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CriticalError

L2Client Developer
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Everything posted by CriticalError

  1. thanks a lot for the share bro, but the password for the H5 file no work
  2. Hello bro the file need access to download T_T
  3. Updated -Scarab Shield [Interlude] -Tantaar Shield [Interlude] -Tigar Shield [Interlude]
  4. I'm sorry but nobody here came to throw shit, I just reported that this tool had already been in the community for a long time, so why first they don't pay attention to what you comment and begin to interpret the answers better, nobody said that it worked or not , but the fact that said tool is nothing new, another thing is that the title is not according to the tool since it is not only a ugx decompressor, it is used for several files in general because it is an unreal engine package decompressor.
  5. yes, of course, no, client animation? what animation is here? it's just a 3D model, you don't even know the basic concepts, besides the fact that the uploaded file is not broken, the capture is fine with its corresponding texture and without error in the UV, as I mentioned I don't use that tool anymore but try to give it a solution to your problem which I did by exporting it with another tool, so it is better to call silence if you are not going to cooperate, I close the topic. read the whole answer by me, I told there how I fix error of UV broken.
  6. well after making some tests I see OAUKX fuck object or something like that, I exported the UKX created with OAUKX to get OBJ and after import into max and see UNWRAP fucked How fix? well you need export the model to 3ds format and convertir with another tool to obj, not use Max, you can use another soft like Milkshape as far remember try and test, I upload ukx + obj converted to check this new one with old ones. https://www.mediafire.com/file/kzro96fk24nz1s2/Fix+2.7z/file
  7. well after making some tests I see OAUKX fuck object or something like that, I exported the UKX created with OAUKX to get OBJ and after import into max and see UNWRAP fucked How fix? well you need export the model to 3ds format and convertir with another tool to obj, not use Max, you can use another soft like Milkshape as far remember try and test, I upload ukx + obj converted to check this new one with old ones. https://www.mediafire.com/file/kzro96fk24nz1s2/Fix+2.7z/file
  8. if you made with OUAKXX need do the texture independient as UKX, OUAKK not allow to drop texture in same file, anyway checking files something is wrong after you exporting file, is fucked UV Your OBJ Check difference PSK After Export to OBJ Check now, put this OBJ into OUAKX and remember make a texture with Unreal Engine ofc https://www.mediafire.com/file/jb2aytlrfawj6gy/Fix.7z/file
  9. agree, the problem is guy don't pay attention what I say before, but well anyway I stop right here.
  10. this is not umodel and hiper link for some reason don't work if you try as external, if you check from here Downloads | Gildor's Homepage there you have Unreal Package Extractor as say so you still wrong, check better information last time buddy and please stop flood in topic, anything you want talk go to private message me or global mod, client mod,etc.
  11. upload the proper model and texture and we would see what happen.
  12. well if not fit is because you wrong lines in weapongrp, empty texture or setted wrong UVMAP in 3DMax, you set Material ID in 3ds Max after exported? this happen when UVMAP in 3Ds Max is not fit well.
  13. ok I lock topic because is solved, thanks @NevesOma
  14. Hello sorry somebody have same problem as me for creating shader into this editor? I can't do it because got criticalerror
  15. well I think your research is not entirely correct, without downloading it I realized that it was this tool that has been going on for years, it is even on the author's official page https://www.gildor.org/down/47/umodel/extract.zip
  16. Updated -Marshal Shield [Interlude] -Mask Shield [Interlude] -Pailaka Shield [Interlude]
  17. well thanks for that but extract=Unreal Package Extractor is a gildor one, is a very old tool, maybe you can add proper credit to the author
  18. nice work dude, hope this go in good hands.
  19. Updated -Hunchback Shield [Interlude] -Ice Knight Shield [Interlude] -Istina Shield [Interlude] Updated -Kelbim Shield [Interlude] -Kunda Shield [Interlude] -Lael Mahum Shield [Interlude]
  20. Updated -Anakazel Shield [Interlude] -Freya Shield [Interlude] -Helios Shield [Interlude]
  21. Updated -Healer, Rogue [Interlude] -Knight Fighter [Interlude]
  22. you can use a weapongrp line from bow, it equip in the left hand, about texture you need check the UNWRAP is fine or you will be fix via 3ds max texture, exporting the map of UV so you can work better and have a guide of them gl.
  23. Updated -Archduke Shaman [Interlude] -Archer, Summon [Interlude] -Enchanter, Wizard [Interlude]
  24. files down, please consider reupload them and I unlock your topic again.
  25. all links are off, in 3 topics you created, I lock them, if you consider reupload, give me a PM to unlock them.
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