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Fix skill madness 100% efective


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Posted

hi like mi title say im having some problems whit some skills like madness there are 100% efective can someone help me to down the chance of the skill?

 

i try  some configs into the skills whitout luky, here i leave mi default skill configuration and 100% efective:

 

<skill id="1105" levels="18" name="Madness">

  <table name="#mpConsume_Init"> 4 5 6 6 7 8 9 10 11 11 11 12 12 13 13 13 14 14 </table>

  <table name="#mpConsume"> 16 18 21 24 28 31 35 38 41 43 44 46 48 49 51 52 53 55 </table>

  <table name="#magicLvl"> 20 25 30 35 40 44 48 52 56 58 60 62 64 66 68 70 72 74 </table>

  <set name="mpInitialConsume" val="#mpConsume_Init"/>

  <set name="mpConsume" val="#mpConsume"/>

  <set name="magicLvl" val="#magicLvl"/>

  <set name="power" val="50"/>

  <set name="target" val="TARGET_ONE"/>

  <set name="reuseDelay" val="40000"/>

  <set name="hitTime" val="4000"/>

  <set name="skillType" val="CONFUSE_MOB_ONLY"/>

  <set name="isMagic" val="true"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="castRange" val="600"/>

  <set name="effectRange" val="1100"/>

  <for>

    <effect count="5" name="Confusion" time="6" val="0"/>

  </for>

</skill>

 

If someone can help me i go to apreciatte, tnx maxcheaters comunity.

6 answers to this question

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  • 0
Posted

Try decrease power for chance, if doesn't work is something wrong.

 

hi tnx for answer i decrease the power and the reuse time this way. and 100% efective anyway

 

<skill id="1105" levels="18" name="Madness">

  <table name="#mpConsume_Init"> 4 5 6 6 7 8 9 10 11 11 11 12 12 13 13 13 14 14 </table>

  <table name="#mpConsume"> 16 18 21 24 28 31 35 38 41 43 44 46 48 49 51 52 53 55 </table>

  <table name="#magicLvl"> 20 25 30 35 40 44 48 52 56 58 60 62 64 66 68 70 72 74 </table>

  <set name="mpInitialConsume" val="#mpConsume_Init"/>

  <set name="mpConsume" val="#mpConsume"/>

  <set name="magicLvl" val="#magicLvl"/>

  <set name="power" val="0"/>

  <set name="target" val="TARGET_ONE"/>

  <set name="reuseDelay" val="40000"/>

  <set name="hitTime" val="1800000"/>

  <set name="skillType" val="CONFUSE_MOB_ONLY"/>

  <set name="isMagic" val="true"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="castRange" val="600"/>

  <set name="effectRange" val="1100"/>

  <for>

    <effect count="5" name="Confusion" time="6" val="0"/>

  </for>

</skill>

 

 

  • 0
Posted

hi tnx for answer i decrease the power and the reuse time this way. and 100% efective anyway

 

<skill id="1105" levels="18" name="Madness">

 <table name="#mpConsume_Init"> 4 5 6 6 7 8 9 10 11 11 11 12 12 13 13 13 14 14 </table>

 <table name="#mpConsume"> 16 18 21 24 28 31 35 38 41 43 44 46 48 49 51 52 53 55 </table>

 <table name="#magicLvl"> 20 25 30 35 40 44 48 52 56 58 60 62 64 66 68 70 72 74 </table>

 <set name="mpInitialConsume" val="#mpConsume_Init"/>

 <set name="mpConsume" val="#mpConsume"/>

 <set name="magicLvl" val="#magicLvl"/>

 <set name="power" val="0"/>

 <set name="target" val="TARGET_ONE"/>

 <set name="reuseDelay" val="40000"/>

 <set name="hitTime" val="1800000"/>

 <set name="skillType" val="CONFUSE_MOB_ONLY"/>

 <set name="isMagic" val="true"/>

 <set name="operateType" val="OP_ACTIVE"/>

 <set name="castRange" val="600"/>

 <set name="effectRange" val="1100"/>

 <for>

   <effect count="5" name="Confusion" time="6" val="0"/>

 </for>

</skill>

 

 

 

 

Try to put Power 0.0

 

<set name="power" val="0.0"/>

  • 0
Posted

 

Try to put Power 0.0

 

<set name="power" val="0.0"/>

hi tnx for answer ^^ i try 0.0 and same error 100% efective.

others skills have the same error like sleep or cancel.

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