kamilosxd678 Posted April 9, 2008 Posted April 9, 2008 Very nice :P But don't very useful ;/ Its just for fun
divine1 Posted April 11, 2008 Posted April 11, 2008 Nice, would be even better if different colours had various stats.
fdLP. Posted April 11, 2008 Author Posted April 11, 2008 is for ct1? Haven't tested yet ! Try it .... i think its combatible with Interlude
VeneZuela Posted April 14, 2008 Posted April 14, 2008 Great Share..! But I don't know How Implemment it in my server.. Because.. The files.txt that you have inside.. I don't know how work on it
CriticalError Posted April 14, 2008 Posted April 14, 2008 Great Share..! But I don't know How Implemment it in my server.. Because.. The files.txt that you have inside.. I don't know how work on it LOL u need copye this lines .txt in ur files when u open L2 FILE EDIT save and encrypt and enjoy is easy nothing more
VeneZuela Posted April 14, 2008 Posted April 14, 2008 LOL u need copye this lines .txt in ur files when u open L2 FILE EDIT save and encrypt and enjoy is easy nothing more But that lines are so many different to the other that I have been see =( item_begin object_id=8257 object_name=[] body_part={onepiece} drop_type=0 drop_anim_type=3 drop_radius=4 drop_height=3 drop_mesh={[dropitems.drop_MFighter_m011_t89_u_m00]} drop_texture={[tonyarmors.mfighter_u_lila]} icon={[tony.armordraco_ul_lila]} mfighter_mesh={[Fighter.MFighter_m011_u];[Fighter.MFighter_m011_l]} mfighter_texture={[tonyarmors.mfighter_u_lila];[tonyarmors.MFighter_l_lila]} ffighter_mesh={[Fighter.FFighter_m011_u];[Fighter.FFighter_m011_l]} ffighter_texture={[tonyarmors.FFighter_u_lila];[tonyarmors.FFighter_l_lila]} mmagic_mesh={[Magic.MMagic_m011_u];[Magic.MMagic_m011_l]} mmagic_texture={[tonyarmors.MMagic_u_lila];[tonyarmors.MMagic_l_lila]} fmagic_mesh={[Magic.FMagic_m011_u];[Magic.FMagic_m011_l]} fmagic_texture={[tonyarmors.FMagic_u_lila];[tonyarmors.FMagic_l_lila]} melf_mesh={[Elf.MElf_m008_u];[Elf.MElf_m007_l]} melf_texture={[tonyarmors.MElf_u_lila];[tonyarmors.MElf_l_lila]} felf_mesh={[Elf.FElf_m008_u];[Elf.FElf_m004_l]} felf_texture={[tonyarmors.felf_u_lila];[tonyarmors.felf_l_lila]} mdarkelf_mesh={[DarkElf.MDarkElf_m001_u];[DarkElf.MDarkElf_m007_l]} mdarkelf_texture={[tonyarmors.MDarkElf_u_lila];[tonyarmors.MDarkElf_l_lila]} fdarkelf_mesh={[DarkElf.FDarkElf_m007_u];[DarkElf.FDarkElf_m008_l]} fdarkelf_texture={[tonyarmors.FDelf_u_lila];[tonyarmors.FDelf_l_lila]} mdwarf_mesh={[Dwarf.MDwarf_m004_u];[Dwarf.MDwarf_m008_l]} mdwarf_texture={[tonyarmors.MDwarf_u_lila];[tonyarmors.MDwarf_l_lila]} fdwarf_mesh={[Dwarf.FDwarf_m004_u];[Dwarf.FDwarf_m008_l]} fdwarf_texture={[tonyarmors.fdwarf_u_lila];[tonyarmors.fdwarf_l_lila]} morc_mesh={[Orc.MOrc_m007_u];[Orc.MOrc_m006_l]} morc_texture={[tonyarmors.MOrc_u_lila];[tonyarmors.MOrc_l_lila]} forc_mesh={[Orc.FOrc_m007_u];[Orc.FOrc_m006_l]} forc_texture={[tonyarmors.FOrc_u_lila];[tonyarmors.FOrc_l_lila]} mshaman_mesh={[shaman.MShaman_m007_u];[shaman.MShaman_m007_l]} Could you give me that in *.dat? or Could you explain me how Implemment it or make a conversion to *.dat
CriticalError Posted April 14, 2008 Posted April 14, 2008 look man i don`t remember now but i believe u have lines for C4 & Interlude u can see differencia what is for C4 or for IL
VeneZuela Posted April 15, 2008 Posted April 15, 2008 I'm not a man, I'm a woman! Anyway if Anybody wanna help me.. I'll apreciate it =)
CriticalError Posted April 16, 2008 Posted April 16, 2008 ok women listen u never use L2 FILE EDIT? this share is for C5 so u need open ur armorgrp.dat with FILE EDIT and copy this lines in the end of the file ok now u need save & encrypt file codification "413" done //spanish ok mujer escucha tu nunca usaste L2 FILE EDIT? este archivo es para C5 entonces tu necesitas abrir tu archivo armorgrp.dat con FILE EDIT y copiar las lineas en el final del archivo ...ahora necesitas guardarlo vas a "SAVE & ENCRYPT" en codificacion "413" y listo
VeneZuela Posted April 18, 2008 Posted April 18, 2008 item_begin object_id=8257 object_name=[] body_part={onepiece} drop_type=0 drop_anim_type=3 drop_radius=4 drop_height=3 drop_mesh={[dropitems.drop_MFighter_m011_t89_u_m00]} drop_texture={[tonyarmors.mfighter_u_lila]} icon={[tony.armordraco_ul_lila]} mfighter_mesh={[Fighter.MFighter_m011_u];[Fighter.MFighter_m011_l]} mfighter_texture={[tonyarmors.mfighter_u_lila];[tonyarmors.MFighter_l_lila]} ffighter_mesh={[Fighter.FFighter_m011_u];[Fighter.FFighter_m011_l]} ffighter_texture={[tonyarmors.FFighter_u_lila];[tonyarmors.FFighter_l_lila]} mmagic_mesh={[Magic.MMagic_m011_u];[Magic.MMagic_m011_l]} mmagic_texture={[tonyarmors.MMagic_u_lila];[tonyarmors.MMagic_l_lila]} fmagic_mesh={[Magic.FMagic_m011_u];[Magic.FMagic_m011_l]} fmagic_texture={[tonyarmors.FMagic_u_lila];[tonyarmors.FMagic_l_lila]} melf_mesh={[Elf.MElf_m008_u];[Elf.MElf_m007_l]} melf_texture={[tonyarmors.MElf_u_lila];[tonyarmors.MElf_l_lila]} felf_mesh={[Elf.FElf_m008_u];[Elf.FElf_m004_l]} felf_texture={[tonyarmors.felf_u_lila];[tonyarmors.felf_l_lila]} mdarkelf_mesh={[DarkElf.MDarkElf_m001_u];[DarkElf.MDarkElf_m007_l]} mdarkelf_texture={[tonyarmors.MDarkElf_u_lila];[tonyarmors.MDarkElf_l_lila]} fdarkelf_mesh={[DarkElf.FDarkElf_m007_u];[DarkElf.FDarkElf_m008_l]} fdarkelf_texture={[tonyarmors.FDelf_u_lila];[tonyarmors.FDelf_l_lila]} mdwarf_mesh={[Dwarf.MDwarf_m004_u];[Dwarf.MDwarf_m008_l]} mdwarf_texture={[tonyarmors.MDwarf_u_lila];[tonyarmors.MDwarf_l_lila]} fdwarf_mesh={[Dwarf.FDwarf_m004_u];[Dwarf.FDwarf_m008_l]} fdwarf_texture={[tonyarmors.fdwarf_u_lila];[tonyarmors.fdwarf_l_lila]} morc_mesh={[Orc.MOrc_m007_u];[Orc.MOrc_m006_l]} morc_texture={[tonyarmors.MOrc_u_lila];[tonyarmors.MOrc_l_lila]} forc_mesh={[Orc.FOrc_m007_u];[Orc.FOrc_m006_l]} forc_texture={[tonyarmors.FOrc_u_lila];[tonyarmors.FOrc_l_lila]} mshaman_mesh={[shaman.MShaman_m007_u];[shaman.MShaman_m007_l]} mshaman_texture={[tonyarmors.MShaman_u_lila];[tonyarmors.MShaman_l_lila]} fshaman_mesh={[shaman.FShaman_m007_u];[shaman.FShaman_m007_l]} fshaman_texture={[tonyarmors.FShaman_u_lila];[tonyarmors.FShaman_l_lila]} npc_mesh={[none]} npc_texture={[none]} crystallizable=1 item_sound={[itemSound.shield_bone_1];[itemSound.armor_leather_2];[itemSound.armor_leather_3];[itemSound.armor_leather_8]} drop_sound=[itemSound.itemdrop_armor_leather] equip_sound=[itemSound.itemequip_armor_leather] attack_effect=[LineageEffect.p_u002_a] armor_type=light weight=4950 material_type=leather crystal_type=none avoid_modify=0 durability=100 physical_defense=300 magical_defense=0 mp_bonus=0 c3_attr1=0 c4_attr1=0 c4_attr2=0 c4_attr3=[tony.armordraco_u_lila] c4_attr4=[tony.armordraco_l_lila] c4_attr5=[none] c4_attr6=[none] c4_attr9=1 c4_attr10=5 item_end item_begin object_id=8258 object_name=[] body_part={gloves} drop_type=0 drop_anim_type=3 drop_radius=3 drop_height=2 drop_mesh={[dropitems.drop_MFighter_m011_t89_g_m00]} drop_texture={[tonyarmors.mfighter_g_lila]} icon={[tony.armordraco_g_lila]} mfighter_mesh={[Fighter.MFighter_m011_g]} mfighter_texture={[tonyarmors.mfighter_g_lila]} ffighter_mesh={[Fighter.FFighter_m011_g]} ffighter_texture={[tonyarmors.FFighter_g_lila]} mmagic_mesh={[Magic.MMagic_m011_g]} mmagic_texture={[tonyarmors.MMagic_g_lila]} fmagic_mesh={[Magic.FMagic_m011_g]} fmagic_texture={[tonyarmors.FMagic_g_lila]} melf_mesh={[Elf.MElf_m008_g]} melf_texture={[tonyarmors.MElf_g_lila]} felf_mesh={[Elf.FElf_m009_g]} felf_texture={[tonyarmors.felf_g_lila]} mdarkelf_mesh={[DarkElf.MDarkElf_m001_g]} mdarkelf_texture={[tonyarmors.MDarkElf_g_lila]} fdarkelf_mesh={[DarkElf.FDarkElf_m007_g]} fdarkelf_texture={[tonyarmors.FDelf_g_lila]} mdwarf_mesh={[Dwarf.MDwarf_m004_g]} mdwarf_texture={[tonyarmors.MDwarf_g_lila]} fdwarf_mesh={[Dwarf.FDwarf_m004_g]} fdwarf_texture={[tonyarmors.fdwarf_g_lila]} morc_mesh={[Orc.MOrc_m007_g]} morc_texture={[tonyarmors.MOrc_g_lila]} forc_mesh={[Orc.FOrc_m007_g]} forc_texture={[tonyarmors.FOrc_g_lila]} mshaman_mesh={[shaman.MShaman_m007_g]} mshaman_texture={[tonyarmors.MShaman_g_lila]} fshaman_mesh={[shaman.FShaman_m007_g]} fshaman_texture={[tonyarmors.FShaman_g_lila]} npc_mesh={[none]} npc_texture={[none]} crystallizable=1 ok women listen u never use L2 FILE EDIT? this share is for C5 so u need open ur armorgrp.dat with FILE EDIT and copy this lines in the end of the file ok now u need save & encrypt file codification "413" done I used L2 File_Edit so many times.. But, the filetype is SO different that I'm see everyday.. And If this is C5.. I open with File_Edit c5.. but DON'T WORKS.. Maybe I'm only have the error, or Maybe I don't know how to fix it to work whit this.. Anyway.. This is a FORUM where When somebody needs help MAYBE We Could help them, but for the best way, without arrogance, without egoism.. The whole world thinks to them way and Just one swallow not summer ago.. Thanks //spanish ok mujer escucha tu nunca usaste L2 FILE EDIT? este archivo es para C5 entonces tu necesitas abrir tu archivo armorgrp.dat con FILE EDIT y copiar las lineas en el final del archivo ...ahora necesitas guardarlo vas a "SAVE & ENCRYPT" en codificacion "413" y listo Si he usado en muchísimas oportunidades el File Edit, pero esta es completamente diferente a las versiones a las cuales estoy acostumbrada a ver.. Dices que es c5, igual traté de encriptarlo con c5, pero de igual forma no me funciona, o quizá soy yo quien no sabe cómo arreglarlo.. Sin embargo, esto es un foro donde, cuando alguien necesita ayuda QUIZÁ se puede ayudar y cuando se hace, de la mejor manera, sin arrogancia, sin egoísmo. Todo el mundo piensa de manera diferente, y pues.. una sola golondrina, no hace verano.. Gracias..
CriticalError Posted April 19, 2008 Posted April 19, 2008 well listen i never insult.. im not arrogant i just give how to follow steps nothing more and i test it in my serer alone and work fine but u need configure it manualy because this is or C5 and read more guides about it maybe u find what you are looking for...cya and good luck
Frank Posted April 19, 2008 Posted April 19, 2008 Nice vent00za i love the black one!! It is really wonderful!!
antikak Posted June 9, 2008 Posted June 9, 2008 huh nice work vent...i like it...the white draco bow *-*<3
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