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Everything posted by tazerman2
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apo 4 pragmata mporei na to pathenis 1) apo CPU gt(poli epeksergastes exoune ena sistima sto opio se periptosi pou ena programa trabaei megalo fortio apo ton epeksergasti to anagazi na klisi) 2) apo RAM (to pexnidi fortoni kai pernaei stin ram alla an se mia periptosi den prolabi na perasi sosta tros DC) 3) mikri pithanotita na exeis kapio problima me to logizmiko sou 4) apo skliro disko an einai gematos kai exei p.x. 2GB elefthero xoro apo apo afta den einai to problima tote eimai pio sigouros sto 3.
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Request Htm Tags
tazerman2 replied to Gam3Master's question in Request Server Development Help [L2J]
all work in all client if you know look here http://m.imgur.com/a/dlozb -
Request Htm Tags
tazerman2 replied to Gam3Master's question in Request Server Development Help [L2J]
is not same but for me is good try >:D -
Request Htm Tags
tazerman2 replied to Gam3Master's question in Request Server Development Help [L2J]
yeap but for make some like this need first make 3,4 background image -
Request Htm Tags
tazerman2 replied to Gam3Master's question in Request Server Development Help [L2J]
first the background image is custom and i try to make this community is easy but is big code -
Request Htm Tags
tazerman2 replied to Gam3Master's question in Request Server Development Help [L2J]
i think i can make this html -
oli afti einai kaki antropi alla den tous akoumpaei tipota
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Discussion Free Trailer Give-Away For Server!
tazerman2 replied to AccessDenied's topic in Server Development Discussion [L2J]
L2Story -
L2Frozen Scheme Buffer Need Fix
tazerman2 replied to adnanograsevic's question in Request Server Development Help [L2J]
can you send me teamviewer for help you or skype -
Help Looking For A Smile Code
tazerman2 replied to tazerman2's question in Request Server Development Help [Greek]
nomizo pos den eides kala an o kodikas einai megalos mporo na doso lefta -
Help Looking For A Smile Code
tazerman2 posted a question in Request Server Development Help [Greek]
gia sas psaxno pos mporo na balo se ena npc countdown timer dld exo ena event kai thelo otan arxizi na dixnei ena timer p.x. 1 min kai na katebeni an mporei kapios na me boithisi se afto (se periptosi pou einai megalos o kodikas mporo na doso lefta) efxaristo -
Help My Friend Problem With Log In ,(Windows 10)
tazerman2 replied to giorgos991's question in Request Server Development Help [Greek]
[GR]mipos den exeis aniksei ports i den exeis bali mesa sto ini tin IP sou ? -
Help Event Problem
tazerman2 replied to tazerman2's question in Request Server Development Help [L2J]
fixed locked -
Help Event Problem
tazerman2 replied to tazerman2's question in Request Server Development Help [L2J]
anyone can help ? i don't know what has and is not working -
Help Event Problem
tazerman2 replied to tazerman2's question in Request Server Development Help [L2J]
i can't understand what missing :-\ -
hello i have a problem i use one event and after start show me this error can any help me to fix it tnx! code: public class RandomFight { public static RandomFight getInstance() { return SingletonHolder._instance; } public static enum State { INACTIVE, REGISTER, LOADING, FIGHT } public static State state = State.INACTIVE; public static Vector<L2PcInstance> players = new Vector<>(); private L2PcInstance player; protected void openRegistrations() { state = State.REGISTER; final CreatureSay cs = new CreatureSay(player.getObjectId(), Say2.TRADE, "", "Random Fight Event will start in 1 minute."); final CreatureSay cs1 = new CreatureSay(player.getObjectId(), Say2.TRADE, "", "To register press ?register"); Broadcast.toAllOnlinePlayers(cs); Broadcast.toAllOnlinePlayers(cs1); ThreadPoolManager.getInstance().scheduleGeneral(new checkRegist(), 60000); } protected void checkRegistrations() { state = State.LOADING; if (players.isEmpty() || players.size() < 2) { final CreatureSay cs = new CreatureSay(player.getObjectId(), Say2.TRADE, "", "Random Fight Event will not start cause of no many partitipations, we are sorry."); Broadcast.toAllOnlinePlayers(cs); clean(); return; } final CreatureSay cs = new CreatureSay(player.getObjectId(), Say2.TRADE, "", "Amount of players Registed: " + players.size()); final CreatureSay cs1 = new CreatureSay(player.getObjectId(), Say2.TRADE, "", "2 Random players will be choosen in 30 seconds!"); Broadcast.toAllOnlinePlayers(cs); Broadcast.toAllOnlinePlayers(cs1); ThreadPoolManager.getInstance().scheduleGeneral(new pickPlayers(), 30000); } protected void pickPlayers() { if (players.isEmpty() || players.size() < 2) { final CreatureSay cs = new CreatureSay(player.getObjectId(), Say2.TRADE, "", "Random Fight Event aborted because no many partitipations, we are sorry."); Broadcast.toAllOnlinePlayers(cs); clean(); return; } for (L2PcInstance p : players) if (p.isInOlympiadMode() || Olympiad.getInstance().isRegistered(p)) { players.remove(p); p.sendMessage("You automatically left from event because of your olympiad obligations."); } int rnd1 = Rnd.get(players.size()); int rnd2 = Rnd.get(players.size()); while (rnd2 == rnd1) rnd2 = Rnd.get(players.size()); for (L2PcInstance player : players) { if (player != players.get(rnd1) && player != players.get(rnd2)) players.remove(player); } final CreatureSay cs = new CreatureSay(player.getObjectId(), Say2.TRADE, "", "Players selected: " + players.firstElement().getName() + " || " + players.lastElement().getName()); final CreatureSay cs1 = new CreatureSay(player.getObjectId(), Say2.TRADE, "", "Players will be teleported in 15 seconds"); Broadcast.toAllOnlinePlayers(cs); Broadcast.toAllOnlinePlayers(cs1); ThreadPoolManager.getInstance().scheduleGeneral(new teleportPlayers(), 15000); } protected void teleport() { if (players.isEmpty() || players.size() < 2) { final CreatureSay cs = new CreatureSay(player.getObjectId(), Say2.TRADE, "", "Random Fight Event aborted because no many partitipations, we are sorry."); Broadcast.toAllOnlinePlayers(cs); clean(); return; } final CreatureSay cs = new CreatureSay(player.getObjectId(), Say2.TRADE, "", "Players teleported!"); Broadcast.toAllOnlinePlayers(cs); players.firstElement().teleToLocation(113474, 15552, 3968); players.lastElement().teleToLocation(112990, 15489, 3968); players.firstElement().setTeam(1); players.lastElement().setTeam(2); // para,etc players.firstElement().sendMessage("Fight will begin in 15 seconds!"); players.lastElement().sendMessage("Fight will begin in 15 seconds!"); ThreadPoolManager.getInstance().scheduleGeneral(new fight(), 15000); } protected void startFight() { if (players.isEmpty() || players.size() < 2) { final CreatureSay cs = new CreatureSay(player.getObjectId(), Say2.TRADE, "", "One of the players isn't online, event aborted we are sorry!"); Broadcast.toAllOnlinePlayers(cs); clean(); return; } state = State.FIGHT; final CreatureSay cs = new CreatureSay(player.getObjectId(), Say2.TRADE, "", "FIGHT STARTED!"); Broadcast.toAllOnlinePlayers(cs); players.firstElement().sendMessage("Start Fight!!"); players.lastElement().sendMessage("Start Fight!"); ThreadPoolManager.getInstance().scheduleGeneral(new checkLast(), 120000); } protected void lastCheck() { if (state == State.FIGHT) { if (players.isEmpty() || players.size() < 2) { revert(); clean(); return; } int alive = 0; for (L2PcInstance player : players) { if (!player.isDead()) alive++; } if (alive == 2) { final CreatureSay cs = new CreatureSay(player.getObjectId(), Say2.TRADE, "", "Random Fight ended tie!"); Broadcast.toAllOnlinePlayers(cs); clean(); revert(); } } } public static void revert() { if (!players.isEmpty()) for (L2PcInstance p : players) { if (p == null) continue; if (p.isDead()) p.doRevive(); p.setCurrentHp(p.getMaxHp()); p.setCurrentCp(p.getMaxCp()); p.setCurrentMp(p.getMaxMp()); p.broadcastUserInfo(); p.teleToLocation(82698, 148638, -3473); } } public static void clean() { if (state == State.FIGHT) for (L2PcInstance p : players) p.setTeam(0); players.clear(); state = State.INACTIVE; } protected RandomFight() { ThreadPoolManager.getInstance().scheduleAiAtFixedRate(new Event(), 60000 * Config.EVERY_MINUTES, 60000 * Config.EVERY_MINUTES); } private static class SingletonHolder { protected static final RandomFight _instance = new RandomFight(); } protected class Event implements Runnable { @Override public void run() { if (state == State.INACTIVE) openRegistrations(); } } protected class checkRegist implements Runnable { @Override public void run() { checkRegistrations(); } } protected class pickPlayers implements Runnable { @Override public void run() { pickPlayers(); } } protected class teleportPlayers implements Runnable { @Override public void run() { teleport(); } } protected class fight implements Runnable { @Override public void run() { startFight(); } } protected class checkLast implements Runnable { @Override public void run() { lastCheck(); } } }
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Help Npc Title Acis
tazerman2 replied to Red-Hair-Shanks's question in Request Server Development Help [L2J]
with one custom code more is better :) like this <npc id="50006" idTemplate="31228" ShowTitle=false name="Roy the Cat" title="Class Manager"> -
Help Npc Title Acis
tazerman2 replied to Red-Hair-Shanks's question in Request Server Development Help [L2J]
try use one space on title if not working i can make a extra code for you like "ShowTitle=false" -
Hello Maxcheaters Help Me
tazerman2 replied to berke akyol's question in Request Server Development Help [L2J]
cadmus file running in 1.7 JDE not in 1.8 By:Luna :) -
edo mpenoune atoma se doulies xoris na exoune oute apolitirio dimotikou epidi exoune ena "DINATO MESON" paradigma enas eitane ipalilos stin ΔΕΗ kai katelipse diefthintis se nosokomio ekei exei katandisi i ellada
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meson file mou... an to exeis mathenis ta panta kai kaneis ta panta
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re pedia ti lete edo tora gia mathimatika kai blakies edo doulepsa 2 xronia texnikos H/Y kai otan teliose i simbasi den ebriska doulia pouthena kai otan epsaxna pernane atoma pou den eixane idea apo ypologistes. paradigma: piga se magazi pou zitagane texnikous H/Y kai edosa sinedefksi kai meta matheno oti pirane alon pou den eixe idea apo ypologistes... gia mena afto einai eleos..
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Discussion To Kalhtero Free Pack Gia Pvp Server
tazerman2 replied to tasos97's topic in Server Development Discussion [Greek]
epidi exo keftia sou ftiaxno FREE server jfrozen last rev full fix apo npc mexri kai farm zone. an endiaferese stile pm