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Everything posted by maxicroma
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Help Weekly Olympiads
maxicroma replied to maxicroma's question in Request Server Development Help [L2J]
I put the code but it has some errors(even when i try to compile it give errors) -
Help Weekly Olympiads
maxicroma replied to maxicroma's question in Request Server Development Help [L2J]
i found this sutff inside another file called OlympiadDatabase.java this part of the code looks similar public static synchronized void setNewOlympiadEnd() { Announcements.getInstance().announceToAll(new SystemMessage(SystemMsg.ROUND_S1_OF_THE_GRAND_OLYMPIAD_GAMES_HAS_STARTED).addNumber(Olympiad._currentCycle)); Calendar currentTime = Calendar.getInstance(); currentTime.add(Calendar.MONTH, 1); currentTime.set(Calendar.DAY_OF_MONTH, 1); currentTime.set(Calendar.AM_PM, Calendar.AM); currentTime.set(Calendar.HOUR, 12); currentTime.set(Calendar.MINUTE, 0); currentTime.set(Calendar.SECOND, 0); _olympiadEnd = currentTime.getTimeInMillis(); Calendar nextChange = Calendar.getInstance(); Olympiad._nextWeeklyChange = nextChange.getTimeInMillis() + Config.ALT_OLY_WPERIOD; Olympiad._isOlympiadEnd = false; Announcements.getInstance().announceToAll(new SystemMessage2(SystemMsg.OLYMPIAD_PERIOD_S1_HAS_STARTED).addInteger(Olympiad._currentCycle)); } -
Help Weekly Olympiads
maxicroma replied to maxicroma's question in Request Server Development Help [L2J]
I realise that too ,thats the default that comes with the files ,also tried 1,15 nothing changes keeps on 31 days olys . -
Help Weekly Olympiads
maxicroma replied to maxicroma's question in Request Server Development Help [L2J]
Found it on the same file Olympiad.java This its a pice of the code { if (_period == 1) return; _compStart = Calendar.getInstance(); _compStart.set(Calendar.HOUR_OF_DAY, Config.ALT_OLY_START_TIME); _compStart.set(Calendar.MINUTE, Config.ALT_OLY_MIN); _compEnd = _compStart.getTimeInMillis() + Config.ALT_OLY_CPERIOD; if (_scheduledOlympiadEnd != null) _scheduledOlympiadEnd.cancel(false); _scheduledOlympiadEnd = ThreadPoolManager.getInstance().schedule(new OlympiadEndTask(), getMillisToOlympiadEnd()); updateCompStatus(); if (_scheduledWeeklyTask != null) _scheduledWeeklyTask.cancel(false); _scheduledWeeklyTask = ThreadPoolManager.getInstance().scheduleAtFixedRate(new WeeklyTask(), getMillisToWeekChange(), Config.ALT_OLY_WPERIOD); } And this one the full one https://pastebin.com/13df19yL -
Help Weekly Olympiads
maxicroma replied to maxicroma's question in Request Server Development Help [L2J]
np dude . I think this files already has some of this. What you think about this config -
Help Weekly Olympiads
maxicroma replied to maxicroma's question in Request Server Development Help [L2J]
as says on top I am using the files of l2mythras (fandc ) -
Hello, I am using the files of l2mythras (the same ones that are posted in these forums). I am trying to set up the Olympiads to be weekly and not monthly. This its the config file #============================================== # Olympiad Settings # #============================================== EnableOlympiad = True EnableOlympiadSpectating = True # Olympiad Manager Shout Just one message # Official = False OlyManagerShoutJustOneMessage = True #==============================================# # ANTI FEED OPTION # #==============================================# # Don't Allow Clan Members to fight VS same Clan # Official = False # Maximum number in Stadion Preparation (standard: 160) OlympiadStadiasCount = 160 # Olympiad Start Time in Military hours Default 8pm (20) AltOlyStartTime = 18 # Olympiad Start Time for Min's, Default 00 so at the start of the hour. AltOlyMin = 00 # Olympiad Compeition Period, Default 8 hours. # (If set different, should be increment by 10mins) AltOlyCPeriod = 28800000 # Olympiad Weekly Period, Default: 604800000 AltOlyWPeriod = 604800000 # Olympiad Validation Period, Default 12 Hours. # Default: 43200000 AltOlyVPeriod = 43200000 # If you change the config make a request to the database: DELETE FROM `server_variables` WHERE `name` = 'Olympiad_End'; # Example (every two weeks): # AltOlyDateEnd = 1,15 AltOlyDateEnd = 15 ClassGameMin = 2 NonClassGameMin = 2 TeamGameMin = 15 # Number used for displaying amount of registered participants, messages "Fewer than ..." or "More than ...". # 0 for displaying digits instead of text phrase (old style). # Default: 100 AltOlyRegistrationDisplayNumber = 10 # Olympiad battle winner reward. # Default: 13722 AltOlyBattleRewItem = 13722 # Default: 50 AltOlyClassedRewItemCount = 50 # Default: 40 AltOlyNonClassedRewItemCount = 40 # Default: 50 AltOlyTeamRewItemCount = 50 # ItemId for this reward. # Default: 13722 AltOlyCompRewItem = 13722 # Rate to exchange points to reward item. # Default: 1000 AltOlyGPPerPoint = 1000 # Noblesse points awarded to Heros. # Default: 200 AltOlyHeroPoints = 200 # Noblesse points awarded to Rank 1 members. # Default: 100 AltOlyRank1Points = 100 # Noblesse points awarded to Rank 2 members. # Default: 75 AltOlyRank2Points = 75 # Noblesse points awarded to Rank 3 members. # Default: 55 AltOlyRank3Points = 55 # Noblesse points awarded to Rank 4 members. # Default: 40 AltOlyRank4Points = 40 # Noblesse points awarded to Rank 5 members. # Default: 30 AltOlyRank5Points = 30 # Maximum fighting gallop can be made GameMaxLimit = 70 # Limit the fighting in class GameClassesCountLimit = 30 # Limit fighting outside class GameNoClassesCountLimit = 60 # Limit fighting team GameTeamCountLimit = 10 # The number of fights per month required for tokens OlympiadBattlesForReward = 15 # The number of points issued on receipt nubla and earlier this month OlympiadPointsDefault = 50 # The number of points given out in a week OlympiadPointsWeekly = 25 # Show /olympiadstat in the old version (only you) OlympiadOldStyleStat = False # Block Gulf twinks at the Olympics (check for IP) OlympiadPlayerIp = True # Время ожидания до порта на арену, использовать только значения стандартного ряда (120,60,30,15,5,4,3,2,1) # Default: 120 AltOlyWaitTime = 60 # Время ожидания порта в город после боя, использовать только значения стандартного ряда (20,10,5,4,3,2,1) # Default: 20 AltOlyPortBackTime = 20 # Config for maximum grinding equip to fight in the Olympics # False to disable OlyEnchantLimit = false OlyEnchantLimitWeapon = 6 OlyEnchantLimitArmor = 6 OlyEnchantLimitJewel = 6 # Clear peretochennye things? # Works only when the OlyEnchantLimit! OlympiadUnEquipBadEnchantItem = True # Time to teleport to the stadium OlympiadBeginTime = 60 Im thinking that the value to change its this one # If you change the config make a request to the database: DELETE FROM `server_variables` WHERE `name` = 'Olympiad_End'; # Example (every two weeks): # AltOlyDateEnd = 1,15 AltOlyDateEnd = 15 Try putting 1.15 as it says up there and did the update of the server_variables table. I played some matches with the characters with all the requirements (9 fights and at least 1 won), then forward the windows date (so that the 2 weeks pass) but it never lets you ask for hero status. If anyone could give me a hand. Thank you so much Regards
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Hi everyone, im trying to configure some thinks on the L2Mythras Files . I need to make a buffer section avalible only for premium users. I found this config that as far i think its the indicated one Buffer only for VIP user (Works only if you have VIP system in your server) EnableVIP = True VipAccesLevel = 1 So bassically when you go to the buffer on community board or npc buffer(same html files) it works if you are premium or not.(you can see in image its says "only for vip users"). This its the whole code of npc buffer ############################################## # Scheme NPC Buffer # ############################################## # ======================================== # General Settings # ======================================== # Buffer only for VIP user (Works only if you have VIP system in your server) EnableVIP = True VipAccesLevel = 1 # Timeout between each action # Recommended: True EnableTimeOut = True TimeoutTime = 1 # Default: True EnableFreeBuffs = False # Enable buffs for PK player? EnableBuffForPK = False # Enable buffs for Flag ? EnableBuffforFlag = True # Enable Buffs section (Buffs, chants, other, special, ...) EnableBuffSection = True # Enable Scheme function (Players can save buffs) # Scheme Price is the minimal value of adena that u must have in order to use the Buffer. EnableScheme = True SchemePrice = 1000 # Minimum character level for use Buffer # Default: 20 MinimumLevel = 1 # Maximum scheme for player # Default: 4 MaxScheme = 5 # ======================================== # Buff setting # ======================================== EnableHeal = True HealPrice = 500 # Is Might, shield, empower, focus, ... EnableBuffs = True BuffsPrice = 500 # Is Mental Shield, Resist Shock, Resist Fire, Resist Wind, ... EnableResist = True ResistPrice = 500 # Is Song of Life, Song of Earth, Song of Wind, Song of Renewal, ... EnableSongs = True SongPrice = 500 # Is Dance of the Warrior, Dance of Fire, Dance of Fury, Dance of Light, ... EnableDances = True DancePrice = 500 # Is Chant of Reneval, Chant of Rage, Chant of Predator, CHant of Fire, ... EnableChants = True ChantsPrice = 500 # Is Spike, Dark Weapon, Blood Pack, Pride of Kamael, ... EnableOther = True OtherPrice = 500 # Is Greater Might, Improved Magic, Noblesse Blessing, Chant of Victory, ... EnableSpecial = True SpecialPrice = 500 # Is Summon Life Cubic, Summon Viper Cubic, Summon Speak Cubic, Summon Smart Cubic, ... EnableCubic = False CubicPrice = 500 # Player can remove all buffs (Too debuffs!!) EnableRemoveBuffs = True RemoveBuffsPrice = 500 # Is preset buffs for Mage and Farrior EnableBuffSet = True SetPrice = 500 # =========================================================== # Buff Sets # # =========================================================== BuffSetMage = 1397,3;1182,3;1189,3;1191,3;1392,3;1393,3;1352,1;1353,1;1354,1;1259,4;1035,4;1078,6;1461,1;1303,2;830,1;1389,3;1062,2;4703,13;1085,3;1501,1;1500,1;1499,1;1504,1;1413,1;1323,1;363,1;308,1;530,1;529,1;349,1;268,1;267,1;304,1;264,1;365,1;273,1;276,1;1542,1;915,1 BuffSetFighter = 1182,3;1189,3;1191,3;1392,3;1352,1;1353,1;1354,1;1259,4;1035,4;1461,1;825,1;829,1;1062,2;1388,3;4699,13;1499,1;1500,1;1501,1;1502,1;1503,1;1504,1;1519,1;1323,1;1363,1;529,1;349,1;268,1;364,1;269,1;304,1;267,1;264,1;271,1;274,1;275,1;310,1;1542,1 BuffSetDagger = 825,1;1182,3;1189,3;1191,3;1548,3;1352,1;1353,1;1354,1;1392,1;1393,1;1499,1;1500,1;1501,1;1502,1;1504,1;1519,1;1389,3;829,1;1461,1;1035,4;1259,4;1043,1;4699,13;1363,1;1323,1;266,1;264,1;267,1;268,1;269,1;304,1;529,1;364,1;349,1;274,1;275,1;271,1;1542,1;310,1 BuffSetArcher = 1182,3;1189,3;1191,3;1392,3;1393,3;1354,1;1352,1;1353,1;1259,4;1499,1;1500,1;1501,1;1502,1;1504,1;1519,1;1461,1;1035,4;829,1;827,1;4699,13;1388,3;1062,2;1363,1;1323,1;264,1;267,1;268,1;269,1;304,1;529,1;349,1;364,1;271,1;272,1;274,1;275,1;1542,1 BuffSetSupport = 1182,3;1191,3;1189,3;1352,1;1352,1;1353,1;1392,3;1393,3;1397,3;1303,2;1078,6;1504,1;1503,1;1499,1;1500,1;1501,1;1062,2;1461,1;1389,3;830,1;1035,4;1259,4;1085,3;4703,13;1363,1;1323,1;311,1;270,1;529,1;264,1;267,1;268,1;304,1;349,1;273,1;276,1;530,1;1542,1 BuffSetTank = 825,1;4699,13;1189,3;1182,3;1191,3;1548,3;1392,3;1393,3;1352,1;1353,1;1354,1;1035,4;1259,4;1499,1;1500,1;1501,1;1502,1;1503,1;1504,1;1519,1;1461,1;1389,3;828,1;1363,1;1323,1;264,1;267,1;268,1;269,1;304,1;349,1;364,1;529,1;271,1;274,1;275,1;1542,1;310,1 # Mage Scheme : Clarity 3 = 1397, Resist Aqua 3 = 1182, Resist Wind 3 = 1189, Resist Fire 3 = 1191,Resist Holy 3 = 1392, Resist Dark 3 = 1393, Elemental Protection 1 = 1352, Divine Protection 1 = 1353, Arcane Protection 1 = 1354, Resist Shock 4 = 1259,Mental Shield 4 = 1035, Concentration 6 = 1078,Chant of Protection 1 = 1461, Wild Magic 2 = 1303,Embroider 1, Greater Shield 3 = 1389, Berserker Spirit 2 = 1062, Gift of Seraphim 13 = 4703,Acumen 3 = 1085, Improved Condition 1 = 1501, Improved Magic 1 = 1500, Improved Combat 1 = 1499,Improved Movement 1 = 1504, Magnus' Chant 1,Noblesse Blessing 1 = 1323 Song of Meditation 1,Song of Storm Guard 1, Dance of Alignment 1 = 530,Song of Elemental 1 = 529, Song of Renewal 1 = 349, Song of Wind 1 = 268, Song of Warding 1 = 267,Song of Vitality 1 = 304, Song of Earth 1 = 264, Dance of Siren 1, Dance of the Mystic 1 = 273, Dance of Concentration 1 = 276. # Fighter Scheme: Resist Aqua 3 = 1182, Resist Wind 3 = 1189, Resist Fire 3 = 1191, Resist Holy 3 = 1392, Elemental Protection 1 = 1352, Divine Protection 1 = 1353, Arcane Protection 1 = 1354, Resist Shock 4 = 1259,Mental Shield 4 = 1035, Chant of Protection 1 = 1461, Sharp Edge 1 = 825, Hard Tanning 1 = 829, Berserker Spirit 2 = 1062, Greater Might 3 = 1388, Blessing of Queen 13 = 4699, Improved Combat 1 = 1499, Improved Magic 1 = 1500, Improved Condition 1 = 1501, Improved Critical Attack 1 = 1502, Improved Shield Defense 1 = 1503, Improved Movement 1 = 1504, Chant of Blood Awakening 1 = 1519, Noblesse Blessing 1 = 1323 Chant of Victory 1 = 1363, Song of Elemental 1 = 529, Song of Renewal 1 = 349, Song of Wind 1 = 268,Song of Champion 1 = 364, Song of Hunter 1 = 269, Song of Vitality 1 = 304, Song of Warding 1 = 267, Song of Earth 1 = 264, Dance of the Warrior 1 = 271, Dance of Fire 1 = 274, Dance of Fury 1 = 275, Dance of the Vampire 1 = 310. # Dagger Scheme : Resist Aqua 3 = 1182, Resist Wind 3 = 1189,Resist Fire 3 = 1191, Resist Earth 3 = 1548, Elemental Protection 1 = 1352, Divine Protection 1 = 1353, Arcane Protection 1 = 1354, Resist Holy 3 = 1392, Resist Dark 3 = 1393, Improved Combat 1 = 1499,Improved Magic 1 = 1500, Improved Condition 1 = 1501,Improved Critical Attack 1 = 1502, Improved Movement 1 = 1504, Chant of Blood Awakening 1 = 1519, Greater Shield 3 = 1389, Hard Tanning 1 = 829, Chant of Protection 1 = 1461, Mental Shield 4 = 1035, Resist Shock 4 = 1259, Holy Weapon 1 = 1043, Gift of Queen 13 = 4700, Chant of Victory 1 = 1363, Noblesse Blessing 1 = 1323, Song of Water 1 = 266, Song of Earth 1 = 264, Song of Warding 1 = 267, Song of Wind 1 = 268, Song of Hunter 1 = 269, Song of Vitality 1 = 304, Song of Elemental 1 = 529, Song of Champion 1 = 364, Song of Renewal 1 = 349, Dance of Fire 1 = 274,Dance of Fury 1 = 275, Dance of the Warrior 1 = 271. # Archer Scheme : Resist Aqua 3 = 1182, Resist Wind 3 = 1189,Resist Fire 3 = 1191, Resist Holy 3 = 1392, Resist Dark 3 = 1393, Arcane Protection 1 = 1354,Elemental Protection 1 = 1352, Divine Protection 1 = 1353, Resist Shock 4 = 1259, Improved Combat 1 = 1499,Improved Magic 1 = 1500, Improved Condition 1 = 1501, Improved Critical Attack 1 = 1502, Improved Movement 1 = 1504, Chant of Blood Awakening 1 = 1519, Chant of Protection 1 = 1461,Mental Shield 4 = 1035, Hard Tanning 1 = 829, Restring 1 = 827, Blessing of Queen 13 = 4699, Greater Might 3 = 1388, Berserker Spirit 2 = 1062,Chant of Victory 1 = 1363, Noblesse Blessing 1 = 1323,Song of Earth 1 = 264, Song of Warding 1 = 267, Song of Wind 1 = 268, Song of Hunter 1 = 269, Song of Vitality 1 = 304, Song of Elemental 1 = 529, Song of Renewal 1 = 349, Song of Champion 1 = 364, Dance of the Warrior 1 = 271, Dance of Inspiration 1 = 272, Dance of Fire 1 = 274, Dance of Fury 1 = 275. # Support Scheme: Resist Aqua 3 = 1182, Resist Fire 3 = 1191,Resist Wind 3 = 1189, Elemental Protection 1 = 1352, Divine Protection 1 = 1353, Resist Holy 3 = 1392, Resist Dark 3 = 1393, Clarity 3 = 1397, Wild Magic 2 = 1303, Concentration 6 = 1078, Improved Movement 1 = 1504, Improved Shield Defense 1 = 1503, Improved Combat 1 = 1499, Improved Magic 1 = 1500, Improved Condition 1 = 1501,Berserker Spirit 2 = 1062, Chant of Protection 1 = 1461, Greater Shield 3 = 1389, Ebroider 1 = 830, Mental Shield 4 = 1035, Resist Shock 4 = 1259, Acumen 3 = 1085, Gift of Seraphim 13 = 4703,Chant of Victory 1 = 1363, Noblesse Blessing 1 = 1323.Dance of Protection 1 = 311, Song of Invocation 1 = 270, Song of Elemental 1 = 529, Song of Earth 1 = 264, Song of Warding 1 = 267, Song of Wind 1 = 268, Song of Vitality 1 = 304, Song of Renewal 1 = 349, Dance of the Mystic 1 = 273, Dance of Concentration 1 = 276, Dance of Alignment 1 = 530. # Tank Scheme : Resist Wind 3 = 1189, Resist Aqua 3 = 1182, Resist Fire 3 = 1191, Resist Earth 3 = 1548, Resist Holy 3 = 1392, Resist Dark 3 = 1393, Elemental Protection 1 = 1352, Divine Protection 1 = 1353, Arcane Protection 1 = 1354,Mental Shield 4 = 1035, Resist Shock 4 = 1259, Improved Combat 1 = 1499, Improved Magic 1 = 1500, Improved Condition 1 = 1501,Improved Critical Attack 1 = 1502, Improved Shield Defense 1 = 1503, Improved Movement 1 = 1504,Chant of Blood Awakening 1 = 1519, Chant of Protection 1 = 1461, Greater Shield 3 = 1389,Case Harden 1 = 828, Chant of Victory 1 = 1363, Noblesse Blessing 1 = 1323,Song of Earth 1 = 264, Song of Warding 1 = 267, Song of Wind 1 = 268, Song of Hunter 1 = 269, Song of Vitality 1 = 304,Song of Renewal 1 = 349, Song of Champion 1 = 364, Song of Elemental 1 = 529, Dance of the Warrior 1 = 271, Dance of Fire 1 = 274, Dance of Fury 1 = 275.
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Help Decompiler Complete Ai Vanganth Interlude
maxicroma posted a question in Request Server Development Help [L2OFF]
Hi im looking for some decompiler that can decompile the complete ai.obj from vanganth Interlude scripts folder. I tried with the c4 Lightmare one but i get this error when i try to decompile the complete file. I renamed the ai files to source.ai and save it on ANSI to make it work with this decompiler... -
Project L2Ninja Studio Application
maxicroma replied to SamDev-Coder's topic in Server Development Discussion [L2J]
anny news about this project? -
WTS Strain'd - Client Development Services
maxicroma replied to Strain's topic in Marketplace [L2Packs & Files]
Are u avalible to make a website design ? -
Project L2Ninja Studio Application
maxicroma replied to SamDev-Coder's topic in Server Development Discussion [L2J]
How do i get a test copy of this app? -
WTS [ M M O R P G ] Updater Launcher
maxicroma replied to gaara's topic in Marketplace [L2Packs & Files]
Trusted and skilled guy :) -
Vote Reward Ilext.dll
maxicroma replied to dandiarena's question in Request Server Development Help [L2OFF]
to me worked some minutes too with the votecatcher but after that it started to give many windows scripts errors -
Vote Reward Ilext.dll
maxicroma replied to dandiarena's question in Request Server Development Help [L2OFF]
same problem as me.... the best solution will be a votecatcher updated, but i don't think annyone who got his source files have this one... -
Vote Reward Ilext.dll
maxicroma replied to dandiarena's question in Request Server Development Help [L2OFF]
yeah i tried that too but the main problem its the VoteCatcher... -
Vote Reward Ilext.dll
maxicroma replied to dandiarena's question in Request Server Development Help [L2OFF]
you should use VoteCatcher.exe (made by vanganth) this tool reads the votes from hopzone ,but its not working annymore since hopzone updated the website... -
Help User Get Disconnect
maxicroma replied to maxicroma's question in Request Server Development Help [L2OFF]
there its a lot of servers from argentina using it live with a lot of people online,but annyway the russian guy dissapair long time ago.... -
Hi Im using the L2Patch Extender (C4) I of the Started to have the this problem today has been, some new players Reported me disconection Problems view. When you loggin in game after 3 seconds the server disconnect the player. L2Server console there on ITS not report about IT But in l2npc console i the get the this error I of the tried loggin to the this char and the get the Same
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LF Account Register Pts
maxicroma replied to Jojo_'s question in Request Server Development Help [L2OFF]
Have you tried this one? Made By Paradise https://mega.nz/#!OQARiY5R!HUEUEBgH1M-6G1T94zJ64cQjp_FqIeZcVqwGw62KOQM -
Help Expertise S
maxicroma replied to maxicroma's question in Request Server Development Help [L2OFF]
Solved ,i recreated this skills with a different ID and worked great so i use my own customs Expertise skills. -
Hi ,Well i got a problem with L2patch Extender Im using C4 PTS (la2storm) ,on C4 the default Level to learn the Skill "Expertise S" its 76 ,i want to change it to lvl 70 so i go to skillacquire file on script folder ,then change this skill_begin / * [????? S] * / skill_name = [s_expertise_s] get_lv = 76 lv_up_sp = 0 auto_get = true item_needed = {} skill_end to this skill_begin / * [????? S] * / skill_name = [s_expertise_s] get_lv = 70 lv_up_sp = 0 auto_get = true item_needed = {} skill_end so changing the 9 lines for all the races will be the solution. But when i login in game the server do not autolearns this skill and others like expertise A,B,C,D
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WTS Best client modifications services by NevesOma
maxicroma replied to NevesOma's topic in Marketplace [L2Packs & Files]
trusted guy :) thx you -
Hi to all im trying to make a custom login logo on c4 client This one Well i follow this steps 1-Get L2font-e.utx from systemtextures folder 2-Open L2Toll and export the image that i want to edit ,in this case the name its Skins.start_logo-e 3-Open the Skins.start_logo-e with Phothoshop (previously installed photoshop pluggins for support dds files) 4- Proced to use my own custom logo on the file 5-Save it as .dds file with this config 5-Now this its the saved file The problems its i keep seeing the Lineage ][ logo instead of my own custom logo ,wheare i failed ? (PS: i also tried to delete the other cap (original one) but when i try to use it on a l2font-e.utx crypted it crash every time when i try to start the game)
