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AlhimN1

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AlhimN1 last won the day on April 22

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  1. keyboard simulator works everywhere I mean a programmable keyboard
  2. C:\Server_Fafurion\gameserver\geodata relatively speaking, check for files .l2j in this folder and this C:\Server_Fafurion\gameserver\config geodata.properties AllowGeodata = True
  3. adapted login screen c4 for classic Download
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  4. I present to your attention two options for the Hellbound location map details in the archive if you have larger effect files, you do not need to replace them download updates can be made behind the scenes, so if you catch a crit, post on the forum or download the archive, it may have already been fixed additionally you can download all la2 music from the latest version of the game 2025 download the entire La2 ambisound from the latest version of the game 2025 download
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  5. Camp Location=(X=168800.000000,Y=234300.000000,Z=-2250.000000) Fafurion Nest Location=(X=173400.000000,Y=252300.000000,Z=-14300.000000) simplified version of the original Fafurion map from the Fafurion 166 client combined 2 in 1 squares 25_24 + 25_25 in a square 25_25 original music tracks installed, date in archive geodata from Koner in the archive not installed in this version: doors in Fafurion's lair, ambisound obzh, event ID at emitters if you don’t need all the installed effects, textures FX_E_T.utx, LineageEffectsTextures.utx, LineageEffectsTextures2.utx can not be replaced The boss itself is available in the archive (repack from SGER@fjs) Download
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  6. for Classic need use - LobbyTimeEnv0 just rename LobbyTimeEnv0.int to LobbyTimeEnv0_Classic.int
  7. Download * Gracia/HF Download * GOD/FF ect
  8. yes this is if the editor and map files do not match
  9. if it is rebuilt from source code, then you can look somewhere why it cannot copy objects on the map in the same way as the Lordfest Prelude editor? Or is it possible to somehow copy the functions and the prelude editor there, such as setting the level lighting?
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