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MlDNlGHT

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Everything posted by MlDNlGHT

  1. OFC it's down. Too many learned of it's corruption and amatuer admin. That means it's time to shut it down, change the name and npcs again, rip another website, change the website and dns, and reopen for another 2 weeks to a month, before this dweeb does it alllllllll over again. Never ending cycle.
  2. Look here. http://www.maxcheaters.com/topic/139771-multifunctionzone/?p=2282370
  3. Code is worthless, why would you send the captcha image button identifier in the html? That's just silly. You're sending the full captcha answer, in almost plain text, to the client/player. A simple script would defeat this code in milliseconds... Use the captcha system that sends the images as a dds image in a clan crest. Much more secure.
  4. It's handled by L2PcInstance in the boolean - > public boolean isAutoAttackable(L2Character attacker) It's a very easy edit also. For my solo zone I do it like this. IsInsideSoloZone is a custom boolean I have, normally it would/could be done like this. Obviously 'ZONE_PEACE' would need to be replaced with your custom zone type. isInsideZone(ZONE_PEACE) public boolean isAutoAttackable(L2Character attacker) { // Check if the attacker isn't the L2PcInstance Pet if (attacker == this || attacker == getPet()) return false; // TODO: check for friendly mobs // Check if the attacker is a L2MonsterInstance if (attacker instanceof L2MonsterInstance) return true; // Check if the attacker is not in the same party if (getParty() != null && getParty().getPartyMembers().contains(attacker)) return false; // Check if the attacker is in olympia and olympia start if (attacker instanceof L2PcInstance && ((L2PcInstance)attacker).isInOlympiadMode() ){ if (isInOlympiadMode() && isOlympiadStart() && ((L2PcInstance)attacker).getOlympiadGameId()==getOlympiadGameId()) return true; if (isFakeDeath()) return false; else return false; } // Check if the L2PcInstance is in an Event Match if (attacker instanceof L2PcInstance) { if ( EventManager.getInstance().ContainsMatchPlayer(this) && EventManager.getInstance().ContainsMatchPlayer(((L2PcInstance)attacker)) ) return true; } + // Check if the L2PcInstance is in an Auto Flag Zone + if (attacker instanceof L2PcInstance) + { + if (this.isInSoloZone && ((L2PcInstance)attacker).isInSoloZone) + return true; + }
  5. Same Freya server that keeps shutting down, changing name/website and re-opening. It's either L2 Empires or L2 Gloryfights. Same Admin with the Same GM clan that follows this admin around to his 2 week servers. Hey admin here's a thought, instead of changing the name of your server every 2 weeks, STOP GIVING QHP and other crap to your clan and friends!! Idiot!
  6. Very nice looking html's and system! Nice share! If I could +1 I would. Which server is yours? O0
  7. OFC there is such a thing. OFC these is none on maxcheaters. My personal clicker can send keys to multiple windows. Maybe I'll release it soon.
  8. No real harm done, I do believe you didn't intentionally mean to discredit or steal anyones work. It's just one of my big pet peevs. Can't stand 'rippers'...... All good man. As for the skill enchant, that one's really old. I haven't used it in ages, but just briefly looking back over the script it looked like it was packet/event driven. You should try out my newest version of it, it requires no script edits in any editor, you operate all settings from an In Game Window, Much like L2Tower works. It uses many of the same server packets for the actual enchanting. I have been using it on a Freya Server for the past week, with little to no problems... Not to mention, it's HELLA fast! No flood protection on skill enchanting ftw :) http://www.maxcheaters.com/topic/169435-share-script-l2net-ig-skill-enchant-freya/ P.S. The scripts aren't that valuable, or private, and are found all over the net. THEY should NOT be hidden, even for 1 post. Whoever says different is insane.
  9. I see a lot of my other functions in your other scripts, For example my mail function client packet in your "CP bots" script. It's very easy for a coder to recognize their own code, when you fail to change it. You should give proper credit , it's people like you that make people like me hessitant to share codes. If you enjoy having access to free good stuff, you should try to remember that. Clanbuffer_Buffer1.l2s (removing credits and adding your own, just LOL)
  10. Small bug found when successfully enchanting a skill to the "enchant to #" , then trying to enchant a different skill. Some variables weren't being reset , causing the user to have to click "on" & "off" button multiple times to reset the script for the next skill enchant. Should be fixed now. First post download link updated.
  11. 100% Automated IG Only Skill Enchant Freya Download Here How to use (IG Mode ONLY): 1 - Start the script. Look in your game Window. 2 - Set the desired 'Enchant to #' by clicking +1 or -1 (You CANT change this while its ENCHANTING) 3 - Set the desired 'Speed #' (You CAN change this while its ENCHANTING) 4 - Set/Click 'Blessed Enchant #' (You CANT change this while its ENCHANTING) 5 - Click the 'OFF' Button, it changes to 'ON' & is highlighted 6 - Open your skills in lineage2 and enchant any skill from 0 -> +1 (it MUST be 0 -> +1 SUCCESS, or do it again!) 7 - Sit Back and Watch it Go!! Blessed: Setting this will use a Giants Codex - Mastery on the # you have it set at and any enchant > (greater than) that #. There are 3 Different Ways to Enchant: A: Using only Giants Codex's B: Using Only Giants Codex's - Mastery C: Using Both GC & GCM You must begin with the skill at 0, and manually enchant it to +1 to begin the script. If you have any problems, try in L2net: File -> Setup Check mark on 'Script Compatibility Mode v386' Check mark on 'Allow Script I/O' Click Apply File -> Save Interface
  12. Bug: Leave the Zone, hit a White player, enter the zone while flagged and 30-60s later you are white again inside the zone. Same happens when hitting a white and sometimes karma player INSIDE the zone. Should add a blink/delay to when the player(s) leave the zone, idiots running out of the zone to turn instantly "white" is lame. OnExit() { _player.stopPvPFlag(); _player.sendMessage("You have left an auto flag zone."); _player.setPvpFlagLasts(System.currentTimeMillis() + 30000); _player.startPvPFlag(); }
  13. Yeah, you probably should quit, because I was just getting ready to ban ya. Idiot romo 16 year olds ftl. Hey look, I was browsing this thread, and it's a freya server! Must be Midnight's. Laugh, idiot l2dodge was knipex/evade/sonic/whatever the fuk else noob servers they had. Nothing to do with me. Was kinda funny watching you assume it was mine tho. My server is not freya, has been running strong for over 9 months, and current has 591 people online. Go figure, retard... More laughs please, for me. Less banana's please, for you, idiot monkey! :) Another moron on /block, you must be mathew's relative. http://www.imageno.com/uy5kb3t8b7e1pic.html
  14. And the troll , trolls on..........
  15. I really could care less what the forum troll, otherwise known as monkey mathew has to say. Gtfo my thread troll.
  16. Then you woke up, www.dictionary.com -> captcha . Script works 100% Banana ?
  17. laughable anti bot. I'm sure it will change soon. [Dodge-Anti-Bot.l2s] /* This Scipt was created with NotePad++. * Author: Phear3d * @ 2013.June.5 at 1:00 PM */ SET_EVENT "<&SCRIPTEVENT_SERVERPACKET&>" "<&SYSTEM_CURRENTFILE&>" NpcHtml 25 PRINT_TEXT "The ANTI anti-bot for L2 Dodge is running...... =)" WHILE ONE == ONE SLEEP 1000 WEND SCRIPT_END FUNCTION NpcHtml Define bytebuffer window 6000 DEFINE INT PacketType 0 DEFINE INT ID 0 DEFINE STRING HTML "" DEFINE STRING Quest "" DEFINE INT i1 0 DEFINE INT i2 0 DEFINE INT i3 0 DEFINE INT Ans 0 PACKET.READ_BYTE PacketType PACKET.READ_INT32 ID PACKET.READ_STRING HTML PRINT_TEXT "Received NpcHtmlMessage Packet !!" //PRINT_TEXT "ID = <&ID&> | HTML = <&HTML&>" IF "HTML.CONTAINS #$Anti-Bot" == TRUE PRINT_TEXT " Found: Anti-Bot ]" Quest = HTML.SUBSTRING #I822 #I11 i1 = QUEST.SUBSTRING #I0 #I1 i2 = QUEST.SUBSTRING #I4 #I1 i3 = QUEST.SUBSTRING #I8 #I1 PRINT_TEXT " Quest: <&QUEST&> ]" PRINT_TEXT " i1: <&i1&> ]" PRINT_TEXT " i2: <&i2&> ]" PRINT_TEXT " i3: <&i3&> ]" Ans = "<&i1&>" + "<&i2&>" + "<&i3&>" PRINT_TEXT " Answer: <&Ans&> ]" NPC_DIALOG "bypass -h captcha <&Ans&> No" //bypass -h captcha $vbox $ebox ENDIF IF "HTML.CONTAINS #$Anti-Bot" == FALSE PRINT_TEXT " NOT Found: Anti-Bot ]" //window.write_byte #I25 //window.write_int32 #I5 //window.write_string HTML //window.write_int32 #I5588 //window.TRIM_TO_INDEX //INJECTBB_CLIENT window ENDIF RETURN VOID
  18. Ofc bots don't work anymore on this server, Lamephuck ftl. QQ........... Use a clicker instead.
  19. The jail 'timer' does NOT run when the player is offline. Perhaps in custom setups, but not by default. (unless it's changed in the last few revisions of Hi5)
  20. The 1st screen "User Agreement" can be disabled via Login Server config settings. In your login folder look for L2JConfig.exe or L2J_Configurator.jar if you're running Hi5, RUN it. Scroll down to the bottom and look for 'Show License' , uncheck it, save and exit.
  21. Something like this... private boolean checkInRangeLeader(L2PcInstance player, Integer _range) { L2Party party = player.getParty(); if (party == null) { return false; } if (!player.isInsideRadius(party.getLeader(), _range, true, true)) { return false; } return true; } Then you'd use it like this if (checkInRangeLeader(whoever,1000) ) { do whatever. } Just an example... Very simple to do though.
  22. I'm hardly on skype anymore, pm me your skype id tho, I forgot it. Also one thing I noticed was you're using a lot of static variables inside your code. (all these 'static' declarations can and should be removed) private static final int _Baium = 29020; private static final int _Antharas = 29068; private static final int _Valakas = 29028; private static final int _AntQueen = 29001; private static final int npcid = 36650; // npc id private static final boolean EnableObservation = true; // Set it true to allow players to observe raidbosses private static final boolean EnableTeleport = true; // Set it true to allow players to teleport to raidbosses private static final int ObservationAdena = 5000; private static String htm = "data/scripts/custom/RaidObserver/1.htm"; //html location You only need to use static variables/methods when calling them from another class or instance . Like if you were trying to access methods or a variables like '_Baium' from a different class. It is highly recommended to not use static when not needed. Let's say you had another java like this, and wanted to call things from 'RaidObserver' in RaidObserver2, you would use static variables/methods in RaidObserver and call them like this in RaidObserver2: public class RaidObserver2 extends Quest { private final int _Baium2 = RaidObserver._Baium; public RaidObserver2(int questId, String name, String descr) { } If "_Baium" isn't static in RaidObserver.java then it would error, not being able to access/find it. It's sorta like a "global" variable or method, static. For a good explanation, one of the simplest I could find, read this. http://www.leepoint.net/notes-java/flow/methods/50static-methods.html
  23. Good update. Look's like your advancing steadily , good job! Keep it up! :)
  24. Simple clicker, can make an infinite number of "hotkeys", each hotkey can click 1-4 buttons. Each Hotkey can be defined/set to your liking. Program can be sized/arranged anyway you like. Can Save/Load multiple .ini's . Uses any: Keypad 0-9, f1-12, 0-9 keys as clickables. Full C# source included to help people learn.. Enjoy. Download: http://www.4shared.com/rar/4TtpRTrN/Clicker_3.html
  25. Decent simple little clicker, works well and clean. To the Author: You should obfuscate, or protect, your code better. At the present time it's 100% unprotected. While obfuscating will not fully protect your code, it will rename most variables/classes/functions/methods/objects to basic names "button1" "bool 1" etc, making it harder for people to follow. I did notice, you don't already rename elements in, at least in this project, projects to related names. IE "button1" I would name something like button_Start. You should. Try to stay away from timers, use threads. Also it's not necessary to stop/start the timer/threads when the potion (click) isn't needed, Simply don't send the SendKeys(). You don't need, and imo it looks more messy, to use 'this.' in most of your calls. IE this.label7.txt, if you are calling it from the owner itself. It just makes more code/text.. this.button1.Text = "STOP"; if (!this.timer1.Enabled) { this.timer1.Start(); } string str2 = ""; if (this.label7.Text != "off") { str2 = str2 + this.label7.Text + " "; } (You are using more memory and resources to store this data than is needed, because labels and controls include other things like graphics for the forms, settings, etc) instead of using labels to store all your variables for ON/OFF keys, and pixel locations(this is very bad practice). Make normal Form1 or global variables to store all that info, like: label7: private string cp_50_hotkey; label12: private int x_postion = 0; or even.. private Point cp_bar_point; , then you would save some conversions and/or casting in later code... Then you can use invokes/callbacks and getters and setters to manipulate the data. I was curious to see how you went about the pixel location, detection, and updating function.. But yeah.. Not a bad little quickie clicker.
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