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3lackheart

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Everything posted by 3lackheart

  1. Buy ave's armor set, that armor you send on preview is ugly
  2. UTPT will give you faster result, description and the address
  3. For those who said this is not a full guide means you know nothing about .u editing. Like I said, this is the basic for it, the key for it, once you understand this you can edit L2 effects, monster size , glow color, augment color/texture/effect, modded glow texture etc2.
  4. This is not the complete guide, yet if you have a question , I will try to answer it. At least this will be a start to have real sex with L2 Client modding
  5. THIS GUIDE IS FOR SERIOUS L2 CLIENT MODDER ONLY, NO BITCHING, NO QQing, I obtain this method by myself so this is a clear HINT on how to do it! I will updating this guide regularly, any question will be answered through this topic. Yes, I am retiring from Lineage 2 so I can concentrate in business more :< sadface Tools that you will need! =============== 1. UTPT 2. l2decrypt 3. Any hex editor, I mainly use Hex Workshop V.6 Here I will give an example to edit a glow in weapon. Yes, to revive any dead particles. What would you need to do is to take lineageeffect.u from system folder Copy it as lineageeffect2.u decript lineageeffect2.u using l2decrypt, encription name does not matter here is the trick on how to READ a file structure open the ORIGINAL lineageeffect.u you pick an EFFECT.. for example ab_bleeding right click on it and press (Analize Raw Object) / Format > Auto format The file on the right will be clusterized when you move your mouse this will respect to each values such as rotation, directiono, color, effect, hit per sec, respawn dead particle etc etc... ( you can try this yourself) now what you need to do is to change the effect. To edit a .u file you must : 1. decript the file (lineageeffect2.u) using a l2 decrypt ( the drag and drop type of decripter, very old one shared in sexyracing.com) 2. open it up in your HEX editor (lineageeffect2.u) 3. read the FILE STRUCTURE from the ORIGINAL lineageeffect.u i give you an example to change the size of the effect of ab_bleeding You will read 40 01 24 9A 99 99 3E This is translated as DrawScale(float)=0.30 0.30 in hexadecimal is 3E 99 99 9A so you will read it OPPOSITE in l2 file structure http://babbage.cs.qc.edu/IEEE-754/Decimal.html <--- I use this cool hexadecimal converter so for example if u want to change the size to 0.40 you will need to change the number to 3ECCCCCD ------> 40 01 CD CC CC 3E WARNING: you must edit the decrypted .u files or it WILL NOT GIVE THE SAME FILE STRUCTURE AS IN UTPT HOW TO FIND WHICH ONE TO EDIT QUICKLY ============================= In UTPT shows file address , the size i mean here located in 00138FE7. In HEX workshop you can quickly search this address by right clicking on the file address TO READ THE EDITED EFFECT =================== you dont need to decrypt it back to original l2 file format ( as far as i know I use in Hellbound) I mainly test it using lineage effect in weapons Have fun , any questions will be answered in this topic. No QQ or BS in topic thanks English only! SORRY NO PICTS! I am lazy to host or edit or anything
  6. u need to mod the .u files ! Send me the mobs name , and what client are you using. I might do it for free :>
  7. I can do this! \o/ http://maxcheaters.com/forum/index.php?topic=137679.0;topicseen
  8. DXT3 texture has MORE details , and afaik it gives more detail on your specular level (more detail), yet it increase your file size. I suggest to use dxt1 for specular masking etc2
  9. You need to remake the weapon model .ukx Epilogue doesnt support weapon animation
  10. why the hell you came into client modding thread then you bloody hell fag spammer, just GTFO kk?
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