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ericvini

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Everything posted by ericvini

  1. Please answer these: GF or IL? Do you want to make a 'book' as an item that you use and buffs the user? Like l2day scrolls, potions etc. Do you want it party wide or self? Do you want it to disappear or not? Or is it like a book that gives the characters a buff skill? Like the combo buffs from GF.
  2. http://www.filedropper.com/npcdatagf
  3. Tell if this doesnt have x1 npcdata and I will upload it.
  4. Extender means "attaching a coded .dll to the file" in a simplified way. I don't believe anyone will do that for free, and only a few can do it (and I am not one of those). Why dont you try Vanganths pack, he has a VIP system that may be even better for your needs.
  5. user.ini editing doesnt fix AR, neither editing .u. Its either .dll or mem hooking. Unneeded things - this is 2016 ffs, widescreen is pretty much a given.
  6. Just to talk, I don't see this being made because a simple mem hook would be easy reveng and the same $300-500 would hire someone to break w/e protection it is using. Themida/always on crcs checks etc. If we re hiring a dev and talking about money, L2Off, it would be simpler to just hire someone to make an ext like smelis and add support to more chronicles on the same server imo =p. This way u dont get only widescreen, but better graphics etc. Modifying the server side is way easier than the client on that aspect (not a simple mem hook to add HOR+ widescreen) @Sweets Why would it be useless? Pretty sure widescreen is the norm and IL is popular. Multimonitors/ultra wide are also getting popular. But i understand many didnt even know of this issue playing in 720p/1080p (16:9 - 4:3 isnt so noticeable and zoomhacks make this less of a problem, tho it still sux) (as many dont know when they are playing on a terribly wrong server =p) Thanks for the replies tho, it was worth a try.
  7. I did not say this way an easy fix, if it was I d do it myself. I thought someone had already done that based on the clients popularity. Actually a memory hack would fix it - memory hacks fixed a lot of UT games and many other engines - flawlesswidescreen software, widefixer etc. No need to go through all the hassle of d3d etc, tho your method would obviously be more complete. Visit flawlesswidescreen.org for example. I also dont see a client fix that cant be restricted (HWID etc) sellable/marketable. I also believe I wont get any help here, but I guess it was worth a try. 10 years would have been enough time for someone to do it if the fix existed.
  8. Thank you, dl'in the client and will update with the right one.
  9. Can anyone remind me the name of the file that holds the missing icons shown in the screenshots - bottom right of the picture? If one could also upload it to me, it'd be extremely helpful. Gracia Final (ignore the non GF buff there, its custom). Thanks.
  10. Showing in the lobby for an easy comparison: 4:3 aspect ratio (aka nothing is cut) 16:9 - bottom/top cut. Every monitor from nowadays is 16:9 or wider. 21:9 - even worse. 4:3 21:9 - way wider: Hellbound and higher doesnt have this problem. So I think a fix is possible. ps: the lobby fails to adjust in any version of the game, I just used it to easily show the difference. In game, anything kamael+ is correct in widescreen.
  11. Check the post below. As you can easily see when comparing the lobby, any WIDESCREEN resolution on interlude simply cuts the bottom and top of the image. 720p, 1080p, anything = cut. Also: http://www.maxcheaters.com/topic/189580-interlude-aspect-ratio/
  12. Interlude uses VERT widescreen, not horizontal. Interlude is from 2007. Widescreens werent that common then. Check this ultrawide screen screenshot of how bad Interlude's widescreen is. It cuts the bottom and top of the screen. I used ultrawide (21:) to show the difference. It happens in any not 4:3 resolution. Now check the thrones - Clients AFTER INTERLUDE (kamael and higher). Their widescreen is correct. Both are using the default max zoom for their clients. The wider it is in interlude, the more the image is 'cut' and boxed it, making this big difference. You see WAY less in IL because of the cuts in the image, like bioshock 1 had pre-patch. I also tried the .ini zoomhacks, but this doesnt fix anything, it just looks bad =/ Unreal engine 2 was hella popular and modded. Interlude is/was the most popular client. Has nobody managed to fix the aspect ratios? I've tried but I've had no success. Many games have/had this problem, but some memory hacks fixes it, e.g: http://www.flawlesswidescreen.org/ Can anyone help/share any fixes for interlude? TLDR: Interlude cuts the image to fit in widescreen. Any1 has any fixes or can any1 fix it? I tried and failed. Check: http://www.maxcheaters.com/topic/189580-interlude-aspect-ratio/ Showing in the lobby for an easy comparison: 4:3 aspect ratio (aka nothing is cut) 16:9 - bottom/top cut. Every monitor from nowadays is 16:9 or wider. 21:9 - even worse. 4:3 21:9 - way wider: Hellbound and higher doesnt have this problem. So I think a fix is possible. ps: the lobby fails to adjust in any version of the game, I just used it to easily show the difference. In game, anything kamael+ is correct in widescreen. In game, compare the trees: 4:3 1024x768: 16:9 1280x720: Custom 1780x748 (even wider than 16:9): Gracia Final, for example, has widescreen implemented perfectly.
  13. Thanks but I dont use that as it blocks some client bots and whatnot.
  14. http://fyyre.ivory-tower.de/projects/authport.rar I m trying to run l2off il + gf at the same time and I need this to modify the gf client login port. Thanks. edit: ATM I m simply running IL in a VM and directing the IL client connections to it and GF in the real OS itself.
  15. Interlude also cannot have some custom resolutions in fullscreen. 1440x1080 (4:3) gets reset.
  16. Sry I m not good enough to make any of that. This is the games engine fault =p
  17. By access i meant they still kept their servers open.
  18. They closed but don't their clients still have "access" to the files (still renting it)? In any case, its impressive how much tighter they are, as nothing has leaked from them.
  19. It's working, ty. Now forwarding ports to open both.
  20. Ty for the OBDC tip, gonna look into that. Hope it can redirect the binaries trying to 'talk' to lin2db/lin2world to their 'new' names, so that I can keep both databases. As I already run l2off I will just stick with it, resources are no problem at all =p
  21. Hello, Is it possible to connect to other DBs without extenders? e.g: lin2world2 instead of lin2world. This way I could easily swap things for testing on the same PC (not at the same time because of ports, but one step as a time). Thinking of doing it for GF, to compare with some IL things faster (16Ç9 aspect ratio is incorrect in interlude, its cropping the screen when not in 4:3) Any advice would be helpful. Thanks.
  22. Hello, Is it possible to connect to other DBs without extenders? e.g: lin2world2 instead of lin2world. This way I could easily swap things for testing on the same PC (not at the same time because of ports, but one step as a time). Thinking of doing it for GF, to compare with some IL things faster (16:9 aspect ratio in interlude is incorrect) Any advice would be helpful. Thanks.
  23. Anyone has any news/info on that? 8 months later =p
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