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-$karos-

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  1. It is a good number. I'm not actually sure. W8 ill check. (The last time i was on the "Waiting to login list" It had about 380 ppl waiting to login.So i guess it has about 700-900)
  2. If you have noticed at InfiniteAion you can press spacebar twice and your characters wings will appear with a result that you are fly for 1-2 seconds. Now. If you want to travel faster you must exploit this 2x Spacebar Wing open thingy and do as I say =] 1st Go on a hill or an edge.Click spacebar twice in order to bring your wings up. 2nd With your mouse look straight while you are pressing W. 3rd Now you are bouncing with your wings open =] You will see how it works in the game. It is something that you will understand by doing it once heck... even doing it wrong cuz you'll see how it works. I discovered that by accident while i was farming and pressed x2 space I bumbed on to a dead mob and I flew high in a no fly area.
  3. The Stigma System Aion's Stigma System allows players to further customize their characters, so that players of the same class are not necessarily identical in their abilities. Sealed within each Stigma Stone is a powerful skill that makes a significant addition to your character's aresenal. While some of these stones are readily available, others can be very rare and therefore prestigious. Stigma Stones can be equipped on your character through the Stigma panel. The number of Stigma Stones you can equip depends on the level of your character. 1. Number of Stigma Slots Each character can equip up to 5 stigma stones. However, with the current level cap at 45, you will be able to equip a maximum of 4. Level 20: 2 Stigma Slots Level 30: 3 Stigma Slots Level 40: 4 Stigma Slots 2. Stigma Quest In order to gain access to your stigma panel, you will need to complete a quest. The quest can be acquired at Level 20, and is common for all classes of the same race. 3. Stigma Stones Upon completing the stigma quest you will receive your first stigma stone. Other stigma stones can be acquired as drops from monsters. Regular monsters drop stigma stones very rarely, while named monsters are more likely to have one in their possession. Stigma stones can be traded, so you can always acquire it from other players if you don't want to test your luck at a drop. 4. Equipping Stigma Stones In order to equip a stigma stone you will need to talk to a Stigma Master, located in major cities. You will also need to have the required number of Stigma Shards. The number depends on the level of the Stigma Skill. Stigma shards are common drops from monsters in the Abyss area. You also get shards as a reward from the Stigma quest (1 time only). Shards consumed when equipping a Stigma stone will not be returned if you unequip the stone, so be very sure when you choose which Stigma stones to equip. 5. Stigma Skills per Class Note: Changes made to the stigma system since CBT are for testing purposes and are not necessarily final. For example, it doesn't necessarily mean you won't be able to equip other classes' stigmas forever. Gladiator * Greater Health I :(lvl20): Recovers 20% of HP. Increases Max HP by 20%, shield rate by 150, parry by 100 for 120 seconds. * Hold I :(lvl28): Disables the movement of a target within 10m for 10 seconds and reduces target's dodge by 1000. 120 second cooldown. * Intimidating Howl I :(lvl 34): Decreases the physical attack power of enemies within 7m by 300 for 15 seconds. * Balanced Armour I :(lvl 37): Self-buff. Increases resistance to faints, push-backs, knock-backs, spins and aerial shackles by 1000 for 90 seconds. * Pin IV :(lvl40): Deals 507~511 physical damage to a fallen target. (Lower levels of skill available at lvls 20, 28, 34) * Dual Weapon Mastery II :(lvl40): Allows character to master the ability of equipping a weapon in each hand. (Lower level of skill available at lvl20) * Destroy Gate I :(lvl40): Deals 16~20 physical damage to a target. If the target is a castle gate, deals additional 2300 physical damage. * Forced Grip III :(lvl43): Deals 65~69 physical damage to a target. Target is bound for 3 seconds. (Lower levels of skill available at lvls 31, 37) * Earthquake I :(lvl44): Deals 258~262 physical damage to enemies within 10m and decreases their movement speed for 8~10 seconds. * Blade Wave I :(lvl45 Elyos): Deals 288~292 physical damage to a target within 15m as well as enemies within 10m to a maximum of 5 enemies. Also decreases their physical defense by 500. * Violent Wave I :(lvl45 Asmo): Deals 560~564 damage at random to enemies within 10m. Templar * Rage I :(lvl28): Self-buff. Increases physical attack power by 30% for 30 seconds. 180 second cooldown. * Capture I:(lvl22): Pulls a target within 15m to melee range. 30 second cooldown. * Shield of Protection III:(lvl42): For 10 seconds returns 115 damage to any enemy attacking within 5m. (Lower levels of skill available at lvls 20, 31) * Balanced Armour I :(lvl 34): Self-buff. Increases resistance to faints, push-backs, knock-backs, spins and aerial shackles by 1000 for 90 seconds. * Protect Companion I :(lvl 37): Absorbs the damage of a party member within 10m for 30 seconds. * Strike Ankle II :(lvl 40): Deals 75~94 damage to a fallen target and decreases target's physical attack power by 25 for 30 seconds. * Destroy Gate I :(lvl40): Deals 16~20 physical damage to a target. If the target is a castle gate, deals additional 2300 physical damage. * Discipline III:(lvl40): Randomly deals 536~540 physical damage to a target. Must be equipped with a great sword (2h). (Lower levels of skill available at lvls 28, 34) * Provocation IV:(lvl43): Provokes surrounding enemies and increases threat. (Lower levels of skill available at 25, 31,37) * Regenerative Power I:(lvl44): Replenishes 80 health every 6 seconds for 60 seconds. * Lord's Penance I:(lvl45 Elyos): Deals 743~747 physical damage to a target and causes target to faint for 3 seconds. 60 second cooldown. * Death's Penance I:(lvl45 Asmo): Deals physical damage and absorbs a % of the damage as HP. Exact numbers unknown. 60 second cooldown. Ranger * Sleep Arrow I :(lvl 20): Causes target within 15m to fall asleep for 12 seconds. 180 second cooldown. * Backstep Strike I :(lvl 22): Deals 16~20 physical damage to target while moving backward. Causes target to faint for 3 seconds. Must be equipped with a melee weapon. * Perceptive Trap I :(lvl 31): Sets a trap within 15m that remains active for 60 seconds. Trap reveals invisible enemies that come within 30m of the trap. * Trap II :(lvl 34): Creates a trap around the player that remains active for 60 seconds. Enemies that come within 5m are put into an aerial shackle state. Uses 5 Tripid seeds. (Lower level of skill available at lvl 28) * Silence Arrow IV :(lvl 42): Deals 90~94 physical damage and silences target for 6~7 seconds. (Lower levels of skill available at lvls 25, 37) * Breath of Nature II :(lvl 40): Self-buff. Increases HP regeneration rate by 65 for 300 seconds. (Lower level of skill available at lvl 34) * Rain of Arrows V :(lvl 43): Deals 243~247 damage to target and enemies within 5m of the target. (Lower levels of skill available at lvls 20, 25, 31, 37) * Eye of Attack I :(lvl 44): Self-buff. For 60 seconds increases physical attack by 30% for five attacks. Decreases physical defense by 50%. * Gryphon Arrow I :(lvl 45 Elyos): Launches an arrow with low accuracy for 1049~1053 physical damage. 60 second cooldown. * Condor Arrow I :(lvl 45 Asmo): Launches an arrow with low accuracy but high critical rate for 738~742 physical damage. 60 second cooldown. Assassin * Convenant of Speed I :(lvl20): Self-buff. Increases movement speed by 20% for 30 seconds. 120 second cooldown. * Convenant of Evasion I :(lvl20): Evades magical attacks twice for a period of time. * Apply Poison I :(lvl28): Applies poison to weapons. For 120 seconds gives a 2% chance of causing faint to enemies. Consumes 2 Skolopen's poison. * Smoke Bomb I :(lvl37): Blinds enemies within 15m for 15~25 seconds. 600 second cooldown. * Ranged Seal II :(lvl40): Deals 55~59 damage to a target within 10m and carves a seal to the 3rd degree. (Lower level of skill available at lvl 34) * Linked Seal V :(lvl 41): Deals 56~60 physical damage and carves a seal to the 3rd degree. (Lower levels of skill available at lvls 20, 25, 31, 37) * Sneak Attack IV :(lvl43): Moves behind an enemy within 20m and deals physical damage. Has a chance of causing target to faint. Exact damage numbers unknown. (Lower levels of skill available at lvls 25,31,37) * Throw Blade I :(lvl44): Deals 582~586 physical damage to a target in an aerial shackle state wtihin 20m. * Seal Explosion of Light I :(lvl45 Elyos): Causes the seal on a target within 20m to explode, dealing damage and putting target in a fainted state. * Seal Explosion of Darkness I :(lvl45 Asmo): Causes the seal on a target within 20m to explode, dealing damage and returning a part of the damage as HP. 3600 second cooldown. Sorcerer * Curse: Tree I :(lvl20): Turns target into a tree for 20 seconds. Target is immobile during this time, and cannot cast any skills or spells, but will have increased resistance to all elements. Any attack on the target will remove the Tree state. * Lumiel's Wisdom I :(lvl20):Reduces MP cost of all skills by 50% for 15 seconds. 60 second cooldown. * Jikel's Wisdom I :(lvl28): Increases magic spell damage by 300 for 15 seconds. * Flame Explosion I :(lvl34): Deals 637 magic damage (elemental: fire) to a target within 25m as well as enemies within 5m of target. * Baizel's Wisdom I :(lvl37): Reduces casting time on all spells by 25% for 15 seconds. 60 second cooldown. * Iced Earth II :(lvl37):Deals AoE damage (elemental:water) to enemies within the area for 15 seconds and reduces their movement speed. (Lower level of skill available at lvl25) * Curse of Frailty II :(lvl40):Curses a target for 8 seconds so that when target uses a magic spell s/he gets damaged by 7% of his/her maximum HP. Target must be within 25m of caster. (Lower level of skill available at lvl28) * Grace of Speed I :(lvl44): Reduces casting time on all spells by 35% for 15 seconds. 300 second cooldown. * Grace of Strength I :(lvl44): Increases magic spell damage by 500 for 15 seconds, but doubles MP cost. 300 second cooldown. * Volcano Explosion I :(lvl45 Elyos): Deals 1336 magic damage (elemental: fire) to a target within 25m as well as enemies within 10m of target (maximum 6 enemies) after a 4 second delay. * Hail of Lava I :(lvl45 Asmo): Same as Volcano Explosion. The two are possibly unique to each of the races. Spiritmaster * Bind Flesh I :(lvl20): Puts a target within 25m in a shackled state for 6~8 seconds. * Sacrifice Summon I :(lvl22): Swaps player's threat level with that of the summon. * Block Magic IV :(lvl28): Silences a target within 25m for 6 to 8 seconds. * Command: Wall of Amity I :(lvl34): Orders summon to use its buff skill, buffing friendly members within 15m of the summon. Each summoned elemental has a different buff effect. Water : Magic spell success rate and magic resistance increased. Wind: Accuracy and evasion increased. Earth: HP regen increased, status effects on HP/MP removed. Fire: Physical attack power increased, damage is reflected. * Scream of Horror I :(lvl37): Turns enemies within 15m into fire elementals for 13 to 18 seconds and puts them in a feared state. * Weaken Summon II :(lvl40): Deals 454 magic damage (elemental: wind) to a target within 25m. If target is a summon, deals additional 395 damage. (lower level of skill available at lvl 34) * Absorb Life V: (lvl41): Deals 464 magic damage (elemental: fire) to a target within 25m and absorbs back 70% of the damage in HP. (lower levels of skill available at lvls 20, 25, 31, 37) * Combust Magic IV :(lvl42): Removes up to 3 buffs on the target and causes 411 damage for each buff removed. (lower levels of skill available at lvls 25, 31, 37) * Strengthen Summon: Recovery I :(lvl44): Summon's HP is replenished to 100%. Cooldown time 10 minutes. * Command: Sacrifice I :(lvl45 Elyos): Summon uses an AoE attack skill. Additional damage added to Balaur or Asmodian targets. * Command: Self-destruct I :(lvl45 Asmo): Summon uses an AoE attack skill. Additional damage added to Balaur or Elyos targets. Cleric * Flash of Light I :(lvl20): Blinds target for 20 seconds. 5 minute cooldown. * Lord's Grace I :(lvl20): Allows player to use any skill without mana consumption for 12 seconds. Instant cast. 5 minute cooldown. * Block Recovery I :(lvl28): Deals 44 magic damage (elemental: water) to a target within 15m and decreases any healing done on target by 50%. * Desperate Exchange I :(lvl28): Gains MP at the cost of HP. * Prayer of Speed I :(lvl34): Decreases casting speed on a magic spells by 50% for 10 seconds. * Healing Brilliance I :(lvl40): Replenishes the HP of all party members within 25m by 2041. * Light of Recovery IV :(lvl43): Replenishes the HP of a target within 23m by 1978. (Lower levels of skill available at lvls 25, 31, 37) * Purifying Brilliance I :(lvl44): Removes all status effects on party members within 25m as well as players immediately surrounding the player. * Ustheil's Light I :(lvl45 Elyos): Heals up to 6 friendly players within 25m for 1154 HP and an additional 231 HP every 2 seconds for 10 seconds. 3 second casting time. 20 second cooldown. * Markutan's Light I :(lvl45 Asmo): Heals up to 6 friendly players within 25m for 1154 damage and creates a protective shield that absorbs upto 1156 damage for 10 seconds. Chanter * Chant of Rage I :(lvl20): Increases chanter's physical attack power by 15% for 30 minutes, but doubles casting speed on heal skills during this time. * Chant of Protection I :(lvl28): Adds a protection buff to party members within 20m. Buff increases physical defense by 100 and elemental resistances by 100 for 15 seconds. * Chant of Restraint I :(lvl28): Disables movement of target within 25m for 5 seconds and reduces their movement speed. * Aether's Promise II :(lvl37): Recovers 5% of player's mana with every attack for 30 minutes. (lower level of skill available at lvl 25) * Chant of Life II :(lvl40): Increases HP of party members within 20m by 337 every 2 seconds for 10 seconds. (lower level of skill available at lvl 34) * Chant of Inspiration I :(lvl40):Increases party members' magic damage, accuracy and physical attack for 15 seconds. * Chant of Absorption V :(lvl43): Chanter and party members are healed by 137HP with every hit taken by targett. Players must be within 5m of target to get the effect. (lower levels of skill available at lvls 20, 25, 31, 37) * Prophecy of Strength I :(lvl44): Toggle skill. Increases chanter and party members' resistance to faint. * Chant of Interception I :(lvl45 Elyos): Creates a protective shield around chanter and party members within 20m for 15 seconds. Shield blocks attacks at a 100% rate, and regenerates HP by 327 every 3 seconds. (Shield breaks after a total of 5000 damage taken, but only takes 40% of the damage made on the chanter at a time.) * Chant of Restriction I :(lvl45 Asmo): Same as Chant of Interception I. Credits go to Hellrose
  4. This is a monster that I found several days ago. It drops only gloves that you can sell them for 1.900 kinah. It is a good area though to farm and exp and exploit that server mistake =] Monster you must kill Area that it is located It is not anything big... But it is worth it since everyone there steal loot... BTW it works.. I just tried it 6/10/09 16:09 GMT+3
  5. Damn this server will have whipes since it is not officially opened yet... I'm just informing you people.
  6. Spirimasters. Spiritmasters ARE the strongest class in this game.Their summons are incredible and they have great features. Since they have several summons, Spirimasters have many options in pvp,farm and pve. For example the Earth Spirit has the most HP from all spirits and you can tank with it. You can also heal it and even cast spells on it.The best feature is that you can easily kill in massive pvps since he can tank with his spirit and cast debuffs, curses and dps skills. Spirimasters can destroy his enemy.The enemy might be well geared and well buffed but the spirimaster can make him so useless.But the bad thing is that spirimasters if they are going to be efficiant they must be played skillfully.So he is a hard player to play with.But you know what they say... No pain no gain! Spirimasters aren't good for solo pvp though.. because before they can do anything they are going to be killed.Thatfore in massive pvp he can be good, sitting in his safe spot with his pet tanking and he casts debuffs and dps skills that your enemy cannot afford to have... He is a masterpiece.He is fear himself. So all and all, my personal opinion is that Spirimasters are the best class in the game.Even though this server haven't completed his spirit summons yet but when it does I will surely make one for my Main character. This is my personal opinion. If you would like to learn more about spiritmasters check the information below. (I did not write the text below it is from over here: www.InfiniteAion.com) What is the Spiritmaster? Spiritmaster is an archetype of the mage class, their primary ability is to summon and command elemental pets, they have strong Will, and Knowledge. Spiritmaster uses magical spellbooks and orbs as their weapon of choose, and basic cloth and robes are their armors. They are not the best choose for solo pvp, but they are the best class for solo PVE. Role as Spiritmaster Being the underdog of all Aion classes, the Spiritmaster are usually misunderstood and not given enough credit for their power. Many players has the wrong impression about the Spiritmaster. Unlike the Sorcorcer which is design for doing massive amount of damage, Spiritmaster is design for crowd control, debuffs, and shut downs. Bottom line is your there to be annoying, keeping your enemy fear, slowed, and debuffed, making their skills useless. Spirit Master PVE Spiritmaster is the best class for solo PVE in Aion, having a pet to tank and deal extra damage makes allows them to handle and kill higher level mobs allot faster than any other class. Although they are widely known to be able to solo elite mobs, and high level boss mobs. Although Spiritmaster is design to be the best class for solo PVE, it has also been said by level 50 Spiritmasters players on Korean servers that after level 40 you would have a much harder time soloing than level 40 and below. Also an added bonus to being able to kill higher level mobs and boss, makes the Spiritmaster the ideal class to farm for unique gears from boss and make money. Spiritmaster is also great for group PVE, their pets debuff, they can slow, snare, debuff, and most important of all they are the only class with fear and remove enchantment/buff skills, all and all makes Spiritmaster an valuable class in a well organized group or raid. If your group or raid ever get into a tough situation and is over whelm by mobs, the Spiritmaster can easily use massive area fear to crowd control. Spirit Master PVP Sadly being a Spiritmaster most likely you’re not going to be on the top of the list for PVP rank. The Spiritmaster isn’t there to solo PVP, you don’t have the best DPS (damage per second) as a caster cast, and you were robes and cloth just like the Sorcerer making you valuable to physical attacks especially Assassin and their ambush skills. Now that doesn’t mean Spiritmaster cannot PVP at all they are just not ideal for solo PVP, an well managed and skilled Spiritmaster can do very well in PVP. I have seen Spiritmaster easily take town almost every class equal or high level to them in PVP with fear, and their shut down skills. Although the Spiritmaster is not the ideal class for solo PVP, you’ll be showered with love for group PVP. Ever PVP group needs a Spiritmaster to strip/remove buffs, it cost them money to buy high grade enchament scrolls while it only cost you mana to strip/remove them . Best of all as a Spiritmaster you can remove templars’ famous armor buffs and watch them cry as they can no longer tank 10 people at once. Although none of the Spiritmaster pets can fly or follow you in the air (maybe in the future), the skill Wing Root definitely makes up for the lost of pet. Wing Root allows you to cut down your enemies fly time, causing them to panic as they fear of dropping to death. PVP Tips From Level 50 Spiritmaster Players: * Use Erosion and Seldom Orbs as your main damage skills, as they save your mana pool usage. * Use pets as a harassment tool, keep your enemies annoyed. * Fears, Magic block, Magic Combustion, pet skills, Wing Root and your AOE DP is you friend, you will use them a lot during pvp. * Don’t worried about your DPS, worried about your control skills. * Beware of other Spiritmasters. Choosing a Pet Most people wants to know which is the best pet to have, the answer is there isn’t “the best pet” they are good for different situation, here is a breakdown of all the pets and their abilities. Fire Spirit: Your very first pet is the Fire Spirit, out of all spirits the fire spirit is probably the most balanced, they have the second most of HP, good DPS, and average defense. The fire spirit is no not the best choose for PVP, however they are used during pvp because of the Command: Substitution skill, which allows the Spiritmaster to redirect all damages towards the fire spirit. The fire spirit also works well in groups for PvE, as they can lower physical defenses, as well as fire resistance of your enemies, and because their HP is second to the Earth Spirit allows them to survive a lot long from any attacks and AOE. The Fire spirit are also great for solo PvE because they have the best taunt skill, so when your dyeing they can get the mob off you. As a quick note the fire spirits commands(skills) are burst damage, and they have the best taunt skill Wind Spirit: The Wind Spirit is my personal favourite, not only that they look cool but they are also the best and primarily used for PvP. The Wind Spirit is weak and has the lowest amount of HP, however they have the fastest running speed allowing them to catch up to your enemies easily. The wind spirit also has the highest melee DPS, and they can stun if you use Command: Disturbance. Not many people use the wind spirit for solo PvE, unless they are kiting the mob and use the wind spirit as extra DPS. Unlike the Earth and Fire Spirit, the Wind Spirit training book can acquired from drop from Wind Spirit related mobs, or purchase from other players that are selling them, and depending on the server they can be costly. Just like the Earth spirit, Wind spirits also has a mix of burst and DoT skills. Water Spirit: The Water Spirit just like the wind spirit, it’s training book can only be acquired from mob drops. The Water spirit also has really low HP, which makes them very vulnerable to attacks. However to make up the weakness of having low amount of HP, the water spirit is the only spirit that does range and magical damage. It’s ranged attack does a great deal of damage, and allows it to attack your enemies in the air, which makes it a must have for Abyss PvPs where flying is allowed everyone in the zone. The water spirit also has an advantage against Sorcerer’s root skill, while all your other spirit while rooted would make them pretty much useless, the water spirit range attack can still make them super effective. Like the Fire spirit, the Water spirits commands are burst damage. Earth Spirit: The Earth Spirit is also known as the tank pet, they have the highest amount of HP, defense and the second best taunt right after the Fire Spirit. The Earth spirit is great for solo PvE, as they require less of your care in healing the with your own HP, and they can tank boss mobs, or elite mobs much longer than other spirits. Most of their commands(skill) are either DOT(damage over time) or burst base, also they are able to heal them self with the skill Command: Disturbance. Magma Spirit: The Magma spirit is one of the two special DP summon in the game, the other one is Tempest spirit for the Elyos Spiritmaster. The Magma spirit spellbook is only available to level 50 spirit master and it is only for the Asmodian Spiritmaster, opposite of the Tempest spirit. Unlike Fire, Earth, Wind, and Water spirits, which will not be un-summoned unless it dies, or command un-summoned, the Magma spirit will only last for 5 minutes before it disappear. However to make up for the short duration and long cool down of the skill, Magma spirit has extremely high attack, defenses, and HP. The spirit is a unique mixture of Earth and Fire spirit with very cool graphic features. The Magma spirit is an ideal choose for group PvP and PvE, because of its ability to debuff, and high DPS. Because Magma spirit is a highbred of two different spirit upon using Command skill, it has the ability to execute both attacks at once. Tempest Spirit: The Tempest spirit is the opposite of Magma spirit, it is a mixture of Water, and Wind spirits, it is only for Elyos Spirit master, and it also has a long cooldown and short duration of skill. Just like the Magma spirit, the Tempest spirit also has a mixture of Commands. The Tempest spirit is strong in a 1 vs. 1 dual with the Magma spirit, due to its ability to use both stuns and crash all at once. But over all Tempest spirit has slight lower stats then Magma spirit, because it is a range attack pet. Spiritmaster Stigma Guide The Aion Stigma system allows you to equip unique skills and customize your character skill tree, for more details on stigma check out my Aion stigma guide or check Aion Complete Guide. Stigma cost rare drops from mobs, so often you going to buy from other players and they can be very costly so it is wise to choose and known which Stigma are best for you. For Spirit Master PVP Stigma I recommend: * Weaken Spirit (Must have) * Fear Shriek (Must have) * Command: Substitution (Must have) * Body Root (Important but optional) * Strengthening Spirit: Recovery (Important but optional) * Magic Blocking (Important but optional) Since you can equipped up to a total of 8 Stigma, 5 regular slot, and 3 advance slot for patch 1.5 you can equipped all 6 recommend stigma listed above. However you can always play around and be creative, find the best fit for your playing style. Spiritmaster Gears Armors When it comes to gears as a Spiritmaster you don’t have that much of choose, Spiritmaster is archetype of mage class, you can only where cloth. Although you don’t have any choosing the types of armor to wear, but as you get higher and higher in levels it is a must to equip yourself with the best stats unique armors. There are generally two types of armor in Aion regular white name armor with no bonus stats, and unique green, blue, and gold equipments with bonus stats. As a Spiritmaster you really want to look for two bonus stats on unique armor that is to increase HP or Magical Boost. Above all other stats HP is probably the most important to Spiritmaster, because Spiritmaster can only wear cloth makes them extremely vulnerable to physical attacks, having more HP will allow you survive a lot long in PvP and PvE. The second most important stats to look for Magical Boost, because it increases most of your magical attacks but not your pet Commands and attacks (Pets, and Summon: Servants are not scaled by Magical Boost). The downside to looking for HP and Magical Boost gear, is that they are hard to find! You’ll find a lot of MP and Magical Boost gears but not HP, because that’s just the way the game is design. However don’t be too stressed about not finding the right gears, because Spiritmaster has pets as tank, so you don’t really need to depend on gears to level fast but PvP on the other hand do require you to have good gears. Two other bonus stats to look for are Flight Time and Casting Speed, they are not as important as HP and Magical Boost. But when you get in to the range of high 30s to 50 you will probably looking at either blue or gold gears, which has more than 2 bonus stats sometimes. Weapons When it comes to weapons, the Spiritmaster has two choice, Orbs or Spellbooks. Orbs has high Magic Boost, low Magic Accuracy, which your spell will do more damage. Spellbook has low Magic Boost, but high Magic Accuracy, which makes them essential for crowd control spell for PvP or PvE. Good thing Aion is design to allow you to carry two different weapon and can easily switch between the two. Manastones In Aion all gears has sockets for manastones, depending on the gear it can have anywhere from 1 to 6 gears on a single piece of gear (Note: accessories gears don’t have sockets). When a piece is equipment is stocked with manastones, bonus stats of the manastone is added to the gear. HP, and Magical Boost are again the most important manastones for a Spiritmaster. Another useful manastone is Magical Accuracy, because it decreases the chance of your crowd control spells being resisted, thus it’s very useful for PvP or group PvP/PvE, . It is ideal to have two sets of armor, for optimal effectives in PvP as well as PvE. As mention above in the armors section, while Magical Boost increases the damage to some of Spiritmasters attack, it does not scale the damage of your pet or Summon: servants spells. Thus this will affect your damage only by alittle in PvP, so your better of adding more HP to your character to increase his/her survivability. Now, if you can’t afford or don’t have the time to obtain two different sets of armor, just focus on getting the HP one first, but if you like do more damage than make a Magical Boost set. Why did I post this?Because I love Spiritmasters =]
  7. Before boogeyman goes to sleep he checks in his closet for Chuck Norris.
  8. You'll never stop mucking me for that won't you? xD
  9. LoL (?) Anyways... I can't show you my favorite game cause it is assosiated with nudity and I will get my self a -1 or even worse a nice juicy ban =] So sory people... PS:GrisoM I'm a badass aren't I? =]
  10. -$karos-

    New Guitar

    I don't like it...
  11. Na phgeneis me afto sto sxoleio =] Na einai oi filoi s me ta mhxanakia kai esu me afto ahahaha xD
  12. http://www.rhoadescar.com/jumpshow.htm have fun
  13. -$karos-

    Lineage

    http://www.definitions.net/definition/lineage The correct is second one. Asked 2 english teachers. My friend says that option 2 is wrong but when we went to HIS teacher he told us the way that the second option is saying it correct.The world lineage does not exist.Even in the tutorials it says welcome to the world of lineage2 and if u notice it says it like the second way.For example "The lineage of his family is all from warriors and noble people." Just check the website.. has all american words.
  14. -$karos-

    Lineage

    I believe it is the second one. Cause a worch such as Line and Age do not exist. Only lineage and that a combination of line and age it is a different word.
  15. -$karos-

    Lineage

    Listen to the following options and tell me which one of those two do you think lineage is pronounced. Option 1 http://www.youtube.com/watch?v=qblb2oGsggQ Option 2 http://www.youtube.com/watch?v=Wrn1e38GyE0&feature=channel Say why do you believe it is pronounced they way you think it is. PS:I know it is kind of stupid but since spam topic is disabled for a while someone must post some stupid threads 8)
  16. To Ncsoft launcher gia na katevasw to Aion mou dimiourgise psixologika provlimata. Rapidhsare links ftw!!!
  17. Forthnet < Ote Ama psaksete tha katalavete giati to lew =]
  18. Emena m dixni re cis oti pianw 14.1 sto speedtest omos exw katevasei kai me 2mb... :/ ti ginete re paidia? To Aion updater me 1970 katevaza.
  19. exw piasei ta 21 kai zw stou diaolou tin mana.
  20. Rinkatomotakiari or Arimeshimoari
  21. =P My personal favorite is the one with the father that he fucked before his father xD
  22. Kante oti kanw kai egw. Ksekiniste mia logomaxia me ton/tin kathigiti/tria sas I prosekste sto mathima.Tha deite pws pernaei i ora =]
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