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Tryskell

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Everything posted by Tryskell

  1. You should try your luck directly on L2JFrozen forums, they got ppl who could understand russian directly without to go on a translator.
  2. Second solution is the - only - good one for you.
  3. Even Google Translate doesn't help.
  4. You're aware you're selling a pack with 60% of DP missing, Olys dating from 2007, pets not reworked, and so on ? When you can easily c/p the datapack from latest revision using precompiled, the core it is harder :P. Gl anyway, you're my first official fork :'(.
  5. Not a new channel at all (as the name says, Say2.PARTYROOM_ALL, it's for partymatching), but np :P. I lock.
  6. GrandBosses (and some scripted bosses such as Barakiel on some IL forks) got a individual script which defines how and when they should return to spawnpoint. If you want that feature is enabled for : - any RB instance : you have to edit L2RaidBossInstance - and probably L2AttackableAI - and add a system to make them return to spawn point defined by their templates when they are running, and if they are too far (isInsideRadius check each time they try to run somewhere). - some specific RBs : create a unique script, following Orfen/Barakiel/etc boss, and link that script to IDs of monsters you want.
  7. We got "normal" protection as any L2J server. Frozen used my MMOCore rework, months ago. Find me a pack with full protection PHX, and we can talk anew. And I just said scripts folder is made at 40%. And I said it will take 6 to 10 months to go on. Can't you just read what I write ? :P
  8. I always got good ideas.™
  9. Hey Elfo, link your youtube channel and make it as a portfolio. You know, less speak and more candies. And give me 10% of all your benefits to bring you the idea.
  10. We got a private section accessible to any Inner Circle / Pack User members with many customs adapted to aCis. Global GKs, buffers, and so on. 50% of the forum is hidden from public. Finally, and whatever pack you decide to use/buy, there isn't even a 90% working L2J IL pack existing (I don't speak of L2J russians packs sold for 250€+). aCis itself is in heavy work, and probably will be ready for a LIVE statut in like 6 to 10 months (40% of scripts folder made). So don't expect too much.
  11. Fake, or you use an old version of aCis (outdated of 5 months, and made before Olympiads rework). Who seriously will buy a pack for 12€ (that's 1,5 hour of work in France) ? That's just prove how worthy your work is. And tell me where did you find missing quests aswell & AIs, lol.
  12. The same way you add stats at armors.
  13. Cool story bro.
  14. 1350 ppl online (according to website), with a forum with 180 topics and 3 users online (best 52 on). It smells soooo fake.
  15. No. Adapt it by yourself. Report if you got problems to adapt it (ingame issues, core issues, or whatever issues).
  16. You're taking the knownlist of the activeChar. If no one is around, then it's not spread out.
  17. About core, you're ok once you created handlers and registered them in master handler. About client, got no clue - not my cup of tea ;D.
  18. Apart the fact you must create a chathandler, it's clientcoded.
  19. The fact is until the guy isn't himself a decent dev, no one will join, for sure. And how the first post has been formed make me think in that direction. Just forget to make anything if you know nothing about scripting and haven't some russians friends :P GoD changes too much about it, there are a lot of cinematics, a lot of new AIs, a lot of new quests and features, and probably a lot of new packets to sniff and add. Added to that you must have decent ppl who PLAY on official servers, as currently there is no decent GoD database (both for quests, features, or simply mobs). Except russians who live from that, don't expect people will begin to dev on GoD (I don't even think L2J is able to/will make it - and basically, they shouldn't begin). And if you make "for fun", well...
  20. If you make a second search with SKILL_DIVINE_INSPIRATION, you would eventually see it is linked with the config about max buffs
  21. 1 - search better (use the id of the skill on the whole project, you will find) 2 - make effects of skills use the same stackType, and then control them with stackOrder.
  22. Color and size of the baby panda ?
  23. Probably a shitty buffer, as always concerning buffers.
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