Jump to content

Versus

Legendary Member
  • Posts

    3,947
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by Versus

  1. Thanks for the explanation, didn't really look into this, i just somehow remembered hearing before this was client issue and checked the frozen attack time calculation method, which is the basic L2J one.
  2. GmListTable exists since 2009, maybe even earlier :D
  3. This line itself should work, if you want help, please show us the entire code.
  4. I'm not familiar with l2jfrozen, so i have no idea why the others are suggesting you to update your files, but i believe this to be a client issue, in which case finding a way to fix would be really tough and would require modifying engine.dll I could definetely be wrong, i have never checked IL client atk spd cap, but the bug you are describing sounds like that. Edit: Seems like i was right, i don't see anything wrong with frozen files, should be client issue.
  5. No, the fact that's its old is completely irrelevant with the fact that it works and then suddenly stops. Alright, what were the results from debugging the AutoReward class? When it "froze" did it keep printing the debugs you added? Or they stopped as well? Specifically any debug you added above line 97.
  6. I completely agree with you, although this is simply a help section, what the user will do with the information he gathered here, is completely up to him and if he doesn't realize that opening a server at his current state will be a complete failure, that's again up to him, if he wishes to waste time/money who are we to tell him otherwise.. Maybe you didn't notice, but xdem ironically commented on the people who "judged" this code, so my response was towards his post.
  7. There's a simple solution for that, stop posting, or even better stop logging in..
  8. Not any line, the debug has to have a meaning right? Otherwise it's just a useless print at your console. Just add multiple prints at multiple different locations and of course set different messages. lol'd at how every single post of yours is a troll post. Says a lot about your character.
  9. Just keep these configs on default and use CMS GC like Tryskell recommended. To do that, add this -XX:+UseConcMarkSweepGC to your gameserver startup parameters.
  10. You don't know how to debug an application? Well rofl, simplest way is this, go step by step at your code and add messages like this: System.out.println("debug msg"); Then you know what's running and what's not, also in case of failure you know what was the LAST executed method, which is also very important information if you actually wanna fix this.
  11. Well after my request he posted pastebin with proper alignment at first page :P
  12. This is such a lame response to my eyes. People have been helping you and giving you suggestions the past 3 pages, whether you are a noob or not, debugging an application is not that hard, like we told you, what do you expect people to do? Debug the system for you? Why would we waste time out of our lives, when you can do it yourself and post the results here?
  13. Like you said "should", i don't think that's the case here, that's why the author decided to add such a short connect timeout (5 seconds). There are many suggestions in this topic, follow any you like the most and start debugging your code, it's obvious no one else will do that for you, right?
  14. Indeed that is true, except if the same system is being used by an individual vote system (which seems to be the case, getVotes() methods are public), in which case it makes sense to keep a short timeout, so the user won't be frozen for the entire connect timeout duration in case the host takes too long to respond.
  15. Selling TOP Donation Manager NPC. 100% Secure, Fast paypal system.

  16. Man, seriously, it's not even worth your time to debug it, i'm starting to think a drunk person coded it.
  17. There's no main HTML file, it only "exists" on the java file. The method name is showClanWindow() :D Man i seriously suggest you not to use this code, it's really reallyyyyy badly coded.
  18. I don't see any issues with the system, even if it's terribly coded. Only things i noticed: Logger.getLogger("com.gargoylesoftware").setLevel(Level.OFF); which you should remove (probably, you know your source), and Try increasing the connectTimeOut on all 3 getVotes() methods, con.setConnectTimeout(5000); change that to 10000. Also show us your configs if possible.
  19. This code is so bad, that my eyes are bleeding and the fact that you use no sorting at all makes them bleed even harder. I will take a look, when you make my life easier, use pastebin or something, use proper sorting! This is not programming, just retardism.
  20. Then probably the instance is never initialized at GameServer.java, so your code is never executed.
  21. You can find it on my profile.
  22. Well if you actually want help, provide more info. Where's the problem? What isn't working while it did before? Is there any error? Giving the code and saying it doesn't work won't really do much, what do you expect people to debug the code for you?
  23. You don't really have to mess up with client, just edit UserInfo/CharInfo packets, there should be something related to cursed weapons, if you want to disable it entirely, change whatever code it has to 0x00.
  24. Den nomizw na kerdizeis kati apo auto, tsampa kopos. Aptn alli omws dn exw xrisimopoihsei lucera pack gia na s pw me sigouria.
  25. You'd have to add appropriate checks on CharInfo and UserInfo packets. Look for such code: writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_CHEST)); You'd also have to broadcast these packets if players equips the specific items you want.
×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock