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mr zero

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About mr zero

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  1. ^This I've been playing e-global since it opened, and it's by far the best server I've seen in years, there's really no comparison. The team behind it took the liberty to reinvent the game, and they were successful in doing so. Other obvious benefit is that it's running on a modern client (classic), and you get 0 lag with literally 1000 people at the epic bosses. So yeah, as far as I'm concerned anything that doesn't run on classic, and is a "stock" chronicle - be it Interlude or High Five - is dead to me.
  2. 150 clans entire L2 community from all servers worldwide will join this great project known as L2 Elliot. Europe, Russia, NA, China, Japan, even the Koreans will join. North Koreans too.
  3. What's the name of What's the name of that interface? Any way one can get their hands on it? Edit: nvm found it. :D
  4. I've said this many times before and I'll keep saying it. Servers that are running on older chronicles should invest in auto-farm systems similar to that of L2Warland. This is the only way to bridge the gap (to an extent) between adrenaline users and non-users. It isn't really essential for this server, due to the fact that its economy is heavily dependant on the raid loop, but generally, it is. Anyhow, what I said about this server still stands. I don't see an effort to shuffle things up a bit, which is disappointing due to the fact that it has managed to attract a healthy popul
  5. Given the fact that it's a PvP server, I think that's pretty reasonable. What I find concerning, however, is the lack of development in terms of improving the server's quality. I've played on this server 2-3 times to blow off steam, when I'm on a break from more demanding features/servers. Yet, I haven't seen a single essential improvement since the first "season" I played here. If the server's quality was great I wouldn't be pointing this out, but it isn't. First of all, the files need improvement. This isn't really debatable. Nevertheless, if someone is feeling confi
  6. Well, there's a clear distinction between pre-GoD (Goddess of Destruction) chronicles and post GoD servers. GoD essentially revamped the game when retail servers entered the free 2 play era. The majority of the private scene prefers pre-GoD chronicles, with Interlude and High Five probably being the most frequent and popular chronicles (out of the original ones). Out of the two High-Five is the latest. Then you have the Classic chronicles, which are a different ball game altogether, and run on a modern client. So I think one of the later "Classic" chronicles might be a good place
  7. Yeah, I get that, and you're absolutely correct, but at the same time we have to minimize the predators. Forum policy makes it clear that scamming isn't tolerated, and is considered a bannable offence. Alas, darwinism doesn't exempt the predator under any circumstance. That being said, the forum/staff aren't and shouldn't be considered responsible or blamed for unfortunate incidents. That would be completely out of line and unfair. Anyhow, I noticed MxC has a "trophy&medals" beneath the trader feedback (under our forum avatars). Perhaps create a system of trading around that.
  8. Alrighty, let's get one thing straight so there aren't any misconceptions. The practice of paying "leading CPs" that manage to organize a large clan entering a server is a reality and it's not limited to this dude's server. It's almost everywhere nowadays. Nearly all servers that manage to attract a decent population engage in handouts. It's unfortunate, but it's a reality. It's a pyramid sceme, in many cases. The admin gives the leading CP some money, whilst the satellite CPs that compose a large clan entering a server, either receive similar payments, or at the very least get perks like 2x N
  9. Well, some projects have started to use classic client and are adjusting it to emulate older game-styles. DEX is planning to launch its next "IL server" on classic, after having a lot of success with its downscaled IL from H5 client. Trance is working with a Gold-style server running on Classic. As long as there's still an audiance for the game, the private scene will adjust to the times and think of new ways to modernize the game, which is great. That being said, the community needs to support these incentives and not freak out upon discovering things they aren't used to. In orde
  10. I think many who are stuck with Interlude but also want things to be shuffled a bit would appreciate more "Interlude-Rework/Remastered/Final" projects (Valhalla, e-global, DEX). Modern client from Classic but with C4/Interlude game-play with minor tweaks and additions sounds interesting to me. Stock Interlude doesn't seem cut it anymore. In fact, stock single chronicle based servers seem to be reaching their absolute limit.
  11. L2 is very much alive but the current state of the game (retail, and private scenes) are underwhelming, to say the least. That being said, the topic is very broad as we're all tackling issues from different angles. I mean, there are so many iterations to how the game is played, so it makes sense.
  12. Apologies then, I was under the impression that you were trying to point out that they aren't affiliated, when it's clear that they are. Yeah, features like quest rates and stuff tend to be copied or extremely similar between various projects. But that's not necessarily a bad thing (at least for players). I mean there are some things that just work.
  13. Wait, wait, you're not seriously suggesting that they aren't affiliated (tales, rightfight) after everything that's gone down in this topic, right? Their donation systems lead to the same PayPal account for crying out loud. There's nothing more to discuss here.
  14. I always thought that it would be interesting if a crowd funded project was created by the community, for the community. I'm completely oblivious as to how much it costs to secure top files, employ a credible developer, and how much maintenance & staff would require, but I suppose someone with experience on the subject can enlighten us. Perhaps crowd fund is a way to secure a project without financial concerns, and back-door deals. Just think about it. Zero donations (for perks), zero dependancy on mercenaries, zero concerns over the server having to make sure it's not at a los
  15. I'm not exempting owner practices in general, I'm just stating that the community is so entitled these days that all the organized clans/cp ask for money or special perks to join a project, and there's a plethora of servers that are willing to do that. The problem is that after a month or so, the said sides abandon ship and cash out their epics/gear, and this kills servers. But usually the time-frame is enough for a project to have generated enough profits to call it a day. Rinse and repeat. Rinse and repeat. : P