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Trance

Global Moderator
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Everything posted by Trance

  1. hahahahah
  2. X_o
  3. Raule, care mai e de incredere (inafara de Psomas) pentru paysafe to paypal?
  4. Ceva de genu.
  5. Usor. :happyforever:
  6. Yeah, it's useless on IL :)
  7. Al'right, anyways I tested it on Interlude.
  8. :y u no?: Asta e bautura ma? bea pana nu mai esti constient.
  9. :happyforever:
  10. Your sentence structures are at the very least better than 101% of most native english speakers.
  11. He wanna say "Attention whore". Haha.
  12. Read it :troll: Whatever, have a good day/night. :alone:
  13. I told you what's wrong but you're too proud(stupid) to admit it. :happyforever:
  14. :happyforever:
  15. E un praf.
  16. L2TargetType.TARGET_ONE check is useless, you already fixed it by removing the actionfailed packet. -,-" Damn. http://maxcheaters.com/forum/index.php?topic=262280.msg2437412#msg2437412 :y u no?: :troll:
  17. If you don't see the difference means that the code isn't yours.
  18. Index: java/net/sf/l2j/gameserver/network/clientpackets/RequestMagicSkillUse.java =================================================================== --- java/net/sf/l2j/gameserver/network/clientpackets/RequestMagicSkillUse.java (revision 2) +++ java/net/sf/l2j/gameserver/network/clientpackets/RequestMagicSkillUse.java (working copy) @@ -17,7 +17,10 @@ import net.sf.l2j.gameserver.datatables.SkillTable; import net.sf.l2j.gameserver.model.L2Skill; +import net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.network.serverpackets.ActionFailed; @@ -69,6 +72,19 @@ if (skill.isToggle() && activeChar.isMounted()) return; + if (activeChar.getTarget() instanceof L2MonsterInstance) + { + switch (skill.getSkillType()) + { + case BUFF: + return; + case HEAL: + return; + case HEAL_PERCENT: + return; + } + } + activeChar.useMagic(skill, _ctrlPressed, _shiftPressed); } else
  19. Rofl.
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