bauwbas
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Everything posted by bauwbas
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I don't think that gracia have this one, and if have so maybe you can go to admin handlers and take this code?
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[Request]Craft Manager patch
bauwbas replied to madzkull's question in Request Server Development Help [L2J]
hm... try to edit this one: Find: String _crystal = _item.getItem().getCrystalType()==1?"D": _item.getItem().getCrystalType()==2?"C": _item.getItem().getCrystalType()==3?"B": _item.getItem().getCrystalType()==4?"A":"S"; and change to: String _crystal = _item.getItem().getCrystalType()==1?"D": _item.getItem().getCrystalType()==2?"C": _item.getItem().getCrystalType()==3?"B": _item.getItem().getCrystalType()==4?"A": _item.getItem().getCrystalType()==5?"S":"S80"; then, find this: _crystals.add(0,0);_crystals.add(1,0);_crystals.add(2,0); _crystals.add(3,0);_crystals.add(4,0);_crystals.add(5,0); and change to: _crystals.add(0,0);_crystals.add(1,0);_crystals.add(2,0); _crystals.add(3,0);_crystals.add(4,0);_crystals.add(5,0);_crystals.add(5,0); -
{request} sb good in java developing!!
bauwbas replied to removed_001's question in Request Server Development Help [L2J]
Yeah, i want big cola, one big pack with extra fries.... LOL, its not some kind wish list... Try to look at already created codes, check this one, i think you really find what you need... http://www.maxcheaters.com/forum/index.php?topic=105735.0 search for legend mod. -
what client you using? If gracia or epilogue its already exist... For interlude other packs have this event mod too.
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you need edit only <gameserver address="127.0.0.1"> ip
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[Request]Craft Manager patch
bauwbas replied to madzkull's question in Request Server Development Help [L2J]
check imports path.. For example in my pack is import net.sf.gameserver.model.instance.L2ItemInstance; and in your net.sf.gameserver.model.L2ItemInstance; -
with this script possible to dupe adena's... Once I did it, but don't remember how.
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show your error, how can i help you, if i don't see error
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Yesterday i just started with client modding, so maybe soon i create something special, not only simple loading screen :D
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Need Help with Java...
bauwbas replied to kuperis's question in Request Server Development Help [L2J]
Create a folder with name Custom :D Name it AioPackage.java -
Okey, i created 3 loading screens for interlude, nothing special, but maybe some1 take it :) Screen 1 Direct Download Screen 2 Direct Download Screen 3 Direct Download
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[Request]ID Spawn Location Of Bosses
bauwbas replied to ~AmiDamar0u's question in Request Server Development Help [L2J]
Lol lol lol... Create by your self these ID... Go to navicat open teleport and create..... Free advice, don't create server if you don't know how to create simple teleport. -
Why you need this? There is a bug or what?
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There is already this quest... You can take it from Black Judge Npc... Quest called Repent Your Sins.. Try to edit this quest.
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did you try to check configs? or write in game //ctf and then cofigurate it?
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some? You pretend stupid or what? It is not some bug, its huge bug then you can craft items without materials/recipes, then you can make not millions, but billions of adenas. Its useless, unless some1 will fix it.
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How i understand, its svn is for members only, so you can't get without permission.
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[AIO] My Teh Best Shares -SoFaKi's Tavern-
bauwbas replied to Escordia's topic in Client Development Discussion
Duals is really nice, i will take it :) I love that with blue and red augmentations :) -
[SHARE] Dual Bows of Halisha {IL}
bauwbas replied to Stefoulis15's topic in Client Development Discussion
I remember this on c4 times :D But there was i think hero bow dual :? :D But thanks anyway :) -
Interbliude... You can make for gracia too... But it have a bug. In quantity enter -1 and then write calculate... Press on Craft Icon, and you will get back your materials + adenas.. Write -2 and you will get back double of your materials and adenas. :)
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apply this patch manually. Change only imports :) BTW working for epilogue l2jserver, tested :) Working on DC pack too.
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as0ka its working for epilogue... DarkSences use your imagination :) You can make special shop for spending time in server. Or you can use for donation point/event reward :)
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[SHARE]RaidBoss Respawn Info [INTERLUDE]
bauwbas replied to bauwbas's topic in Server Shares & Files [L2J]
Thank you a lot for support :) -
Guide How To Create Own Transformation?
bauwbas posted a topic in Server Development Discussion [L2J]
In this guide i show you how to create own trasnformation. In this guide i take Mutant Overlord Transform, and here is final result: 1) Go to gameserver/data/scripts/transformations and create new file MutantOverlord.java Insert this code package transformations; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.instancemanager.TransformationManager; import com.l2jserver.gameserver.model.L2Transformation; public class MutantOverlord extends L2Transformation { private static final int[] SKILLS = {686,687,688,689,690,691,797,5491,619}; public MutantOverlord() { // id, colRadius, colHeight super(555, 20, 34); } public void onTransform() { if (getPlayer().getTransformationId() != 555 || getPlayer().isCursedWeaponEquipped()) return; transformedSkills(); } public void transformedSkills() { // Divine Rogue Stun Shot getPlayer().addSkill( ;SkillTable.getInstance().getInfo(686, 1), false); // Divine Rogue Double Shot getPlayer().addSkill( ;SkillTable.getInstance().getInfo(687, 1), false); // Divine Rogue Bleed Attack getPlayer().addSkill( ;SkillTable.getInstance().getInfo(688, 1), false); // Divine Rogue Deadly Blow getPlayer().addSkill( ;SkillTable.getInstance().getInfo(689, 1), false); // Divine Rogue Agility getPlayer().addSkill( ;SkillTable.getInstance().getInfo(690, 1), false); // Sacrifice Rogue getPlayer().addSkill( ;SkillTable.getInstance().getInfo(691, 1), false); // Divine Rogue Piercing Attack getPlayer().addSkill( ;SkillTable.getInstance().getInfo(797, 1), false); // Decrease Bow/Crossbow Attack Speed getPlayer().addSkill( ;SkillTable.getInstance().getInfo(5491, 1), false); // Transform Dispel getPlayer().addSkill( ;SkillTable.getInstance().getInfo(619, 1), false); getPlayer().setTransform AllowedSkills(SKILLS); } public void onUntransform() { removeSkills(); } public void removeSkills() { // Divine Rogue Stun Shot getPlayer().removeSkill& #40;SkillTable.getInstance().getInfo(686, 1), false); // Divine Rogue Double Shot getPlayer().removeSkill& #40;SkillTable.getInstance().getInfo(687, 1), false); // Divine Rogue Bleed Attack getPlayer().removeSkill& #40;SkillTable.getInstance().getInfo(688, 1), false); // Divine Rogue Deadly Blow getPlayer().removeSkill& #40;SkillTable.getInstance().getInfo(689, 1), false); // Divine Rogue Agility getPlayer().removeSkill& #40;SkillTable.getInstance().getInfo(690, 1), false); // Sacrifice Rogue getPlayer().removeSkill& #40;SkillTable.getInstance().getInfo(691, 1), false); // Divine Rogue Piercing Attack getPlayer().removeSkill& #40;SkillTable.getInstance().getInfo(797, 1), false); // Decrease Bow/Crossbow Attack Speed getPlayer().removeSkill& #40;SkillTable.getInstance().getInfo(5491, 1), false); // Transform Dispel getPlayer().removeSkill& #40;SkillTable.getInstance().getInfo(619, 1), false); getPlayer().setTransform AllowedSkills(EMPTY_ARRAY); } public static void main(String[] args) { TransformationManager.getInstanc e().registerTransformation(new MutantOverlord()); } } If you want create your own npc, so you need to change: All names: MutantOverlord super(555, 20, 34); 555 - transform id, but you can leave it 555 20 - colRadius 34 - colHeight Moreover you can change skills, i think you find where need to change :) Now insert our transform into data/scripts.cfg transformations/MutantOverlord.java 2)Go to gameserver/data/stats/skills and create new file 55555-55599.xml and insert this code: <skill id="555555" levels="1" name="Mutant Overlord"> <set name="itemConsumeCount" val="1" /> <set name="target" val="TARGET_SELF" /> <set name="skillType" val="BUFF" /> <set name="operateType" val="OP_ACTIVE" /> <set name="transformId" val="555" /> <cond msgId="1509"> <pla yer olympiad="false" /> </cond> <for> <eff ect name="Transformation" time="6000" val="0" /> <!-- Transformation lasts 1 hour --> </for> </skill> 3) Go to etcitem.sql create new item (I will use Apiga - 9142 ). Find Handler and write ItemSkills, near skill write 555555-1; 4) With FileEdit open transformdata.dat (you can found in system directory) And in end add these two lines 555 0 22736 ;0 LineageEffect.s_u833_transform LineageEffect.s_u833_transform 0 0 0 0 555 1 22736 ;0 LineageEffect.s_u833_transform LineageEffect.s_u833_transform 0 0 0 0 22736 - Monster ID, in my guide its Mutant Overlord That all, you have mutant overlord transform :) P.s. Moderators: Edit my language mistakes :) -
Yeah, but it wont work :) I remaked this one, cuz it have about 200 error, one config missed, few imports missed, few lines too missed, little bit buggy and not working :) So i remaked to working version, you can see at looking in screenshots :) and yes, nothing special :)
