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Posted

Opening Day (09/03/2011)

 

Lineage II Server Interlude

 

Dedicated Server Info:

- Process: Intel Xeon ™ Quad-Core

- Operating System: Windows Server 2008

- Ram: 8GB

- Traffic: Unlimited

- Life in United Kingdom

 

L2 Pride is a Lineage 2 server (using L2j) that is completely free to play and designed to maximize the enjoyment of PvP without needlessly leveling on monsters to get to the highest levels and then think about PvPing.

 

Server features:

 

-Customized Global Gatekeeper, item shop up to normal S grade, deluxe NPC Buffer (instant group buffs), and Luxury Trader.

-Custom 3 tiers of weapons and armor sets (including all Kamael armors (custom skill add on equip)and weapons) and C2 style god\'s blade, dragon\'s tooth and dual tears of a fallen angel (weapons that also add custom skills to your char when you equip them).

-5 new custom raidboss jewels.

-Customized 99 hair accessories that give a variety of bonuses.

-Customized Tattoos each giving a different bonus. (including one Relic tattoo).

-Balanced and painstakingly tweaked classes (yes, even that shilien elder and arcana lord is fun and useful to play).

-Many skills edited including 90% Interlude skills. About 95% Interlude skills work.

-Custom skills like new summons and raidboss skills. TK has a new pet. Many gimp classes get new skills to make them fun to play.

-For every 1000 PvPs you gain a custom skill, and your name color changes to a different color.

-Heroes gain an additional 9 custom skills.

-No Grade Penalty, free teleports, fast SOE. Start with D grade weapons/armors and in edited leveling zones.

-/unstuck is 8 seconds, no need to waste slow SOEs, and you can't spam quick healing pots or BSOEs to ruin the PvP.

-Most useless L2 stuff like summons requiring Crystals or buffs requiring Soul ores have been removed. All skills don\'t use mana except greater battle heal, and all items have 0 weight.

-Major Castle Sieges: Giran, Aden, Rune, Schuttgart, (every week). Possessing a castle gives the clan much more benefits than default L2. For example the Castle randomly generates items and necessary materials, and has special teleporters.

-Unique Clan-War system: Single-side declare war allows unhindered realistic PvPing. Gain reputation points through Clanwars to buy Clan skills.

-Carey balanced Olympiad environment - Debuffs applied to Oly overpowered classes and custom buffs applied to Oly weak classes. (Heroes set every 2 weeks) Unique weapons useable in Olympiad.

-Variable Enchant rates: A grade items have the highest enchant rate and can go up to +35. Normal S grade weapons can be enchanted to +25 at 85%, armors can be enchanted to +30. All custom items can be enchanted to +25 at about 80% chance.

-Edited Raidbosses gives players on this high rate challenges and rewards.

-12 subclasses per char, sub any char like overlords or warsmith or have 3 dagger subs.

-Auto TVT, CTF, DM, and VIP event systems giving good rewards.

-Goddard, Huntervillage and Gludin PVP zones. You also gain PvP points on arena-type grounds.

-Clan Tweaks for more usefulness of clans: Fighting between clan members will always be PvP (purple), even if you PK a clan member, and having a clan member kill you while you have karma will make you drop items.

-Customized dungeons: Cave of Trials and Pirate Island (pure combat zone).

-Cursed weapons Zariche and Akamanah add Void Flow and Void Burst attack skills.

-And of course, all the rest of the features of L2 work, such as Noblesses, Heros, Olympiad, Clan skills, Enchant Skills, clan halls, work 100%.

-Extra measures applied to rid of cheaters and exploiters.

-All the sh1t you disliked/hated in L2 - have been taken care of!

-And many many more -sided server changes on top of default to make this the best server!

-Rate and version: 4000x Interlude C6

 

Come try it, you won\'t be disappointed!

 

Server Info:

- Chronicle: Interlude

- Experience: x4000

- SP: x4000

- Adena: 9000

- NPC Buffer: All Villages

- Gatekeeper: All Villages

- All items are available without a donation.

- Subclass free

- Events every hour

- Olympic Hero Award

- Sieges

- Guaranteed fun!

 

All this and much more, come and refresh!

 

Official Website

Posted

cleaned and this is the last time.

and why you cleaned this ? shoot head? this is the true for the server! Admin ban donators,people for no reason! i messed with sissy girls

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  • Posts

    • Hi there, I am interested. How can I contact you?
    • Server Hardware Configuration:   Recommended Configuration: CPU i7 with 3.0GHz frequency, 6 cores or more, solid-state drive, 16GB RAM or more. Recommended to use Experience Mode for gaming with no less than 1000 FakePlayers on the server. For optimal gaming experience, FakePlayer levels in Immersive Mode need to be higher than the script requirements. Siege War: Clan members must be level 40 or above to run siege war scripts. Olympics: Must be level 76 or above to run Olympics scripts.   Game Mode Introduction:   Immersive Mode: FakePlayers start from level 1, simulating real player growth paths, suitable for nostalgic and new players. Experience Mode: FakePlayers are randomly assigned levels 1-85, with fixed levels, suitable for quick game experience or veteran players revisiting classics. Mode Switching Guide: Default setting is Experience Mode. 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Fixed TVT, GVG, Ctf, LastHero, team events conflicting with siege events and Olympics bugs Added robot chat interface (private chat only) Added Dwarf race summoning robot Golem (non-siege) Reconstructed FakePlayer resurrection logic Restored in-game item shop When team hunting BOSS, Priest classes only provide healing services, debuff usage probability increased Opened FakePlayer equipment enhancement custom permissions Added server FakePlayer clan quantity settings   Download   Note: This LineageII l2jserver is not fully English!!!  
    • Server Hardware Configuration:   Recommended Configuration: CPU i7 with 3.0GHz frequency, 6 cores or more, solid-state drive, 16GB RAM or more. Recommended to use Experience Mode for gaming with no less than 1000 FakePlayers on the server. For optimal gaming experience, FakePlayer levels in Immersive Mode need to be higher than the script requirements. Siege War: Clan members must be level 40 or above to run siege war scripts. Olympics: Must be level 76 or above to run Olympics scripts.   Game Mode Introduction:   Immersive Mode: FakePlayers start from level 1, simulating real player growth paths, suitable for nostalgic and new players. Experience Mode: FakePlayers are randomly assigned levels 1-85, with fixed levels, suitable for quick game experience or veteran players revisiting classics. Mode Switching Guide: Default setting is Experience Mode. To switch to Immersive Mode, edit the GameMode item in \gameserver\config\jf_config.properties file, changing the value from True to False.   Clan System Features:   FakePlayers automatically create and manage clans, supporting player declarations of war against them. Automatically identifies enemy clans and organizes teams for battle. Players can easily manage clan members through custom commands, including teaming, summoning, resting, and other functions.   Classes and Custom Commands:   Considering the single-player environment, some classes have been merged and optimized, such as Bard, Support, and Dwarf classes. FakePlayers automatically utilize fashion, vehicles, transformation, and bracelet systems to enhance game diversity. Provides rich custom commands such as .RandomTeam, .SummonTeammate, etc., enhancing interaction between players and FakePlayers.   Activity Participation:   FakePlayers can automatically join TVT battles, GVG competitions, CtF capture the flag, and other exciting activities, providing players with rich gaming experiences.   Siege War Instructions: In the GM menu, you can apply, withdraw, and teleport to castle-related maps.When it's not siege event time, you can manually start siege wars.   FakePlayer siege behavior is controlled by scripts. During sieges, you can form regular teams and alliance teams, but cannot form clan teams or use clan summoning commands.   Siege Time Settings:   Siege application deadline modified to 5 minutes before registration closes. Siege duration changed from 2 hours to 30 minutes. Next siege time after siege ends adjusted to once per week. After FakePlayers obtain castle ownership, they automatically announce the next siege time as the nearest Sunday around 8 PM. When real players obtain castles, they need to manually set the next siege time or use default time.   Siege War Process: FakePlayers automatically apply for sieges, automatically conduct siege activities every Sunday and obtain castle ownership.   When castle is initially owned by NPCs: When there's only 1 attacking clan, obtaining the castle seal ends the siege war. When there are 2 or more attacking parties, in the first attack, attacking clans automatically form temporary alliances, players won't be selected and won't attack alliance members. After one party successfully seals, enters castle ownership alternation phase. Temporary alliance dissolves, battlefield transforms to full attack state where both attackers and defenders can attack each other. When castle is initially owned by FakePlayer clans or real players: After obtaining castle seal, enters castle ownership alternation phase.   Olympics Competition Instructions: Default activity time is daily from 18:00 to 00:00 the next day. Can be activated through GM console outside time periods.Non-time period activation method: GM console > Olympics > Start Olympics   Players must be nobles in main class state to participate in Olympics. FakePlayers automatically obtain noble status when participating in Olympics. Recommended to enable script control, this setting allows FakePlayers to automatically register for Olympics to generate real FakePlayer Olympics data. Setting activation: jf_config.properties --> lines 314, 321, 328. After players register for classless, individual class, and unlimited team competitions, FakePlayers and FakePlayer teams will automatically be generated for companionship. Scoring rules are consistent with official servers. Olympics runs monthly cycles, with settlement days on the 1st and 15th of each month. At cycle end, FakePlayers automatically apply to become heroes, players need to manually perform hero certification to become heroes.   Update Notes:   Optimized team system, fixed abnormal teammate name issues. GM console element enhancement menu fully localized, more convenient operation. Game mode switching simplified, one-click switching between Immersive and Experience modes. Reduced FakePlayer server-wide chat frequency, creating a more harmonious gaming environment. FakePlayer AI logic fully upgraded, reducing lag phenomena and improving game fluidity. FakePlayer clan joining events optimized, manual clan invitation function fixed. Introduced FakePlayer 1V1 duel system, enhancing combat fun. Integrated simple auto-assist system, optimizing game experience. Activated automatic potion supply function, reducing player operation burden. Implemented alliance and federation construction between real players and FakePlayers. FakePlayers automatically join team waiting queues, enhancing social interaction. Added FakePlayer private shops, enriching the trading system. Bulletin board built-in auction house upgrade, FakePlayers sell high-level items, players can also list items, FakePlayers randomly purchase. Opened some advanced dungeons accessible to FakePlayers, including Purgatory Abyss series, Immortal/Destruction/Annihilation Seed dungeons and multiple classic maps. Added normal boss respawn time settings Fixed new character Chinese title garbled text Fixed character shop setup not leveling Fixed TVT activity score anomalies In Experience Mode, teaming with FakePlayers modified to: FakePlayers normally gain experience and level up Fixed bug where FakePlayer accessories couldn't be completely replaced in Immersive Mode Fixed some issues with wild FakePlayers not fighting back Fixed bug where FakePlayers could still attack normally when under fear or loss of control debuff states Added Divine Knight FakePlayer class summoning small undead bird skill Optimized Knight class third job skill usage Optimized FakePlayer Wizard class combat logic in Olympics events Fixed Hero "one sentence" function Fixed bug where units couldn't be assigned when inviting FakePlayers to join clan Fixed bug of attacking wild BOSS followers while AFK Fixed bug of FakePlayers attacking wild BOSS followers when not AFK Fixed VIP member system Optimized Knight team combat logic Corrected boss teleport point confusion FakePlayers can enter "4 Cups" dungeon without restrictions "4 Cups" series quest localization corrections FakePlayers can enter Small Baium dungeon without restrictions Fixed alliance channel teammate auto-leaving bug Fixed alliance channel summon attacking teammates bug Fixed alliance channel code recursive infinite loop bug under certain probability Added alliance channel FakePlayer death resurrection script Fixed bug where FakePlayers could only equip S80 equipment at maximum Added custom FakePlayer crafting workshop and private shop (MS system) - see detailed instructions Added FakePlayer generation speed and initial level settings for Experience and Immersive modes Optimized database connections, breaking through 3000 player limit Fixed bug of wild same-clan FakePlayers fighting each other Siege War (test) real player difficulty appropriately increased Added Arrogance, Forge, Monastery, Imperial Tomb, Dragon Valley, various tombs, temples and other FakePlayer leveling maps, thanks to: TaoXiaoSan Quest testing and htm localization corrections, thanks to: Floating Cloud To reduce server burden, temporarily disabled FakePlayer item pickup function (won't update data but still has pickup actions) Modified auction house listing item logic (whether to close this service?) Fixed TVT, GVG, Ctf, LastHero, team events conflicting with siege events and Olympics bugs Added robot chat interface (private chat only) Added Dwarf race summoning robot Golem (non-siege) Reconstructed FakePlayer resurrection logic Restored in-game item shop When team hunting BOSS, Priest classes only provide healing services, debuff usage probability increased Opened FakePlayer equipment enhancement custom permissions Added server FakePlayer clan quantity settings   Download   Note: This LineageII l2jserver is not fully English!!!
    • if you are sending him clients i have no words mate that means you know him.
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