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GoodT

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Everything posted by GoodT

  1. Setekh, autor of this topic isnt autor of code... credits it too L2jforum.... You can recode it... ;)
  2. thx for share, bot protection work very nice ;)
  3. This idea is mine, but IPXS have good source i wish you good luck with project.... When i can help you - write on my skype ;)
  4. Good tutorial... can be used with all type of attaching dlll.
  5. I think 17.06.2009, size 1,689.
  6. If i click on this link ... browser will be moved to this website : http://www.funny-games.biz/main.html Dont spam man....
  7. Its good but a lot of people have similar IP (standart IPv4 will be full) and that system block it. Better will be system with HWID.
  8. Its fake.... move to funny site.... will be reported to moderator....
  9. You will be reported to modertor.... Dont spam my topic....
  10. All settings have description... Its possible if your l2server.ini isnt the same that this, but description is universal for all pack... ; Here is a list of EVERY l2server.ini command. This should be a 100% complete ini file. ; This took me a little bit of time to carefully extract from the L2Server.exe assembly. ; I hope I explained every setting so you can understand what each setting does. ; Thanks for downloading and hope you get some use out of this. ; DISCLAIMER: ; If your server implodes and creates a blackhole, it's NOT my fault :P ; If you use this and it works, then it is my fault! (Ok, Ok, and NCsoft too...) ; Anything that isn't a good, happy effect is *not my fault* =) [setting] ; Pick a mail server, though i have no idea if this actually 'works' MailServer="mail.ncsoft.co.kr" UserPathFind=true ; Default is true WorldCollision=true ; Default is true UserPort=7777 ; Default is port 7777 Country=1 ; Default is country 0. Korea=0, USA=1, Japan=2, Taiwan=3, China=4, Thailand=5 Snoop=0 ; Default is 0. ExceptionMailing=true ; Default is true. ExceptionMinidump=false ; Default is false. If true, it will dump a .dmp file of the latest crash/exception. IOBufferCount=40000 autologoutsec=600 ; Default is 600. Most likely number of seconds before the server kicks idle/disconnected players. GotDamageLog=false ; Default is false. Not really sure what it does, but it might enable logging for *all* damage. BOTMessage=false ; Default is false. Probably sends a message to botters if they are caught or checked with //check_bot BOTLog=false ; Default is false. Enables bot logging (kinda obvious...) BOTCheckTime=120000 ; Default is 120000. Probably the amount of time //check_bot waits before returning an answer. BOTCheckWaitTimeLimit=110000 ; Default is 110000. Probably the amount of time the player is checked for botting. AcceptEscapeCommnad=false ; Default is false. Not sure what this does. AcceptLowerProtocol=false ; Default is false. If enabled, this will allow ANY (lower or greater) client protocols to connect. playtimelimit=0 ; Default is 0. Probably the maximum time a player can play per day, though it might be total. See SQL play_time column. reconnectAuth=0 ; Default is 0. If enabled, the L2Server will automatically try to reconnect to the AuthD server if disconnected. AgeCheckType=0 ; Default is 0. A value of 0 means don't check age, and a value of 1 means do check the age, using some korean method. taitime=false ; Default is false. No idea what this does... EscapeMode=1 ; Default is 1. Not really sure what this does... canrolldice=1 ; Default is 1. Enabling this allows players to purchase "dice" items at grocery shops. gameguard=false ; Default is false. Enables or disables GameGuard. (Untested) gameguard_checkonly=false ; Default is false. Probably enables or disables GameGuard for bot checking only. MultiLang=false ; Default is false. Enables or disables multiple language support?? isnonpk=false ; Default is false. Maybe this disables karma upon PKing. cannotmonrace=false ; Default is false. Probably enables or disables the usage of Monster Derby for all players, but maybe *just* for PKers with karma. LogMsn=true ; Default is true. Enables or disables MSN chat logging. ; As far as I can tell, this setting does not exist inside L2Server. ; Chances are this is an old typo that the koreans never fixed. ; The correct command for this is probably the "block" under [bOT] ; which is located right below this =) ;BOTBlock=false [bOT] block=0 ; Default is 0. TestCount=3 ; Default is 3. Not sure what this means, but could be related to //check_bot taking values 1-3. [World] WorldId=1 ; Default id is 1. The server id in your SQL has to match this to work properly. UserLimit=3000 ; Default is 3000. This is the maximum number of players allowed on the server. LetBuilder=1 ; Default is 1. If enabled, and the login_flag is set in SQL to 16, GMs can login even when the limit is reached. [CacheD] address=localhost ; IP address or hostname the CacheD server is located on. port=2006 ; Default is port 2006. This port is the port L2Server connects to. [AuthD] address=localhost ; IP address or hostname the AuthD server is located on. port=2044 ; Default is port 2044. This port is the port L2Server connects to. UseAuthTimeManageSystem=false ChinaFatigueSystem=false ChinaHalfFatigueTime=3 ChinaFullFatigueTime=5 [LogD] address=127.0.0.1 ; IP address or hostname the LogD server is located on. port=3999 ; Default is port 3999. This port is the port L2Server connects to. [PetitionD] address=127.0.0.1 ; IP address or hostname the PetitionD server is located on. port=2107 ; Default is port 2107. This port is the port L2Server connects to. WorldName="L2server " ; Default is "L2server" According to the original l2server.ini it must be 9 characters. DisableStart=0 ; Default is 0. Value given to us by the original l2server.ini is 5. DisableEnd=0 ; Default is 0. Value given to us by the original l2server.ini is 13. [bBS] WriteLevel=10 ; Default is 10. Not sure exactly what this does, but probably controls how much/often the SQL writes. ; It appears that these commented settings don't exist, so no need to use them. Ignore and move on. ;WorldNames="Lineage2 " ; I added this in my own personal l2server.ini to be the same name as my "world name" for my server. This is probably unneeded. ;WorldNames=";№ЩГч;Бц±ЧЗПёЈЖ®;Д«АО;ё®їАіЄ;їЎё®Д«;°ЕЅєЖѕ;µеєсѕИґА;ИщµҐ№МЖ®;ЕЧїВ;ЗБ¶хГч;·зіЄ;Д«ЅєЖјїЈ;ѕЖАМё°;ЅєЕёё®Ѕє;јјё®ї¤;ЖдАМ»юёЈ;їЎёЈИЦіЄ;ї¤ё®Е°ѕЖ;Ѕ¬ДЛ;ЅєЕ©¶уАМµе;ЗБё®Е°їАЅє;їАЗКё®ѕЖ;»юЕ©µР;ЕёБцЗБ;ѕЖё®ѕЖ;їЎЅєїЈ;ї¤Д«µрѕЖ;АМѕЖіЄ;јј·№ЅЕ;ЕёёЈД«АМ;Д«µрѕЖ;·ОАМїЈ" [L2COMM] address=127.0.0.1 ; IP address or hostname the L2COMM server is located on. port=2010 ; Default is port 2010. This port is the port L2Server connects to. autoconnect=1 ; Default is 1. If enabled, the L2Server will automatically try to reconnct to L2COMM if disconnected. usesvr=1 ; Default id 1. If enabled, allows one to use the Community server. If disabled, no Community server. [fontCHECK] fontcheck=0 ; Default is 0. If enabled, it probably forces the client to use a certain font. filename=smallfont.gly ; Default is "smallfont.gly" Probably a font filename in the client. ; -------------------------------------------------------------- ; This is not ANYWHERE inside L2Server.exe as far as I can tell. ; My suspicion is that this is meant for perfmon.ini. ; However, I also doubt that perfmon.ini even works, but ; maybe it does and I am wrong ;) Never know. ; ;[Report] ;Interval=600 ;minute ; -------------------------------------------------------------- [NPCPOS] ; Default for *all* of these is off. Change them to "on" to enable. extra_mob=off ; Can be off or on. Search for "extra_mob" event in npcpos.txt medal=off ; Can be off or on. Search for "medal" event in npcpos.txt event_gate=off ; Can be off or on. Search for "event_gate" event in npcpos.txt fire_event=off ; Can be off or on. Search for "fire_event" event in npcpos.txt [EVENT] ; If you put an event into name, it appears L2Server will *disable* it. Limited to one name it looks like. ;name="" ; For all the rate changers below, 100 = 1x (Default), 500 = 5x, and so on. adenaamount=100 ; Adena AND Seal Stone drop rate. itemrate=100 ; Item drop rate. spoilrate=100 ; Spoil rate exprate=100 ; Experience AND SP rate (I think). partyexprate=100 ; Party bonus experience rate. Probably just multiplies party experience bonuses. dontdecexp=0 ; Default is 0. Won't lose Experience upon death. dontdropitem=0 ; Default is 0. Won't drop items upon death. Not sure if this affects red players. aiadenarate=100 ; AI.obj Adena rate. WARNING: This can break many adena-based quests. Use with caution! aiexprate=100 ; AI.obj Experience AND SP rate. WARNING: This can break many quests. Use with caution! Olympic=0 ; Default is 0. 1 will probably enable some special/nifty event/feature. xmasevent=false ; Default is false. True will enable it, obviously... xmaseventbegin="2004/12/22 10:0:0" ; Default is "2004/12/22 10:0:0" Choose a date and time for xmas event to begin. xmaseventend="2004/12/29 10:0:0" ; Default is "2004/12/29 10:0:0" Choose a date and time for xmas event to finish.
  11. [Hidden Content]
  12. Files to edit: 1. npcdata.txt 2. ai.obj 3. npcpos.txt To npcdata add this line: npc_begin teleporter 36006 [gk_global] level=70 acquire_exp_rate=0 acquire_sp=0 unsowing=1 clan={} ignore_clan_list={} clan_help_range=300 slot_chest=[] slot_rhand=[] slot_lhand=[] shield_defense_rate=0 shield_defense=0 skill_list={@s_race_undead;@s_full_magic_defence} npc_ai={[gk_global];{[fnHi]=[teleport_list.htm]};{[fnNobless]=[teleport_list.htm]};{[fnNoNobless]=[teleport_list.htm]};{[fnNoNoblessItem]=[teleport_list.htm]};{[fnYouAreChaotic]=[gk_global003.htm]};{[MoveAroundSocial]=0};{[MoveAroundSocial1]=134};{[MoveAroundSocial2]=134}} category={} race=human sex=female undying=1 can_be_attacked=0 corpse_time=7 no_sleep_mode=0 agro_range=1000 ground_high={120;0;0} ground_low={50;0;0} exp=429634528 org_hp=2444.46819 org_hp_regen=7.5 org_mp=1345.8 org_mp_regen=2.7 collision_radius={8;8} collision_height={20;20} str=40 int=21 dex=30 wit=20 con=43 men=10 base_attack_type=sword base_attack_range=40 base_damage_range={0;0;80;120} base_rand_dam=30 base_physical_attack=688.86373 base_critical=4 physical_hit_modify=4.75 base_attack_speed=253 base_reuse_delay=0 base_magic_attack=470.40463 base_defend=295.91597 base_magic_defend=216.53847 physical_avoid_modify=0 soulshot_count=0 spiritshot_count=0 hit_time_factor=0.6 item_make_list={} corpse_make_list={} additional_make_list={} additional_make_multi_list={} hp_increase=0 mp_increase=0 safe_height=100 npc_end To ai.obj this lines: class 1 gk_global : teleporter property_define_begin telposlist_begin Position {"Coliseum"; 146440; 46723; -3400; 0; 0 } {"Giran Arena"; 73579; 142709; -3768; 0; 0 } {"Gludin Arena"; -87297; 142365; -3648; 0; 0 } telposlist_end telposlist_begin PositionNoblessNoItemTown {"Talking Island Village"; -84141; 244623; -3729; 0; 0 } {"Elven Village"; 46951; 51550; -2976; 0; 0 } {"Dark Elven Village"; 9709; 15566; -4500; 0; 0 } {"Orc Village"; -45158; -112583; -236; 0; 0 } {"Dwarven Village"; 115120; -178224; -917; 0; 0 } {"Gludin Village"; -80826; 149775; -3043; 0; 0 } {"Gludio Castle Town"; -12694; 122776; -3114; 0; 0 } {"Town of Dion"; 15671; 142994; -2704; 0; 0 } {"Giran Castle Town"; 83382; 147983; -3400; 0; 0 } {"Giran Harbor"; 47935; 186810; -3420; 0; 0 } {"Heine"; 111455; 219400; -3546; 0; 0 } {"Hunters Village"; 117088; 76931; -2670; 0; 0 } {"Town of Oren"; 83011; 53207; -1470; 0; 0 } {"Ivory Tower"; 85343; 16267; -3640; 0; 0 } {"Town of Aden"; 146783; 25808; -2000; 0; 0 } {"Town of Goddard"; 147978; -55408; -2728; 0; 0 } {"Rune Township"; 43826; -47688; -792; 0; 0 } {"Town of Schuttgart"; 87093; -143329; -1288; 0; 0 } telposlist_end telposlist_begin PositionNoblessNoItemField {"Elven Ruins [Lv 10-20]"; 48586; 248459; -6160; 0; 0 } {"Elven Fortess [Lv 10-20]"; 27630; 74962; -3808; 0; 0 } {"Execution Grounds [Lv 20-40]"; 44589; 148484; -3696; 0; 0 } {"Fortress Resistance [Lv 25-35]"; 48651; 111342; -2128; 0; 0 } {"Aligator Island [Lv 35-45]"; 115309; 190650; -3584; 0; 0 } {"Death Pass [Lv 40-50]"; 71411; 118056; -3672; 0; 0 } {"Cruma Tower [Lv 35-45]"; 17209; 114182; -3440; 0; 0 } {"Hardin's Private Academic [Lv 35-50]"; 105918; 109759; -3208; 0; 0 } {"Enchanted Valley [Lv 45-55]"; 124904; 61992; -3920; 0; 0 } {"Frozen Labyrinth [Lv 50-60]"; 111584; -111996; -1320; 0; 0 } {"The Forbidden Gateway [Lv 54-65]"; 185319; 20218; -3264; 0; 0 } {"Antharas Lair [Lv 50-75]"; 131152; 114471; -3720; 0; 0 } {"Blazing Swamp [Lv 65-75]"; 159455; -12931; -2872; 0; 0 } {"Silent Valley [Lv 65-75]"; 170866; 55794; -5240; 0; 0 } {"Swamp of Scream [Lv 70-75]"; 70479; -49999; -3272; 0; 0 } {"Valley of Saints [Lv 65-70]"; 81278; -75070; -3728; 0; 0 } {"Primeval Isle [Lv 70-75]"; 6993; -22078; -3336; 0; 0 } telposlist_end telposlist_begin PositionNoblessNoItemSSQ {"Giants Cave [Lv 79-85]"; 183505; 47449; 4368; 0; 0 } telposlist_end property_define_end class_end Now make html teleport_list.htm: <html> <head> <title>Global Gatekeeper - by GoodT for MxC</title> </head> <body> <br>Where would you like to go?<br><br> <a action="bypass -h menu_select?ask=-21&reply=1">Teleport to another town. </a><br> <a action="bypass -h menu_select?ask=-21&reply=2">Teleport to a hunting ground.</a><br> <a action="bypass -h menu_select?ask=-21&reply=3">Teleport to a custom farming zone.</a><br> <a action="bypass -h teleport_request">Teleport to a PvP arena.</a> </body> </html> Now you must add respawn coordinates.... Your new teleporter is finished.
  13. Good job.. ;) I have one new idea for it.... I add time for last connection ;).
  14. I have problem with sabotage dll. I import it, but when l2server start it crasch with memory error. I try everything, have somebody new idea?
  15. Now for nothing, i found it ;).
  16. Pls, can you post link? I a lot of time try find it, but nothing.
  17. Yes, its very good tutorial for newbies. GJ man ;)
  18. Know someone how work battlegrounds? Jail system use commnad .jail/.unjail.
  19. Can someone share this version?
  20. Good question, i want start little pvp server only for max. 500 players (but with bots). Can you say me prize?
  21. You can sell source code or only pack?
  22. Its only smeli pack. Its c1 with support gracia final client.
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