+import net.sf.l2j.gameserver.util.Broadcast;
_log.info("RaidBoss: " + raidboss.getName() + " has spawned.");
+Broadcast.announceToOnlinePlayers(raidboss.getName() + ": Im alive!! who try to kill me???" , true);
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+Broadcast.announceToOnlinePlayers(boss.getName() + ": Im dead... I will be back after " +respawnDelay+ " hours." , true);
_schedules.put(boss.getNpcId(), ThreadPoolManager.getInstance().scheduleGeneral(new spawnSchedule(boss.getNpcId()), respawnDelay * 3600000));
from me server.