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Posted

to bug afto doulevi exei gini paromio topic ligo palia lipon tora afto me to sps ligo malakia ftiaxnis ena necro 52 lvl pernis to death link kai arxizis na solaris ta koutia i kai spell howler

Posted

Kalo to bug kai ontos apodidi poli kala oso afora kai ta lefta kai ta Enchant Euxaristo :) alla egw pou eimai 69 lvl x2 server lete na kano dLvL sta 45 ?  ???  hehe plakitsa :P :P :P

Posted

Sinfwnw me tis parapanw apopseis an kai opos ipame DEN iparxei enchant bug (ektos pao kanadio gtp servers).Ola ta enchant einai apo tixi kai simfwnw me ton Th3oneGandalf

Posted

Sinfwnw me tis parapanw apopseis an kai opos ipame DEN iparxei enchant bug (ektos pao kanadio gtp servers).Ola ta enchant einai apo tixi kai simfwnw me ton Th3oneGandalf

Basika ayto den einai bug einai normal eksalou einai eidi normal ta drop rates megala apo ta box gia EW-A aplos mia kali stratigiki !

Posted

VcK dn einai hack...einai tip...trick peite to opws 8elete...

 

Pantws dn einai hack... ;)

 

Kalo Einai En Telei

Posted

ena bug gia sin poy ipirxe stin apo8iki enoo to dior8osane apoti ida ayto me to binteaki poy exi edo sto forum se kapioys server epiane tora tros ban ama to kanis.

  • 2 weeks later...
Posted

 

k omws... ston l2 refused ipirxe enchant bug...!

 

pos nomizeis oti olo m to clan eixe +25 kai +30 ??

 

apla itane poly K O U F O Bug.... dld itane entelos ksekarfoto... k omws itane paneykolo..!

 

thx gia pes gia to bug plz..

  • 4 weeks later...
Posted

re stefouli ti les. Gia pio bug milas sto refused.(den nomizo na ipirxe gt ama ipirxe 8a to eixa ma8ei ka8os pezo refused apo tote pou anoixe).To enchants einai apla tixi tpt allo  kai mono ta noobia pisteuoun se noobobugs gia paradigma skotono enan guard kai xono to weap mou kai to pao etsi +25.Ama 8es na mou peis kati kane reply here oi stile pm ston l2 refused ston CrusaderGR.

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  • Posts

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    • For others that would like to understand in more details:   The login server also uses a protocol (sent by the server to the client in the very first packet). For instance, the C4 client (the one I'm developing my emulator for) expects the protocol number `50721` (or `0xc621`) which works as follow (from what I've gathered): Preamble: L2 packets are divided into two parts: size and payload; As mentioned, every packet starts with two bytes containing the whole packet size (thus including those two bytes, e.g. a packet of size 15 will have the number `15` written onto its first two bytes and a following payload of 13 bytes); For login server, first byte of the payload is the opcode (game server must deal with variable-sized opcodes); Next bytes are the packet content; Before sending the packet, its buffer size (minus the initial two bytes) is padded to 8 bytes (required by upcoming Blowfish encoding); A checksum of the packet is appended at the end, then the payload is again padded to 8 bytes; If the opcode is not `0` (also written as `0x00`), then the payload is encoded by Blowfish; Packet is sent over the network. You can have a look at my implementation (in C++) here (do note I'm assuming little-endian).   In this protocol, the auth packet (`0x00`) sent back by the client is RSA encrypted using the RSA modulus sent in the first server packet, inserted right after the protocol number.  
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