
sandeagle
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Everything posted by sandeagle
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today,i try to teleport in steel citadel tower,coz i had test the coordinate about this tower by l2j... i got the loc as: 19758 275497 -7553 17957 283361 -9705 but seems there are some errors with my geodata... its said:invalid teleport position... i used "//teleport" GM command... so i need a valid geodata about Steel Citadel... maybe some1 could help me... rly thx
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[Help]Steel Citadel coordinate
sandeagle replied to sandeagle's question in Request Server Development Help [L2OFF]
ok,i found i cant teleport in Steel-Citadel... server: invalid invalid teleport position. i think maybe its geodata problem..right???i need good geodata files...damn it... -
[Help]Steel Citadel coordinate
sandeagle replied to sandeagle's question in Request Server Development Help [L2OFF]
yes,not bad idea,if no pplz tell me... -
[Help]Steel Citadel coordinate
sandeagle posted a question in Request Server Development Help [L2OFF]
any1 could tell me the coordinates of Steel-Citadel?i means xyz inside of steel-Citadel...i used COEP project but i found the Hellbound was not implemented.so just wanna to spaw some moster in that tower. Base Tower x/y/z ??? Tower of Infinitum x/y/z ??? Tully’s Workshop x/y/z ??? Tower of Naia x/y/z ??? -
[request]interlude l2off server files 32bit
sandeagle replied to unnebun's question in Request Server Development Help [L2OFF]
you can find it at here. http://www.maxcheaters.com/forum/index.php?topic=42387.0 -
any1 could share the Vestper armors for CT2.2...i had searched all forums and its all links were all dead... plz...thx..
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[HELP]About a COEP project's errors.
sandeagle replied to sandeagle's question in Request Server Development Help [L2OFF]
NPC server errorLog: minidump result : 0 Crashed Thread[0]. Server Up Time : Thu Dec 02 22:37:45 2010 Current Time : Thu Dec 02 23:17:46 2010 Elapsed Time : 0 days 0 hours 40 minutes 1 seconds IOBufferPool - 1997 / 2000, PendingWrite 0 bytes [0] =============== object report user[1], npc[40784] [(2284) 2010/12/02 23:17:46]: ======================= an Access Violation in module L2NPC.~01 at 0033:00513dc5. start at 2010/12/2 22:37:45 Read from location aa9dfaf4 caused an access violation. Registers: EAX=00000000 CS=0033 EIP=00513dc5 EFLGS=00010202 EBX=d01fd025 SS=002b ESP=5968f570 EBP=0000797e ECX=aa9dfa9c DS=002b ESI=0000c611 FS=0053 EDX=c0000008 ES=002b EDI=00000005 GS=002b Bytes at CS:EIP: 8b 4c 08 58 44 89 64 24 30 89 4c 24 28 89 74 24 Stack dump: 5968f570: 1978abda 00000000 00400000 00000000 d01fd025 00000000 0000797e 00000000 5968f590: fffffffe ffffffff 005c76f1 00000000 00000000 00000000 00000000 00000000 5968f5b0: fffffffe ffffffff 00000000 00000000 00000000 00000000 5b6aa6d0 00000000 5968f5d0: 0000014a 00000000 00000008 00000000 0069a498 00000000 004c4f41 00000000 5968f5f0: 0000014a 00000000 00400000 00000000 883cbb94 00000000 5968f768 00000000 5968f610: 00000000 00000000 fffffffe ffffffff 00400000 00000000 00000002 00000000 5968f630: 006af148 00000000 00000002 00000000 00000002 00000000 005c5e5d 00000000 5968f650: 00000002 00000000 883cbb94 00000000 00400000 00000000 020fa640 00000000 5968f670: 00000001 00000000 00000001 00000000 fffffffe ffffffff 0c5164b8 00000000 5968f690: 5b5344b0 00000000 0c5164b8 00000000 0077e730 00000000 0c5164b8 00000000 script context[manor_manager_kamael] castle_merchant [MANOR_MENU_SELECTED][16][2] GuardInfo : IOThread [0][625] (ahehe): void IOThread_common(void *arglist) -> bool ManorMenuSelectEventPacket(CSocket* pSocket, const unsigned char* pPacket) -> int CNPC::HandleEvent(CNPCEvent* pEvent) -> int InterlockedHandleEvent(ScriptEvent* pEvent, CAIParameter* pParameter) -> virtual int HandleEvent(ScriptEvent* pEvent, CAIParameter* pParameter) -> virtual int HandleEvent(ScriptEvent* pEvent, CAIParameter* pParameter, CAIProperty* pProp) -> int CScriptEngine::RunNPCScript(CNPCEvent* pNPCEvent, CNPCEventHandler *pHandler, CScriptBinCode *pCode, CAIParameter *pParam, CAIProperty *pProp) -> CScriptAccessible::Invoke() -> void CNPC::ShowSellSeedList(CSharedCreatureData* talker, int nManorId) Lock Stack : IOThread [1][78] (good): void IOThread_common(void *arglist) Lock Stack : IOThread [2][94] (good): void IOThread_common(void *arglist) Lock Stack : IOThread [3][94] (good): void IOThread_common(void *arglist) Lock Stack : ListenThread [13][156] (good): void NPCServer::Run() -> unsigned __stdcall WaitThread(void *) Lock Stack : MainThread [12][20686578] (good): Lock Stack : GuardInfo end [(2284) 2010/12/02 23:17:46]: *.\ioc.cpp:648(Tue Dec 13 02:52:30 2005) exception L2server no errors... -
[HELP]About a COEP project's errors.
sandeagle posted a question in Request Server Development Help [L2OFF]
Manor's error will be crashed NPC server when u click any town's manor and Purchase seed,npc server will be crash. <a action="bypass manor_menu_select?ask=1&state=-1&time=0">Purchase seed.</a> CNPC::ShowSellSeedList(CSharedCreatureData* talker, int nManorId) IOThread [3][125] (ahehe): void IOThread_common(void *arglist) -> bool ManorMenuSelectEventPacket(CSocket* pSocket, const unsigned char* pPacket) -> int CNPC::HandleEvent(CNPCEvent* pEvent) -> int InterlockedHandleEvent(ScriptEvent* pEvent, CAIParameter* pParameter) -> virtual int HandleEvent(ScriptEvent* pEvent, CAIParameter* pParameter) -> virtual int HandleEvent(ScriptEvent* pEvent, CAIParameter* pParameter, CAIProperty* pProp) -> int CScriptEngine::RunNPCScript(CNPCEvent* pNPCEvent, CNPCEventHandler *pHandler, CScriptBinCode *pCode, CAIParameter *pParam, CAIProperty *pProp) -> CScriptAccessible::Invoke() -> void CNPC::ShowSellSeedList(CSharedCreatureData* talker, int nManorId) Lock Stack : i found this function in COEP code.... {(INT64)L"ShowSellSeedList", 0x4c4630, 0x20fa650, 0x2, 0x2ebd7b0, 0x20fa648, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}, maybe this lines has been some error??? -
how to make my server online
sandeagle replied to Maxfull's question in Request Server Development Help [L2OFF]
3) open 7777 port at ur firewall 7777???what about login server ports? ===>2106 -
[Help] Hellbound Quest not working (Hellbound PTS Pack)
sandeagle replied to hidde's question in Request Server Development Help [L2OFF]
come on man.thats not x64 server pack,its C1 Mod CT1.5 x32 server pack...extended by smeli...lots of festure not implement. -
rlly thx for ur share,smeli.. i found this map in COEP pack...ill compare these two map,which one is better.
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[Share] Zaken's 2nd lair for c2+ chronicles
sandeagle replied to smeli's topic in Client Development Discussion
smeli,could u share ur 22_11_conv.dat geodate of server side? -
Share HD's extender [L2sext v1.14]
sandeagle replied to sandeagle's topic in Server Development Discussion [L2OFF]
rly thx,mcbigmac...very clearly for me... -
Share HD's extender [L2sext v1.14]
sandeagle replied to sandeagle's topic in Server Development Discussion [L2OFF]
god,no pplz can tell me somthing about this ext dll??? who is the author?and why he dont write it again?seems its not bad... come on man,test it...give me some hints..thx... -
ok,smeli,do u have a website?or private blog? or other somthing?
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Server PTS Interlude Rates set by x50
sandeagle replied to scripersan's topic in Server Shares & Files [L2OFF]
got it.thanks.. but its not worked for me... -
Server PTS Interlude Rates set by x50
sandeagle replied to scripersan's topic in Server Shares & Files [L2OFF]
yeah,i had tested it too.and the description is ture... just the Offline shop ,i really dont know how to use this feature... any1 know? -
[Request] InterludeAuth
sandeagle replied to Mrako's question in Request Server Development Help [L2OFF]
i remembered Zil only coded a Interlude Ext by pure ASM,he write a auth dll???? i dont know. -
[Question]About HD L2sext v1.14
sandeagle replied to sandeagle's question in Request Server Development Help [L2OFF]
http://www.maxcheaters.com/forum/index.php?topic=183214.new#new -
Share HD's extender [L2sext v1.14]
sandeagle posted a topic in Server Development Discussion [L2OFF]
OK,i guess thats the HD's C6 extender...i dont test it,couse i cant login the game...the Cached server couldnot ext...they used a rly swerd Authd server,and the l2server.exe is normal i think...no npc extender...test by urself... my question is here: http://www.maxcheaters.com/forum/index.php?topic=183109.new#new PS: this ext's db scripts used x32 sql pack,i rlly mess with the db scripts.hope some great guyz could tell me something. links: http://www.datafilehost.com/download-fd970d76.html -
[Question]About HD L2sext v1.14
sandeagle replied to sandeagle's question in Request Server Development Help [L2OFF]
yeah,i can shared there old stuff...i tryed to install this server pack.but really hard,seems they are not use the normal DB script... -
maybe u could try another Scripts... i used Dvamp 1.75mb dll too.but mine is ok..
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[Question]About HD L2sext v1.14
sandeagle posted a question in Request Server Development Help [L2OFF]
i dont remember where i download this Interlude Extender...seems thats the HD's ext. and the configs are xml files...yeah,its hd style..hoho... l2server folder: builders.xml DepmAx64.dll DepmAx64.ini ggauth.dll hdL2Sext.dll hdL2Sext.xml inspector.ini inspectors.u l2server.ini L2Server_746_1.exe valid_links.xml any1 know what about this dll?good or bad???\ btw,the major dll is modified in 2007.12.13.