and will squeeze more profit that your crazy ass price files for fucks know what. Even Reborn was smart enough use Acis after Lucera to squeeze shit a lot of money 😁 Fucking hell 15 grants lol 😂 
    • It seems the SkyLord is simply not familiar with what l2-scripts and Bonux represents today. His opinion is likely based on our older materials — which is understandable. We haven't been standing still. Over the years, the studio has moved to a fundamentally different level of development. Our early builds are still available on the legacy site at very accessible prices — and they remain entirely viable for launching a project. As practice shows, solid servers can still be built on them, albeit with greater effort. As for the market — Classic, Essence, and Main have long been running on l2-scripts engines, and the majority of successful servers have, at one stage or another, used our source code as their foundation. This isn't self-promotion — it's the history of the industry. Today, for established projects with a reputation, we offer a different format: private partnership with individual terms tailored to your business goals. If you're interested in long-term collaboration — we're open to the conversation. We have solutions for every level — from newcomers to top-tier projects. Feel free to reach out, and we'll be happy to discuss.
    • implemented Black Market NPC that can copy and make discount on desired multisells , spawns despawns and fully configurable with schedule and random timer   implemented Dungeon Finder , fully configurable for custom dungeons and can be accessed from 2-9 party size. Your choice! 
    • https://en.l2oops.com/chronicle/lineage-2-essence   almost all the servers on here are using l2scripts or bonux files..
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..