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LABEL(IT)

Set(FIGHTSTOP)

Set(L2Walker,Disable)

PosOutRange(176682,-75360,-2732,200) // UPDATE 1 to prevent stucking in wall(are we at Fighting point?)

{

MOVETO(176682,-75360,-2732)//if not then goto Fighting point

}// UPDATE 1

MOVETO(177557,-75343,-2732)//first room can be changed for use in cata also, but check it in IT to understand how it works

UseSkill(Provoke[iD=286],Self,Self)

MOVETO(176682,-75360,-2732)//Fighting point

DELAY(2000)

Call(dofight)

PosOutRange(176682,-75360,-2732,200) // UPDATE 1 to prevent stucking in wall(are we at Fighting point?)

{

MOVETO(176682,-75360,-2732)//if not then goto Fighting point

}// UPDATE 1

MOVETO(175505,-75356,-2732)//second room

UseSkill(Provoke[iD=286],Self,Self)

MOVETO(176682,-75360,-2732)//fighting point

DELAY(2000)//wait until the mobs will reach you

Call(dofight)

JMP(IT)

 

LABEL(dofight)

Set(FIGHTSTART)

Set(L2Walker,Enable)

DELAY(10000)

CharStatus(MP,<,70%)//classical mana script for instant mana pots

{

USEITEM(Mana Potion[iD=728])

}

Set(FIGHTSTOP)// check if there is a mob hitting the warlord

Set(L2Walker,Disable)

DELAY(3000)//we stop fight for 3 sec to recieve some dmg

CharStatus(HP,<,100)

{

JMP(dofight)//there is a mob, need to fight more

}

Return()// there is no mob,we can continue

 

 

 

Script is working in Imperial Tomb, you have to start it between first 2 rooms (with big scorpions)

Needs a basic setup of walker, fight area 350 points, healpots and melee settings

 

 

easy farming/leveling script for warlords

 

UPDATE:small position check to prevent stucking in wall

 

UPDATE2:i removed script tags to prevent the 200 post sht

 

  • 5 months later...
Posted

Al u do is just adjust settings, pathing and policy. Huh it's so simple!

My problem is that I don't know a lot about using L2Walker.

Tell me what I have to do/write at Setting/Pathing/Policy.

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