Jump to content
  • 0

Problems With Freya


Question

Posted

Hi i have an L2JFreya server...I have 2 basic problems...

The first is that the top grade mithril belts that increase stats to fighter and mage dont work...I buy it from the shop..and nothing appears to my inventory... I try to spawn with the help of admin menu it says "The item doesn't exist"etc...

Here the stat file: - <item id="14949" type="Armor" name="Top-grade Magic Ornament Iron Belt - PVP Defense">

  <set name="icon" val="icon.armor_magic_deco_belt_i00" />

  <set name="default_action" val="equip" />

  <set name="armor_type" val="light" />

  <set name="bodypart" val="waist" />

  <set name="immediate_effect" val="1" />

  <set name="crystal_count" val="30" />

  <set name="crystal_type" val="a" />

  <set name="material" val="cloth" />

  <set name="weight" val="440" />

  <set name="price" val="371300" />

  <set name="enchant_enabled" val="1" />

  <set name="item_skill" val="8344-4" />

- <for>

  <add val='450' order='0x10' stat='mAtkSpd'/>

  <add val='275' order='0x10' stat='mAtk'/>

  <add order="0x10" stat="pDef" val="150" />

  <add order="0x10" stat="mDef" val="150" />

  <add val='177' order='0x10' stat='maxCp'/>

  <add val='370' order='0x10' stat='maxHp'/>

  <add val='500' order='0x10' stat='maxMp'/> 

  <enchant order="0x0C" stat="pDef" val="0" />

  </for>

  </item>

 

What i have wrong????

 

 

The second problem is that when i equip a tattoo is equiped to chest

See the ss : http://img830.imageshack.us/i/shot00000x.png/

And take a look to xml stats : - <item id="491" type="Armor" name="Tattoo of Absolute">

  <set name="icon" val="icon.weapon_voodoo_doll_i00" />

  <set name="default_action" val="equip" />

  <set name="armor_type" val="light" />

  <set name="bodypart" val="chest" />

  <set name="immediate_effect" val="1" />

  <set name="crystal_count" val="422" />

  <set name="crystal_type" val="a" />

  <set name="material" val="dyestuff" />

  <set name="weight" val="800" />

  <set name="price" val="4064000" />

  <set name="enchant_enabled" val="1" />

- <for>

  <add order="0x10" stat="pDef" val="146" />

  <add order="0x10" stat="mDef" val="146" />

  <add order="0x10" stat="pAtk" val="246" />

  <add order="0x10" stat="pAtkSpd" val="155" />

  <enchant order="0x0C" stat="pDef" val="0" />

  </for>

  </item>

- <item id="492" type="Armor" name="Tattoo of Soul">

  <set name="icon" val="icon.weapon_voodoo_doll_i00" />

  <set name="default_action" val="equip" />

  <set name="armor_type" val="light" />

  <set name="bodypart" val="chest" />

  <set name="immediate_effect" val="1" />

  <set name="crystal_count" val="181" />

  <set name="crystal_type" val="d" />

  <set name="material" val="dyestuff" />

  <set name="weight" val="4150" />

  <set name="price" val="76900" />

  <set name="enchant_enabled" val="1" />

- <for>

  <add order="0x10" stat="pDef" val="65" />

  <enchant order="0x0C" stat="pDef" val="0" />

  </for>

  </item>

- <item id="493" type="Armor" name="Tattoo of Avadon">

  <set name="icon" val="icon.weapon_voodoo_doll_i00" />

  <set name="default_action" val="equip" />

  <set name="armor_type" val="light" />

  <set name="bodypart" val="chest" />

  <set name="immediate_effect" val="1" />

  <set name="crystal_count" val="208" />

  <set name="crystal_type" val="b" />

  <set name="material" val="dyestuff" />

  <set name="weight" val="4000" />

  <set name="price" val="1197000" />

  <set name="enchant_enabled" val="1" />

- <for>

  <add order="0x10" stat="pDef" val="117" />

  <enchant order="0x0C" stat="pDef" val="0" />

  </for>

  </item>

- <item id="494" type="Armor" name="Tattoo of Doom">

  <set name="icon" val="icon.weapon_voodoo_doll_i00" />

  <set name="default_action" val="equip" />

  <set name="armor_type" val="light" />

  <set name="bodypart" val="chest" />

  <set name="immediate_effect" val="1" />

  <set name="crystal_count" val="321" />

  <set name="crystal_type" val="b" />

  <set name="material" val="dyestuff" />

  <set name="weight" val="4100" />

  <set name="price" val="1857000" />

  <set name="enchant_enabled" val="1" />

- <for>

  <add order="0x10" stat="pDef" val="125" />

  <enchant order="0x0C" stat="pDef" val="0" />

  </for>

  </item>

- <item id="495" type="Armor" name="Tattoo of Pledge">

  <set name="icon" val="icon.item_normal03" />

  <set name="default_action" val="equip" />

  <set name="armor_type" val="light" />

  <set name="bodypart" val="chest" />

  <set name="immediate_effect" val="1" />

  <set name="crystal_count" val="208" />

  <set name="crystal_type" val="b" />

  <set name="material" val="dyestuff" />

  <set name="weight" val="4000" />

  <set name="price" val="1197000" />

  <set name="enchant_enabled" val="1" />

- <for>

  <add order="0x10" stat="pDef" val="124" />

  <enchant order="0x0C" stat="pDef" val="0" />

  </for>

  </item>

etc....

 

Help me Please.!

 

6 answers to this question

Recommended Posts

  • 0
Posted

It seems you updated to the Latst L2J.

They have made a lot of chances on their DB stucture, so copy the SQL files from the datapack and make the update throught the L2J Database installer.

  • 0
Posted

change <set name="bodypart" val="chest" /> to <set name="bodypart" val="underwear" />

and for that belt you need to make new item in CLIENT. (armorgrp.dat and itemname-e.dat   if you want i can make that for you)

 

or check this

<item id="14949" type="Armor" name="Top-grade Magic Ornament Iron Belt - PVP Defense">

<set name="icon" val="icon.armor_magic_deco_belt_i00" />

<set name="default_action" val="equip" />

<set name="armor_type" val="light" />

<set name="bodypart" val="waist" />

<set name="immediate_effect" val="1" />

<set name="crystal_count" val="30" />

<set name="crystal_type" val="a" />

<set name="material" val="cloth" />

<set name="weight" val="440" />

<set name="price" val="371300" />

<set name="enchant_enabled" val="1" />

<set name="item_skill" val="8344-4" />

<for>

<add order="0x10" stat="pDef" val="12" />

<enchant order="0x0C" stat="pDef" val="0" />

</for>

</item>

 

if you want to add that stats that'll be

 

<item id="14949" type="Armor" name="Top-grade Magic Ornament Iron Belt - PVP Defense">

<set name="icon" val="icon.armor_magic_deco_belt_i00" />

<set name="default_action" val="equip" />

<set name="armor_type" val="light" />

<set name="bodypart" val="waist" />

<set name="immediate_effect" val="1" />

<set name="crystal_count" val="30" />

<set name="crystal_type" val="a" />

<set name="material" val="cloth" />

<set name="weight" val="440" />

<set name="price" val="371300" />

<set name="enchant_enabled" val="1" />

<set name="item_skill" val="8344-4" />

<for>

<enchant order="0x0C" stat="pDef" val="0" />

<add order="0x10" val="450" stat="mAtkSpd"/>

<add order="0x10" val="275" stat="mAtk"/>

<add order="0x10" val="150" stat="pDef" />

<add order="0x10" val="150" stat="mDef" />

<add order="0x10" val="177" stat="maxCp"/>

<add order="0x10" val="370" stat="maxHp"/>

<add order="0x10" val="500" stat="maxMp"/>

</for>

</item>

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...