Jump to content

Elfosass

Members
  • Posts

    243
  • Joined

  • Last visited

  • Days Won

    2
  • Feedback

    0%

Everything posted by Elfosass

  1. But you don't need the source either way. It's all configurable. There is a reason everything is summed up in a file. Cuz people like you or others try to mess with customs and break them. You will be surprised with the amount of help topics we are going to save. BTW Current development state: PVP item reward PVP skills reward Voiced Command Support All of these features are coded from scratch tested and commited. We will publish the new version soon.
  2. No acis does not have a listeners system. I am actually implementing one for the xtender though but no there is no listeners system for such things on aCis.
  3. What else do you need mate? I probably don't understand the question in the way you say it.
  4. Today we are updating with several features like: Vote reward system Pvp Item reward system Pvp skill reward system Multifuction zone More...
  5. I know there will be separate patches for the projects themselves and difference packages inside the jar for every pack in the form of mods.acis or mods.l2jsunrise .
  6. Ofc it is and as a programmer all that matters is really milliseconds. The thing is i prefer SQL over XML but i also prefer performance over personal preference so i ended up at this decision.
  7. This logic won't get you somewhere. For the same reason acis should never move from sql to xml. I prefer going with the flow.
  8. I know i used it to to hide code but there is no point on doing that as the code is being easily decompiled. I just wanna have everything organized. Not for big files plus it is most of the times slower than JSON.
  9. For now its only for acis and only one feature. If you see my TODO list then you gonna be sure that everyone is going to use it. ;)
  10. So today im coming back hot to the l2j scene with a new idea which i'm gonna extend and develop as the days go by with my friend Anarchy. You might have noticed that there are custom codes and features floating around everywhere but they are messy coded, developed in not efficient ways and often makes us end up with huge patches to add every time. The point of this project is having all the custom features we can get as packaged and configurable as possible while in the same time it supports all the packs and projects requested. Current features: Pvp Color system Pvp skills reward system Pvp items reward system VoicedCommand Support (Without affecting acis) Vote Reward system for L2Network and L2TopZone Classic .online and advanced .online+ command (Can see how many are farming and how many pvp etc) Action Listener engine to be used on stuff later. Support for the Android Application L2jXtend OnTheGo (Gonna be released by tomorrow morning as technical alpha Added support for Hopzone Damage multiplier for classes and mobs. TODO List: Ingame json configuration management Passcode system Why L2jXtend? One file for the most packs in the market. Clean and efficient coding. "Less is more" design. Minimalistic but still configurable. Just one small jar and one small patch. JSON support. Specific coding model. How it works? Just add the JAR file in the libs and the configs to the config folder. Add the patch and configure the JSON configuration files. What is JSON? So probably a good portion of you might not know what JSON is. JSON (Pronounced Jason) stands for JavaScript Object Notation and its a lightweight data-interchange format. It's probably the best way of storing static data such as configurations for l2j because is easy for humans to read and write but also easy for machines to parse and generate. The following is an example of describing a person in JSON: { "firstName": "John", "lastName": "Smith", "isAlive": true, "age": 25, "height_cm": 167.6, "address": { "streetAddress": "21 2nd Street", "city": "New York", "state": "NY", "postalCode": "10021-3100" }, "phoneNumbers": [ { "type": "home", "number": "212 555-1234" }, { "type": "office", "number": "646 555-4567" } ], "children": [], "spouse": null } Well i know. At first glance you won't understand the syntax but if you break it bit by bit it's readable and easily expandable. Let me use an example from the first feature added to l2jxtend which is the pvpcolor system. { "enabled" : "false", "pvpcolorcount":[ {"count":"100", "color":"00FFFF"}, {"count":"200", "color":"FF00FF"}, {"count":"300", "color":"FFFF00"} ] } The code above is the json file you will edit for the pvp color system. as you can see you have a true false boolean first option and then a pvpcolorcount option for the count and color values you are going to use. You can use as many as you want as long as you extend the array. Here is an example with 5 colors. { "enabled" : "false", "pvpcolorcount":[ {"count":"100", "color":"00FFFF"}, {"count":"200", "color":"FF00FF"}, {"count":"300", "color":"FFFF00"}, {"count":"400", "color":"FF0000"}, {"count":"500", "color":"FFFFFF"}, {"count":"600", "color":"FF0F00"} ] } Ain't that hard right? Why JSON? It is a really thinner version of XML and also a faster one to parse for java to use. No comments, no lengthy texts and files. Only what you need in a really minimal designed language. Download links 1.0: https://mega.co.nz/#!S9USSBgZ!JHre0GMG0LCxWB_JNX14Dt1c2b6DbjnJN_f8GEaet_g Rev 9: https://mega.co.nz/#!C5MywRib!2foFO6GxJ2P3JZDGHTjTHzd6mi7r8GQ05IbZglcc7lk Rev 18: https://mega.co.nz/#!60cwEZhT!ZykIEqp1T76RT7B5ZMAVLsWjkVzFni_OBpZJpwIfwMM Rev 21: https://mega.co.nz/#!isdwHLAb!FBs2AFm9sztGSE1lprp4zyNpvlk89uoWyuVV4sL64iw Rev 26: https://mega.co.nz/#!LwtGGCaI!D-kC7j67kzbAdkaNSxaZxUUSxxeLHEjXbEZGDS5BcLw PS: By the end of the day i will update you with the latest version with more features. Please comment with features you want to see in the future in our project.
  11. You cant be a programmer if your codes just work. A program shitty coded will under perform compared to a program clean coded. Learn from the start to code properly or else you will end up with shitty knowledge.
  12. So what? use the getBaseClass() method. And you still don't know what switches are.
  13. God you are terrible. This: private void announceHeroes(L2PcInstance activeChar) { if (activeChar.getBaseClass() == 88 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Duelist Class is now online!"); } if (activeChar.getBaseClass() == 89 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Dreadnought Class is now online!"); } if (activeChar.getBaseClass() == 90 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Phoenix Knight Class is now online!"); } if (activeChar.getBaseClass() == 91 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Hell Knight Class is now online!"); } if (activeChar.getBaseClass() == 92 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Sagittarius Class is now online!"); } if (activeChar.getBaseClass() == 93 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Adventurer Class is now online!"); } if (activeChar.getBaseClass() == 94 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Archmage Class is now online!"); } if (activeChar.getBaseClass() == 95 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Soultaker Class is now online!"); } if (activeChar.getBaseClass() == 96 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Arcana Lord Class is now online!"); } if (activeChar.getBaseClass() == 97 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Cardinal Class is now online!"); } if (activeChar.getBaseClass() == 98 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Hierophant Class is now online!"); } if (activeChar.getBaseClass() == 99 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Eva Templar Class is now online!"); } if (activeChar.getBaseClass() == 100 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Sword Muse Class is now online!"); } if (activeChar.getBaseClass() == 101 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Wind Rider Class is now online!"); } if (activeChar.getBaseClass() == 102 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Moonlight Sentinel Class is now online!"); } if (activeChar.getBaseClass() == 103 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Mystic Muse Class is now online!"); } if (activeChar.getBaseClass() == 104 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Elemental Master Class is now online!"); } if (activeChar.getBaseClass() == 105 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Eva Saint Class is now online!"); } if (activeChar.getBaseClass() == 106 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Shillien Templar Class is now online!"); } if (activeChar.getBaseClass() == 107 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Spectral Dancer Class is now online!"); } if (activeChar.getBaseClass() == 108 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Ghost Hunter Class is now online!"); } if (activeChar.getBaseClass() == 109 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Ghost Sentinel Class is now online!"); } if (activeChar.getBaseClass() == 110 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Storm Screamer Class is now online!"); } if (activeChar.getBaseClass() == 111 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Spectral Master Class is now online!"); } if (activeChar.getBaseClass() == 112 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Shillen Saint Class is now online!"); } if (activeChar.getBaseClass() == 113 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Titan Class is now online!"); } if (activeChar.getBaseClass() == 114 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Grand Khauatari Class is now online!"); } if (activeChar.getBaseClass() == 115 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Dominator Class is now online!"); } if (activeChar.getBaseClass() == 116 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Doomcryer Class is now online!"); } if (activeChar.getBaseClass() == 117 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Fortune Seeker Class is now online!"); } if (activeChar.getBaseClass() == 118 && activeChar.isHero()) { Announcements.getInstance().announceToAll(activeChar.getName() + " Hero of Maestro Class is now online!"); } } is actually this private void announceHeroes(L2PcInstance activeChar) { if(activeChar.isHero()) Announcements.announceToAll(activeChar.getName() + " Hero of "+ activeChar.getTemplate().getClassName() + " Class is now online!"); } Get your shit together and study some programming logic damnit.
  14. That's what he means btw.
  15. nah this is my startup system i made some years ago. depending on how its imported in the pack you are using you probably should delete the enterworld trigger for it
  16. Toso mad xwris logo...ax..
  17. Vre vlaka an eixes kati na prosfereis kai hsoun ontws kati pou aksizei to post enos malaka opws emena den tha se epireaze whatsoever. To thema einai oti ksereis poso pouthenas eisai giauto katastrefesai.
  18. Don't act like you are a company. You are just a dude. A cheap one too. Wow you gotta advertise hard on that price. You even use a shared template site. Nice to see someone investing to his business.
  19. But you ask the developers to add money anyway. That's my point. Why not use their money themselves and advertise their project themselves? See someone like me is able to kick some sense to people who are about to spend some money in vein. But actually im thinking that no developer who knows his shit is going to respond anyway.
  20. So you are looking for experienced guys and all you gonna do is "advertise" and even worse you ask from them to put money too? So why these 2 guys shouldn't team up, leave you out and advertise themselves?
  21. It looks like something everyone has seen again. Nothing unusual or special. Just a flashback html.
  22. But still no public codes or a portfolio of your work whatsoever. You must have been great codes like Pvp color title and Pvp reward. Hardcore.
  23. exactly what my ol friend munch said You won't make unplayable classes playable. You will make playable classes not worth playing.
  24. I know i had one but when i started i already had 10 new unique features to show that it's worth using. Its bad to start a blank Hi5 Project cuz you gonna be compared to NeverMore like it or not and guess what, good or bad coder, he is dedicated to the project and you wont take over him easily.
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock