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Everything posted by Tryskell
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why frintezza doesnt work normaly
Tryskell replied to donataz112's question in Request Server Development Help [L2J]
Rework AI. -
Navicat Premium Enterprise Edition 9-0-13 by Psomas
Tryskell replied to Dir50's topic in Server Shares & Files [L2J]
I use Premium 9.1.8 cracked. -
Source aCis - another CRAPPY interlude server
Tryskell replied to Tryskell's topic in Server Shares & Files [L2J]
As I said a little higher, improving SQL crap it's like another project. On IL, there is enough work just speaking of undone features and core-side code lacks. If you begin to speak of HTMs (heritated from C3 ?) and SQL improvement... Well, you need more than one life for sure. Added to that, it needs many experiments, and to be honest I got no clue how to "profiling" a database performance (nor simple java core, btw if you know send links etc I'm interested...) :D. -
Creates a skillhandler with a new SkillType ? If skillhandlers are restricted too, well you have to register a variable in L2Skill (let's say a boolean _isInstantActionSkill, with isInstantActionSkill() method and too a check on the "db" reading about it). Then on the check on the doCast or wherever it's made simply apply your new method. I'm lazy to explain all... Btw your ask is still kinda "vague". What sort of debuff do you want to cancel ? Any ? A certain type ?
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[Help]Low HP L2J Server
Tryskell replied to nolimmit's question in Request Server Development Help [L2J]
Nowai, base stats influence many others factors. Weak CON means lowest chance to resist STUN/etc skills for exemple. Added to that in for exemple in case of destros, many ways add HPs to the NPC : template HPs got a big impact, but you mustn't forget passive boost HP skill too. One base stat doesn't control only one stat. Passive skill is a good option, but your current quote is really focked up (mul accuracy by 18, mul reflectDam by 0 and so on). -
[Share] PrimevalIsleAI (Sprignant)
Tryskell replied to MadΜax's topic in Server Shares & Files [L2J]
Merge of 3 existing AIs. What more to say, except you could do it even better. Ty for share, that avoid some rework at least, lol. -
Source aCis - another CRAPPY interlude server
Tryskell replied to Tryskell's topic in Server Shares & Files [L2J]
Dunno if you know or don't know it, but there's such "garbage clean" at each server restart. It deletes all useless stuff. It's made on IdFactory, and run at server start (and you can eventually link it to an admincommand if you feel like an urge to use it...). protected IdFactory() { setAllCharacterOffline(); cleanUpDB(); cleanUpTimeStamps(); } Point is, you normally can't have clones. -
Source aCis - another CRAPPY interlude server
Tryskell replied to Tryskell's topic in Server Shares & Files [L2J]
Zuuuummmm, I was on PK = player killer. A FK doesn't improve performance, as no index is created. That's good for DB integrity, adding constraint, but if you're not totally dumb, you don't need it (such as XML validator L2J currently uses on postIL chronicles). I'm not such a pro on SQL, so correct me if I'm wrong. -
Explain better what you want. Personally I didn't understand a shit about. Give eventually a simple example.
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Source aCis - another CRAPPY interlude server
Tryskell replied to Tryskell's topic in Server Shares & Files [L2J]
Roflol yellow title No way :P. I got the link now (and you search it through darkness :P), but still that's not a good solution. The only good solution is to add an id column with a unique number for each register. But what's the point :P. Rev 202 is up Rev 203 overview Beast Farm is under correction (near fully debugged). Added with some quests, it will be rev 203. Topzone link As crappy fans told before me, the CTS (Crappy Test Server) is up. The other new is a Topzone link exists. Makes the promotion of the pack and test directly ingame to see moves :). Vote for it on Topzone ^^ -
Use JDK 1.6, as dpbBryan told. Or refactor Random to use Rnd instead.
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Source aCis - another CRAPPY interlude server
Tryskell replied to Tryskell's topic in Server Shares & Files [L2J]
What's your remark is for ? Spawns at death is random, and there's random chaotic respawn points aswell. I don't find the link between "PK" and "NPC" in your sentences :P. You expressed 2 different ideas, or one of your sentence got a wrong word :D. Regards. -
[HELP] opening uploaded crest bitmaps
Tryskell replied to dpbBryan's question in Request Server Development Help [L2J]
Well I'm not a pro and never touched to that part, but I guess the bmp *isn't* a bmp anymore, but a flow of data (well an image is a flow of data...). On aCis as on L2J latest version (nothing different from the 2 packs), there is nothing related to graphic library aswell, so answer is all found... You must take it as a data type. That's only a guess answer (I hunt posts in fact), and you never read my answer if it's wrong (if it was right, well you read it ofc). Btw, I guess some *administration tools* (account managing, and such) surely found the solution in the past. Regards, Tk. -
[Help] Fake PCS High Five.
Tryskell replied to vikels's question in Request Server Development Help [L2J]
1. Drop the line concerning football crap in your MasterHandler (you had it in the past, but not anymore) OR add the missing admincommandhandler. 2. In AdminAdmin, do a ctrl+shift+O to correct imports OR drop the complete reload system for FakePCs if you haven't this system anymore. PS : saying you got errors is not enough. I gave you both possibilities, the good one I can't know which is it, as you say NOTHING about your system, what you wanted to do, etc. -
Source aCis - another CRAPPY interlude server
Tryskell replied to Tryskell's topic in Server Shares & Files [L2J]
or all, depends of PoV. Project is project, there isn't "stable" version. We move on, each commit corrects bugs. If you miss 10 revisions, you got between 20 and 40 bugs and/or less content for sure compared to latest version (average quests commited per commit is 3, you calculate). Use latest revision each time. The only bug I introduced those days are CH doors. Previous bug was inventory refactor, 3 months ago and knownlist refactor, 5-6 months ago. -
Source aCis - another CRAPPY interlude server
Tryskell replied to Tryskell's topic in Server Shares & Files [L2J]
You're right, that's only during server loading. And you can find on inet 100+ tips about how to make mySQL faster :P. That's a project itself... -
Source aCis - another CRAPPY interlude server
Tryskell replied to Tryskell's topic in Server Shares & Files [L2J]
IRC has been deserted since a long time (months ago). Basically it has never been populated, to be honest, lol. 3 max isn't a * real* success, but an honorable fail :P. Spawnlist doesn't have primary key from basic. So far, I think it's a generic L2J mark (correct me if I'm wrong), from IL (and surely before) to current times. You have to add one column only for that if you really need. -
Well in previous post I gave link to another thread (which itself links to another thread)... Just use http://trac.assembla.com/acis_project/changeset/115 and analyze how I implement it. It's easy, as the timeline is clean you will see only related stuff speaking of zone implementation. PS : I never opened a Java book, and learnt only by analyzing L2J existing code. 1,5 year ago, I didn't know how to compile a pack, not even the difference between a compiled pack and sources. I never read a tutorial aswell, except Eclipse checkout/compile. You learn everyday and that's the funny part. Same about people who help me doing quests. My main helper is correcting the first quests he did some months ago. He is able to make easy and medium quests from A to Z, without need to test them. That's a long process, but when you're able to do what you want, well... That's the interesting part :). Don't give up, do it all alone and you will see in a couple of months you will laugh reading that post ("how noob I was"). If you got troubles to adapt, just post your errors, and we (I) will answer.
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[Question] Which pack has less bugs?
Tryskell replied to [DEV]DjSt3rios's question in Request Server Development Help [L2J]
If that continue, I would have to create T-shirts with aCis logo for fans ^^. Well we spoke about it with sterios on MSN, I agree with minideed about the fact all L2J packs are bugged when you talk of IL (and basically, any chronicle got bugs so far lol - L2J Freya got big fail on Formulas.java since years and list of bugs is so long than you could die just listing them all - I don't throw stones to L2J at all, it's a really big project). The only good criteria for me (if I had to choose, but if I made my own pack, that means there wasn't good alternative for me) is the developer's capabilities to implement original stuff (by original, I mean add a missing AI - speakingNPCs, hotSpringsAi - which doesn't exist on any public source, or correct an AI -Baium in my exemple - following retail videos/infos and only on that) and to correct stuff. And eventually, to avoid to add more bugs than original pack. If you're chained to the initial pack you based your pack on, basically it's pointless to begin a pack :P. And that's the error of many packs. They're happy with what they got, add some customs and that's enough. Personally I don't search to avoid bugs. Each big rework I made (items, skills and since some months, quests) was needed. I'm at 116 quests/AIs atm. People often complain about broken packs, but if they were working instead of crying on their fat asses, they could have a decent IL pack really fast ^^ (I don't say that for ya sterios, your reports are precious). Regards. Ok, a fast scoop : I'm in fact at 119 quests. Implementing Siegable clan halls, 3 "working" (according to L2J) atm. And ty BiggBoss for the good work :P. -
Source aCis - another CRAPPY interlude server
Tryskell replied to Tryskell's topic in Server Shares & Files [L2J]
Vhalior evil noob don't hunt posts on my topic :D (that decreases my own post count). -
Getting a staff is a pure dream. I barely got help when people are agree to say my pack got a future. I don't say that to break your hope, but that's reality :P. @Vhalior check your ass before saying his pack is shit :P. And aCis too got issues, as any pack. The real question about packs is the following : can the pack owner can correct all eventual issues ? And the answer is different for each pack :). Gl anything you decide smax. Btw don't expect to get many "return" about tests. If you don't want/can't test it, better forget to make a pack. I invite you to read timelines aswell.
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The main idea was to make his own private pack (L2J Alive) on the poll winner. Anyway it's how I understand the mean of that poll. I guess you won't be so happy if someone make his own private pack with your own private pack.
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Develop a Faction Server.
Tryskell replied to Doombringer's question in Request Server Development Help [L2J]
Unfortunately, he is perfectly right :P. That's one freaking column on characters table and some checks over java code to make it working. Added to that many faction engines have been shared with time (I can give you 3 exemples : laikeriz, sethek, and coyote (adapted from L2JFree). Don't treat ppl like kiddos when yourself has no clue about what you talk about. Another thing, recruiting randomers is the best way to make your project fails. Regards. -
Put a condition then. Before the reset of kills. if (v3ndettaSystem > 0) { broadcastblabla(killer.getName()+" ended blablabla "+v3ndettaSystem+" killing spree."); v3ndettaSystem = 0; }
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[help]Auto-spawn and unspawn the npc
Tryskell replied to shawshaw's question in Request Server Development Help [L2J]
Gods, at day number 3, invented the AutoSpawnHandler.
