<table name="#swordbluntpole"> 1 1.5 2 </table>
<table name="#twohand"> 1.5 2 3 </table>
<table name="#all"> 1.15 1.20 1.25 </table>
<mul order="0x30" stat="pAtk" val="#all" />
<mul order="0x30" stat="pAtk" val="#swordbluntpole">
<mul order="0x30" stat="pAtk" val="#twohand">
Change the values of the table you want (depends the weapon) , each table have 3 values cause of frenzy got 3 levels Do u get it ? ;)
By itself it increase 25% dmg for any weapon type (table #all , 3rd value , 1.25)
then the bonuses
<table name="#twohand"> 1.5 2 3 </table>
When two handed used ( level 1 frenzy, 50% p.atk. level 2 frenzy, 100% p.atk and level 3 frenzy, 200% p.atk (this 3 is 200%)