Well, i need it for hi5, not interlude...
And if i dont have this on hi5, in what method of Character.java i have to put this?
if ((creature instanceof Playable) && (target != creature) && target.isBuffProtected() && !skill.isHeroSkill() && ((skill.getSkillType() == SkillType.BUFF) || (skill.getSkillType() == SkillType.HEAL_PERCENT) || (skill.getSkillType() == SkillType.FORCE_BUFF) || (skill.getSkillType() == SkillType.MANAHEAL_PERCENT) || (skill.getSkillT