AePvP Forums L2Ae PvP is hosted on C6 Interlude client
Rates: Starting level 85, Max Level 95
Global Gatekeeper! Item Store! Mysterious merchant!
Password Changer! Enchant Engine Preview: Safe Enchant +5 Max Enchant +20 Buffer:
All buffs 3 hours, death doesn't remove your buffs All buffs included on the buffer, except some which changed to costum If you want to get rid of a buff, just choose it again from the buffer and it will be removed Heal from buffer every 3 minutes, can't be used during pvp
Economy:
The server's economy is based on Golds and Glits, to get them: Farm Silver, 50 silver = 1 gold Pure Silver low drop chance or events, 25 pure silver = 1 Glit 1kk adena = 1 True Gold 50 True Silver = 1 True Gold
Basically with gold you can buy anything among unique items, but to get to the Epic tier you need true gold, glits, star diamonds & star of destiny.
Balance:
Every class is modified by a unique Formula balancer, debuff chances and rates are shown when u cast a skills and everything works to suit pvp balance. (Including Sword Muse, Bladedancer, Prophet and so on, improved with some skills replacement\ add-ons to make them competitive in PvP)
Trade channels:
Trade chat (+): Can be used when you reach 50 pvps, after use it has a cooldown of 15 minutes, however the delay decreases up to 7 minutes according to your pvp amount Hero shout(%): Can be used by heroes or at 5500 pvps, 3 minutes cooldown Global Shout(!): Can be used at 10000 pvps, 6 minute cooldown
Farming zones:
Kamaloka Instance:
Custom Soulshot Effects (Enchant Depended):
Events:
Events every 2 Hours CTF TvT DM LMS Mini Siege
Gluding Warzone: When you enter this zone you flag, the flag is removed 30 seconds after leaving the arena.
Olympiad: The hero cycle is every 2 weeks Heroes get an additional ultimate skill on their baseclass Valor and Heroic berserker can stack together
General:
When you login, the server checks your last login, if more than a hour had passed since then you will be teleported to town to avoid campers. Skills don't have mp consumptions, but heals have. Mp and Hp consumption over time from buffs/toggles have been removed. Shift click on NPC and view it's drops. Shift click on ur target to view all your target's basic stats heavily detailed. Geodata: The server is now using an experimental H5, GeoEngine and PathFinding engine, behaving 99% like l2off. Pathfinding locations are calculated on the fly making it possible for even very complex paths to be solved. Theres no Interlude server/project atm with a better geoengine. Worked hard on this the last few days, to make APCs playable even in very complex maps/locations with many obstacles. Players will never stack or face geodata problems anymore.
AePvP Forums
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