Waste of time???
Hmmmm...
U lower the p.def of your enemy with 21 % that means if u have turned focus death on the disadvantage from front disappears, and from back u deal more damage.
In dagger vs dagger pvp it is essential to land hex in order to finish him faster.
GH use BB which increase speed and also BB has a side ffect, it may make the target turn its back to you, and a backstab can be very painfull.
A well trained GH almost always defetats Adventurer, simply because of focus death.
A lvl 79 GH kills a destroy thx to its counterattack and ultimate evasion.
Adventurer is a very useful a strong character, but i prefer landing blows for sure, i hate when they miss. Any dagger can be kept in target easily with a dualbox buffer in your party.
Fake death is useless in pvp, but very cool in pve mainly combined with UE. Only beginner players won't try to hit u after u have fallen to the ground.
PW is a very good char, but really hard to lvl it up. I think it is pvp oriented, and it also has focus death, which is the key to the victory.