When I can understand both are related to time, values are 10min and 30min, and both values are surely linked, I don't understand the link, or even the existence of such values.
I fixed same problem a while ago... look for an item which does not cause the character to stop walking/running when used and check its skill xml attributes, I think it's most likely the "operate_type" or the "next_action" attributes. First test different "operate_type" parameters.
Question
Tryskell
Howdy, I would like someone explain me what are exactly "restart_time" and "restart_allowed_time". Here is a code template of what I talk :
area_begin name=[fire_no_restart2] map_no = {25;14} type=no_restart restart_time=1800 restart_allowed_time=10min range...When I can understand both are related to time, values are 10min and 30min, and both values are surely linked, I don't understand the link, or even the existence of such values.
Ty to any help,
Tk.
5 answers to this question
Recommended Posts